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barttek23

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Posty opublikowane przez barttek23

  1. config

    // This file is overwritten whenever you change your user settings in the game.
    // Add custom configurations to the file "userconfig.cfg".
    
    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buyammo1"
    bind "-" "sizedown"
    bind "." "buyammo2"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "[" "invprev"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "a" "+moveleft"
    bind "b" "buy"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+R.rex.201.1"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "+commandmenu"
    bind "i" "showbriefing"
    bind "j" "cheer"
    bind "k" "+voicerecord"
    bind "m" "chooseteam"
    bind "n" "nightvision"
    bind "o" "F.FS.c.1"
    bind "p" "amxmodmenu"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F1" "autobuy"
    bind "F2" "rebuy"
    bind "F3" "R.rex.201.1.1"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+PlayWav"
    bind "DEL" "ToggleWav"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "MWHEELDOWN" "+jump"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "PAUSE" "pause"
    _cl_autowepswitch "1"
    _snd_mixahead "0.1"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    bgmvolume "1.000000"
    bottomcolor "6"
    brightness "1.550000"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_backspeed "400"
    cl_cmdbackup "2"
    cl_cmdrate "101"
    cl_corpsestay "600.000000"
    cl_crosshair_color "255 255 255"
    cl_crosshair_size "small"
    cl_crosshair_translucent "1"
    cl_dlmax "128"
    cl_download_ingame "1"
    cl_dynamiccrosshair "1"
    cl_forwardspeed "400"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_lc "1"
    cl_logocolor "#Valve_Orange"
    cl_logofile "lambda"
    cl_lw "1"
    cl_minmodels "0"
    cl_radartype "0"
    cl_righthand "1"
    cl_shadows "1"
    cl_timeout "60"
    cl_updaterate "101"
    cl_vsmoothing "0.050"
    cl_weather "1"
    con_color "255 180 30"
    console "1.000000"
    crosshair "1.000000"
    fastsprites "0"
    fps_max "101"
    fps_modem "0.0"
    gamma "2.670000"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "4"
    hisound "1"
    hpk_maxsize "4"
    hud_capturemouse "1"
    hud_centerid "0"
    hud_draw "1"
    hud_fastswitch "1"
    hud_saytext_internal "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    m_filter "0"
    m_forward "1"
    m_pitch "0.022"
    m_side "0.800"
    m_yaw "0.022"
    model "gordon"
    MP3FadeTime "2.0"
    MP3Volume "0.010000"
    mp_decals "300"
    name "^ Barttek"
    net_graph "0"
    net_graphpos "1"
    net_scale "5"
    r_bmodelhighfrac "5.0"
    r_detailtextures "0"
    s_a3d "0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "1"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    sensitivity "8.610000"
    skin ""
    spec_autodirector_internal "1"
    spec_drawcone_internal "1"
    spec_drawnames_internal "1"
    spec_drawstatus_internal "1"
    spec_mode_internal "2"
    spec_pip "0"
    suitvolume "0.250000"
    sv_aim "1"
    sv_voiceenable "1"
    team ""
    topcolor "30"
    viewsize "110"
    voice_enable "1"
    voice_forcemicrecord "1"
    voice_modenable "1"
    voice_scale "0.680000"
    volume "1.080000"
    setinfo "_vgui_menus" "1"
    setinfo "_ah" "0"
    setinfo "lang" "pl"
    +mlook
    +jlook
    exec userconfig.cfg
    

