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1337DKL

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Posty opublikowane przez 1337DKL

  1. Hm, a może miałeś problem z csem bo jesteś tak głupi, że nie umiales sobie z nim poradzic, spojrzales na to od tej strony?

     

    Nie zrozum mnie zle, ale najezdzasz na mnie juz po moim pierwszym poscie, co, nie moze mi sie nie podobac?

     

    go**o, i tyle, wrzuciles to bo myslales ze inne gimby beda ci lizac du*e i nosic cie na plecach(lub rekach jak kto woli) jak boga, nie oszukujmy sie, dokladnie dlatego to zrobiles, a komus sie nie spodobalo, to trzeba sie tlumaczyc, a bo to, a bo tamto, daruj juz sobie, na twoim miejscu poprosil bym moderacje o zamkniecie tematu jezeli masz jeszcze odrobine szacunku sam do siebie, bo do innych, starszych, najwidoczniej nie, ale nauczysz sie wkrotce :)

    Zachowaj ten wątek dla siebie, nie mam zamiaru czytać Twoich "wypocin" =D

    Do zamknięcia. 

  2. slaba jakosc i nie moge nic zobaczyc, ale w 3 fragu zaczoles strzelac w sciane po czym przenioslo na glowe, a potem w tym samym fragu zaczoles strzelac w brame obok goscia i powolni zaczelo co strzal sie przesuwac, widac duzy smooth + zanizony recoil

     

    PAMIETAJ, ZE LEGIT SETY TO NIE TYLKO TAKIE GDZIE NIE MA SZEJKOW

     

    LPM>PRZESUNIECIE>LPM>PRZESUNIECIE + ZANIZONY RECOIL

    BEKA, hahahhahahhahaha :D

    nie no, nie wierze , hahahhahahahaha , pozdro z gleby xd

  3. przeciez jak Ty bys wyszedl z takim movementem, aimingiem, setami + esp, bo patrzysz przez sciany to i tak marne szanse bys mial na ogarnietego gracza, ktory gra czysto :lol:

    Spalone? Gdzie tu są niby szejki ? Spójrz na lagi podczas dema i jakoś, to są te "szejki 5g"

     

    1. Widać haxa

    2. Widac jakieś sredniawe sety

    3. Dawaj linka i sety

    Widać haxa xdddd

    hahahaha, czekaj już daje na pw, elo 420

  4. Nie rozumiem jak to zainstalować może mi to ktoś wytłumaczyć dokładniej ?

    Ściagasz, wchodzisz w folder z haxem, odpalasz Ugame.exe, klikasz w "cheat".

    Pliki Demoplayer.dll, ugamehack.ini wrzucasz do głownego folderu z grą, np. steam / steamapps, common, halflife .

    Gdy wszytko dobrze zrobisz , odpalasz csa ;)

  5. Sety nie są legit, ale dobrze się strzela. Nie wiem czy gdzieś są już udostępnione na forum, ale wrzucam stare sety zamieszczone na dysku

     

     

    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.2,0.2,0.2
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1.2,1.1,1.2
    weapon.usp.fov.x = 14,12,12
    weapon.usp.fov.y = 21,17,19
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 10,11,10
    weapon.usp.hitbox.duck.height.correction = -1
    weapon.usp.hitbox.stand.height.correction = -1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 8.2,8.3,8.3

    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 1
    weapon.glock.detection = 8.5,7.5,8.5
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 2.1,2,1.4
    weapon.glock.fov.x = 28,20,12
    weapon.glock.fov.y = 28,20,12
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 2
    weapon.glock.norecoil.mode = 1
    weapon.glock.norecoil.inaimbot = 0
    weapon.glock.norecoil.value = 1,1,1

    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 1
    weapon.deagle.detection = 1,1.2,0.2
    weapon.deagle.bullet.control = 9,9,9
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1.1,1.1,1.1
    weapon.deagle.fov.x = 18,18,17
    weapon.deagle.fov.y = 18,20,17
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 1
    weapon.deagle.norecoil.inaimbot = 0
    weapon.deagle.norecoil.value = 9.4,9.3,9.4

    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 1
    weapon.galil.detection = 0.03,0.02,0.03
    weapon.galil.bullet.control = 4,4,4
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 1.5,2.6,1.3
    weapon.galil.fov.x = 21,22,21
    weapon.galil.fov.y = 21,17,19
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = -1
    weapon.galil.hitbox.stand.height.correction = -1
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 0
    weapon.galil.norecoil.value = 8,9,7

    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 1
    weapon.famas.detection = 0.04,0.05,0.04
    weapon.famas.bullet.control = 1,1,1
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1.2,1.5,1.4
    weapon.famas.fov.x = 14,12,13
    weapon.famas.fov.y = 21,17,19
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = -1
    weapon.famas.hitbox.stand.height.correction = -1
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 0
    weapon.famas.norecoil.value = 8.8,9.8,8.8

    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 1
    weapon.m4a1.detection = 0.03,0.04,0.04
    weapon.m4a1.bullet.control = 9,9,9
    weapon.m4a1.humanize.trigger = 0
    weapon.m4a1.smooth = 1.1,1.1,1.3
    weapon.m4a1.fov.x = 16,16,16
    weapon.m4a1.fov.y = 21,17,17
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 1
    weapon.m4a1.norecoil.inaimbot = 0
    weapon.m4a1.norecoil.value = 10.6,9.1,8.9

    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 1
    weapon.ak47.detection = 0.02,0.03,0.03
    weapon.ak47.bullet.control = 8,4,3
    weapon.ak47.humanize.trigger = 0
    weapon.ak47.smooth = 1.5,1.4,1.8
    weapon.ak47.fov.x = 16,17,25
    weapon.ak47.fov.y = 18,17,19
    weapon.ak47.hitbox.duck = 10,11,9
    weapon.ak47.hitbox.stand = 11,10,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 1
    weapon.ak47.norecoil.inaimbot = 0
    weapon.ak47.norecoil.value = 9.5,9.4,9.3

    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 1
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 0,0,0
    weapon.awp.fov.x = 30,40,20
    weapon.awp.fov.y = 35,50,40
    weapon.awp.hitbox.duck = 10,9,10
    weapon.awp.hitbox.stand = 11,8,10
    weapon.awp.hitbox.duck.height.correction = -1
    weapon.awp.hitbox.stand.height.correction = -1
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 8,9,7

    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 90,60,90
    weapon.scout.fov.y = 90,60,90
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 0
    weapon.scout.norecoil.value = 7.8,7.8,7.8

    weapon.sg552.active = 1,1,1
    weapon.sg552.autowall = 1
    weapon.sg552.detection = 0.06,0.06,0.05
    weapon.sg552.bullet.control = 19,10,10
    weapon.sg552.humanize.trigger = 1
    weapon.sg552.smooth = 1.2,1.5,2.8
    weapon.sg552.fov.x = 11,12,12
    weapon.sg552.fov.y = 14,15,14
    weapon.sg552.hitbox.duck = 11,11,11
    weapon.sg552.hitbox.stand = 11,11,11
    weapon.sg552.hitbox.duck.height.correction = -2
    weapon.sg552.hitbox.stand.height.correction = 0
    weapon.sg552.norecoil.mode = 0
    weapon.sg552.norecoil.inaimbot = 0
    weapon.sg552.norecoil.value = 9.3,9.1,8.9

     

    .

     

     

     

  6. Witam, udostępniam sety, oceniajcie, testujcie, komentujcie.  <_<

     

     

     

     

    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.08,0.06,0.06
    weapon.usp.bullet.control = 2,2,2
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1.4,1.4,1.4
    weapon.usp.fov.x = 30,30,30
    weapon.usp.fov.y = 20,20,20
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.norecoil.mode = 1
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 15,15,15
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.03,0.03
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1,1,1
    weapon.glock.fov.x = 40,30,35
    weapon.glock.fov.y = 40,30,35
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 0
    weapon.glock.hitbox.stand.height.correction = 0
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 10,10,10
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.04,0.04,0.03
    weapon.deagle.bullet.control = 0,0,0
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1.6,1.,1.6
    weapon.deagle.fov.x = 35,25,30
    weapon.deagle.fov.y = 35,25,30
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 7.8,7.8,7.8
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 1,1,1
    weapon.galil.fov.x = 42,36,36
    weapon.galil.fov.y = 42,36,36
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 3
    weapon.galil.hitbox.stand.height.correction = 3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 0
    weapon.galil.norecoil.value = 10,10,10
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 1,1,1
    weapon.famas.bullet.control = 3,3,3
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 2,2,2
    weapon.famas.fov.x = 22,22,22
    weapon.famas.fov.y = 22,22,22
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.norecoil.mode = 1
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 8.0,8.0,8.0
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 1
    weapon.ak47.detection = 0.06,0.06,0.05
    weapon.ak47.bullet.control = 4,3,3
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 2,2,2
    weapon.ak47.fov.x = 20,20,20
    weapon.ak47.fov.y = 20,20,20
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.norecoil.mode = 1
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.8,7.8
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 1
    weapon.m4a1.detection = 0.07,0.06,0.06
    weapon.m4a1.bullet.control = 4,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2.2,2.3,2.3
    weapon.m4a1.fov.x = 20,20,20
    weapon.m4a1.fov.y = 20,20,20
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.norecoil.mode = 1
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.8,7.8
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 0,0,0
    weapon.awp.fov.x = 200,200,200
    weapon.awp.fov.y = 200,200,200
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 9,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 7.8,7.8,7.8
     
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 50,50,50
    weapon.scout.fov.y = 50,50,50
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 7.8,7.8,7.8
     
    weapon.mp5.active = 1,1,1
    weapon.mp5.autowall = 0
    weapon.mp5.detection = 0.08,0.08,0.06
    weapon.mp5.bullet.control = 4,3,2
    weapon.mp5.humanize.trigger = 1
    weapon.mp5.smooth = 1,1,1
    weapon.mp5.fov.x = 31,31,31
    weapon.mp5.fov.y = 31,31,31
    weapon.mp5.hitbox.duck = 11,11,11
    weapon.mp5.hitbox.stand = 11,11,11
    weapon.mp5.hitbox.duck.height.correction = 0
    weapon.mp5.hitbox.stand.height.correction = 0
    weapon.mp5.norecoil.mode = 1
    weapon.mp5.norecoil.inaimbot = 1
    weapon.mp5.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.g3sg1.active = 1,1,1
    weapon.g3sg1.autowall = 0
    weapon.g3sg1.detection = 0.05,0.05,0.05
    weapon.g3sg1.bullet.control = 4,4,4
    weapon.g3sg1.humanize.trigger = 1
    weapon.g3sg1.smooth = 1,1,1
    weapon.g3sg1.fov.x = 200,200,200
    weapon.g3sg1.fov.y = 200,200,200
    weapon.g3sg1.hitbox.duck = 11,11,11
    weapon.g3sg1.hitbox.stand = 11,11,11
    weapon.g3sg1.hitbox.duck.height.correction = 0
    weapon.g3sg1.hitbox.stand.height.correction = 0
    weapon.g3sg1.norecoil.mode = 1
    weapon.g3sg1.norecoil.inaimbot = 1
    weapon.g3sg1.norecoil.value = 7.8,7.8,7.8
     
    weapon.sg550.active = 1,1,1
    weapon.sg550.autowall = 0
    weapon.sg550.detection = 0.05,0.05,0.05
    weapon.sg550.bullet.control = 4,4,4
    weapon.sg550.humanize.trigger = 1
    weapon.sg550.smooth = 1,1,1
    weapon.sg550.fov.x = 200,200,200
    weapon.sg550.fov.y = 200,200,200
    weapon.sg550.hitbox.duck = 11,11,11
    weapon.sg550.hitbox.stand = 11,11,11
    weapon.sg550.hitbox.duck.height.correction = 0
    weapon.sg550.hitbox.stand.height.correction = 0
    weapon.sg550.norecoil.mode = 1
    weapon.sg550.norecoil.inaimbot = 1
    weapon.sg550.norecoil.value = 7.8,7.8,7.8
     
    weapon.aug.active = 1,1,1
    weapon.aug.autowall = 0
    weapon.aug.detection = 0.05,0.05,0.05
    weapon.aug.bullet.control = 4,4,4
    weapon.aug.humanize.trigger = 1
    weapon.aug.smooth = 1,1,1
    weapon.aug.fov.x = 30,29,29
    weapon.aug.fov.y = 30,29,29
    weapon.aug.hitbox.duck = 11,11,11
    weapon.aug.hitbox.stand = 11,11,11
    weapon.aug.hitbox.duck.height.correction = 0
    weapon.aug.hitbox.stand.height.correction = 0
    weapon.aug.norecoil.mode = 1
    weapon.aug.norecoil.inaimbot = 1
    weapon.aug.norecoil.value = 7.8,7.8,7.8
     
    weapon.p90.active = 1,1,1
    weapon.p90.autowall = 0
    weapon.p90.detection = 0.05,0.05,0.05
    weapon.p90.bullet.control = 4,4,4
    weapon.p90.humanize.trigger = 1
    weapon.p90.smooth = 1,1,1
    weapon.p90.fov.x = 28,27,26
    weapon.p90.fov.y = 28,27,26
    weapon.p90.hitbox.duck = 11,11,11
    weapon.p90.hitbox.stand = 11,11,11
    weapon.p90.hitbox.duck.height.correction = 0
    weapon.p90.hitbox.stand.height.correction = 0
    weapon.p90.norecoil.mode = 1
    weapon.p90.norecoil.inaimbot = 1
    weapon.p90.norecoil.value = 7.8,7.8,7.8
     
    weapon.tmp.active = 1,1,1
    weapon.tmp.autowall = 0
    weapon.tmp.detection = 0.05,0.05,0.05
    weapon.tmp.bullet.control = 4,4,4
    weapon.tmp.humanize.trigger = 1
    weapon.tmp.smooth = 1,1,1
    weapon.tmp.fov.x = 26,25,25
    weapon.tmp.fov.y = 25,25,25
    weapon.tmp.hitbox.duck = 11,11,11
    weapon.tmp.hitbox.stand = 11,11,11
    weapon.tmp.hitbox.duck.height.correction = 0
    weapon.tmp.hitbox.stand.height.correction = 0
    weapon.tmp.norecoil.mode = 1
    weapon.tmp.norecoil.inaimbot = 1
    weapon.tmp.norecoil.value = 7.8,7.8,7.8
     
    weapon.sg552.active = 1,1,1
    weapon.sg552.autowall = 0
    weapon.sg552.detection = 0.05,0.05,0.05
    weapon.sg552.bullet.control = 4,4,4
    weapon.sg552.humanize.trigger = 1
    weapon.sg552.smooth = 1,1,1
    weapon.sg552.fov.x = 28,27,27
    weapon.sg552.fov.y = 28,27,27
    weapon.sg552.hitbox.duck = 11,11,11
    weapon.sg552.hitbox.stand = 11,11,11
    weapon.sg552.hitbox.duck.height.correction = 0
    weapon.sg552.hitbox.stand.height.correction = 0
    weapon.sg552.norecoil.mode = 1
    weapon.sg552.norecoil.inaimbot = 1
    weapon.sg552.norecoil.value = 7.8,7.8,7.8
     
    weapon.m3.active = 1,1,1
    weapon.m3.autowall = 0
    weapon.m3.detection = 0.05,0.05,0.05
    weapon.m3.bullet.control = 4,4,4
    weapon.m3.humanize.trigger = 1
    weapon.m3.smooth = 1,1,1
    weapon.m3.fov.x = 22,21,22
    weapon.m3.fov.y = 22,21,22
    weapon.m3.hitbox.duck = 11,11,11
    weapon.m3.hitbox.stand = 11,11,11
    weapon.m3.hitbox.duck.height.correction = 0
    weapon.m3.hitbox.stand.height.correction = 0
    weapon.m3.norecoil.mode = 1
    weapon.m3.norecoil.inaimbot = 1
    weapon.m3.norecoil.value = 7.8,7.8,7.8
     
    weapon.mac10.active = 1,1,1
    weapon.mac10.autowall = 0
    weapon.mac10.detection = 0.05,0.05,0.05
    weapon.mac10.bullet.control = 4,4,4
    weapon.mac10.humanize.trigger = 1
    weapon.mac10.smooth = 1,1,1
    weapon.mac10.fov.x = 26,25,24
    weapon.mac10.fov.y = 26,25,24
    weapon.mac10.hitbox.duck = 11,11,11
    weapon.mac10.hitbox.stand = 11,11,11
    weapon.mac10.hitbox.duck.height.correction = 0
    weapon.mac10.hitbox.stand.height.correction = 0
    weapon.mac10.norecoil.mode = 1
    weapon.mac10.norecoil.inaimbot = 1
    weapon.mac10.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.ump45.active = 1,1,1
    weapon.ump45.autowall = 0
    weapon.ump45.detection = 0.05,0.05,0.05
    weapon.ump45.bullet.control = 4,4,4
    weapon.ump45.humanize.trigger = 1
    weapon.ump45.smooth = 1,1,1
    weapon.ump45.fov.x = 26,25,24
    weapon.ump45.fov.y = 26,25,24
    weapon.ump45.hitbox.duck = 11,11,11
    weapon.ump45.hitbox.stand = 11,11,11
    weapon.ump45.hitbox.duck.height.correction = 0
    weapon.ump45.hitbox.stand.height.correction = 0
    weapon.ump45.norecoil.mode = 1
    weapon.ump45.norecoil.inaimbot = 1
    weapon.ump45.norecoil.value = 7.8,7.8,7.8
     
    weapon.m249.active = 1,1,1
    weapon.m249.autowall = 0
    weapon.m249.detection = 0.05,0.05,0.05
    weapon.m249.bullet.control = 4,4,4
    weapon.m249.humanize.trigger = 1
    weapon.m249.smooth = 1,1,1
    weapon.m249.fov.x = 30,28,27
    weapon.m249.fov.y = 30,28,27
    weapon.m249.hitbox.duck = 11,11,11
    weapon.m249.hitbox.stand = 11,11,11
    weapon.m249.hitbox.duck.height.correction = 0
    weapon.m249.hitbox.stand.height.correction = 0
    weapon.m249.norecoil.mode = 1
    weapon.m249.norecoil.inaimbot = 1
    weapon.m249.norecoil.value = 7.8,7.8,7.8
     
    weapon.xm1014.active = 1,1,1
    weapon.xm1014.autowall = 0
    weapon.xm1014.detection = 0.05,0.05,0.05
    weapon.xm1014.bullet.control = 4,4,4
    weapon.xm1014.humanize.trigger = 1
    weapon.xm1014.smooth = 1,1,1
    weapon.xm1014.fov.x = 22,22,22
    weapon.xm1014.fov.y = 22,22,22
    weapon.xm1014.hitbox.duck = 11,11,11
    weapon.xm1014.hitbox.stand = 11,11,11
    weapon.xm1014.hitbox.duck.height.correction = 0
    weapon.xm1014.hitbox.stand.height.correction = 0
    weapon.xm1014.norecoil.mode = 1
    weapon.xm1014.norecoil.inaimbot = 1
    weapon.xm1014.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.knife.active = 1,1,1
    weapon.knife.autowall = 0
    weapon.knife.detection = 0.05,0.05,0.05
    weapon.knife.bullet.control = 4,4,4
    weapon.knife.humanize.trigger = 1
    weapon.knife.smooth = 1,1,1
    weapon.knife.fov.x = 25,16,16
    weapon.knife.fov.y = 25,16,16
    weapon.knife.hitbox.duck = 11,11,11
    weapon.knife.hitbox.stand = 11,11,11
    weapon.knife.hitbox.duck.height.correction = 0
    weapon.knife.hitbox.stand.height.correction = 0
    weapon.knife.norecoil.mode = 1
    weapon.knife.norecoil.inaimbot = 1
    weapon.knife.norecoil.value = 7.8,7.8,7.8
     
    weapon.fiveseven.active = 1,1,1
    weapon.fiveseven.autowall = 0
    weapon.fiveseven.detection = 0.05,0.05,0.05
    weapon.fiveseven.bullet.control = 4,4,4
    weapon.fiveseven.humanize.trigger = 1
    weapon.fiveseven.smooth = 1,1,1
    weapon.fiveseven.fov.x = 33,32,33
    weapon.fiveseven.fov.y = 33,32,33
    weapon.fiveseven.hitbox.duck = 11,11,11
    weapon.fiveseven.hitbox.stand = 11,11,11
    weapon.fiveseven.hitbox.duck.height.correction = 0
    weapon.fiveseven.hitbox.stand.height.correction = 0
    weapon.fiveseven.norecoil.mode = 1
    weapon.fiveseven.norecoil.inaimbot = 1
    weapon.fiveseven.norecoil.value = 7.8,7.8,7.8
     
     
     

     

    MILE WIDZIANE +  :wub:

  7. weapon.m4a1.active = 1,1,1

    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.35,0.3,0.35
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2.6,2.6,2.6
    weapon.m4a1.fov.x = 22,22,22
    weapon.m4a1.fov.y = 22,22,22
    weapon.m4a1.hitbox.duck = 10,10,10
    weapon.m4a1.hitbox.stand = 11,10,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = -1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 0
    weapon.m4a1.norecoil.value = 9,9,9

     

     

     

     

     

    ZOBACZ :>

  8.  

    dajcie jakieś pro sety na banie 

    Process=hl.exe
    aimbot=1
    aimkey=1
    sniperkey=1
    sniperchest=1
    team=0
    aimlock=0
    aimsmooth=10.00
    vec_forward=7.00
    vec_right=4.00
    vec_up=20.00
    fov_width=10.00
    fov_height=10.00
    antirecoil=1
    pistol_recoil=30
    sniper_recoil=40
    shotgun_recoil=40
    rifle_recoil=90
    antismoke=0
    antiflash=0
    flash_fadevalue=0
    wallhack=0

     :)

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