    userconfig

    ;alias W.crs.1 "W.crs.6;alias W.crs.0 fiveseven"
    ;alias W.crs.2 "W.crs.6;alias W.crs.0 elites"
    ;alias W.crs.3 "W.crs.7;alias W.crs.0 blank"
    ;alias W.crs.4 "exec crs_on.cfg"
    ;alias W.crs.5 "exec crs_off.cfg"
    ;alias W.crs.6 "bind TAB +W.crs.showscores;bind w +W.crs.forward;bind a +W.crs.left;bind d +W.crs.right;bind s +W.crs.back;bind CTRL +W.crs.duck;bind space +W.crs.jump;bind q W.crs.lastinv"
    ;alias W.crs.7 "bind TAB +showscores;bind w +forward;bind a +moveleft;bind d +moveright;bind s +back;bind CTRL +duck;bind space +jump;bind q lastinv"
    ;alias +W.crs.forward "+forward;W.crs.0"
    ;alias -W.crs.forward "-forward;W.crs.0"
    ;alias +W.crs.back "+back;W.crs.0"
    ;alias -W.crs.back "-back;W.crs.0"
    ;alias +W.crs.left "+moveleft;W.crs.0"
    ;alias -W.crs.left "-moveleft;W.crs.0"
    ;alias +W.crs.right "+moveright;W.crs.0"
    ;alias -W.crs.right "-moveright;W.crs.0"
    ;alias +W.crs.duck "+duck;W.crs.0"
    ;alias -W.crs.duck "-duck;W.crs.0"
    ;alias +W.crs.jump "+jump;W.crs.0"
    ;alias -W.crs.jump "-jump;W.crs.0" 
    ;alias +W.crs.showscores "+showscores;W.crs.0"
    ;alias -W.crs.showscores "-showscores;W.crs.0" 
    ;alias W.crs.lastinv  "lastinv;W.crs.0" 
    // Silent Defuse 
    // [URL]www.cshacked.pl[/URL] 
    // credit: rex 
    alias +R.rex.201.1 "impulse 100;+use;impulse 100" 
    alias -R.rex.201.1 "-use" 
    alias R.rex.201.1.1 "R.rex.201.1.2" 
    alias R.rex.201.1.2 "bind e +R.rex.201.1;alias R.rex.201.1.1 R.rex.201.1.3" 
    alias R.rex.201.1.3 "bind e +use;alias R.rex.201.1.1 R.rex.201.1.2" 
    bind f3 "R.rex.201.1.1"
    ;alias w "wait" 
    ;alias w2 "w;wait" 
    ;alias w3 "w2;wait" 
    ;alias w4 "w3;wait" 
    ;alias w5 "w4;wait" 
    ;alias w10 "w5;w5" 
    ;alias F.clr "clear" 
    ;alias F.1 "developer 1" 
    ;alias F.0 "developer 0" 
    ;alias +F.SA "F.SA.12" 
    ;alias -F.SA "F.SA.16" 
    ;alias F.SA.1 "+attack2;w3;-attack2;w10;F.SA.8;F.SA.2" 
    ;alias F.SA.2 "w3;F.SA.3" 
    ;alias F.SA.3 "F.SA.9;F.SA.4" 
    ;alias F.SA.4 "w2;F.SA.5" 
    ;alias F.SA.5 "F.SA.11;F.SA.6" 
    ;alias F.SA.6 "w2;F.SA.7" 
    ;alias F.SA.7 "F.SA.10";alias F.SA.8 "+attack" 
    ;alias F.SA.9 "-attack";alias F.SA.10 "F.SA.20" 
    ;alias F.SA.11 "weapon_knife" 
    ;alias F.SA.12 "alias F.SA.8 +attack;F.SA.13" 
    ;alias F.SA.13 "alias F.SA.9 -attack;F.SA.14" 
    ;alias F.SA.14 "alias F.SA.10 F.SA.20;F.SA.15" 
    ;alias F.SA.15 "alias F.SA.11 weapon_knife;F.SA.1" 
    ;alias F.SA.16 "alias F.SA.8;F.SA.17" 
    ;alias F.SA.17 "alias F.SA.9;F.SA.18" 
    ;alias F.SA.18 "alias F.SA.10;F.SA.19" 
    ;alias F.SA.19 "alias F.SA.11" 
    ;alias F.SA.20 "weapon_awp;weapon_scout" 
    ;alias +F.SS "F.SS.12" 
    ;alias -F.SS "F.SS.16" 
    ;alias F.SS.1 "F.SS.8;F.SS.2" 
    ;alias F.SS.2 "w3;F.SS.3" 
    ;alias F.SS.3 "F.SS.9;F.SS.4" 
    ;alias F.SS.4 "w2;F.SS.5" 
    ;alias F.SS.5 "F.SS.11;F.SS.6" 
    ;alias F.SS.6 "w2;F.SS.7" 
    ;alias F.SS.7 "F.SS.10" 
    ;alias F.SS.8 "+attack" 
    ;alias F.SS.9 "-attack" 
    ;alias F.SS.10 "F.SS.20" 
    ;alias F.SS.11 "weapon_knife" 
    ;alias F.SS.12 "alias F.SS.8 +attack;F.SS.13" 
    ;alias F.SS.13 "alias F.SS.9 -attack;F.SS.14" 
    ;alias F.SS.14 "alias F.SS.10 F.SS.20;F.SS.15" 
    ;alias F.SS.15 "alias F.SS.11 weapon_knife;F.SS.1" 
    ;alias F.SS.16 "alias F.SS.8;F.SS.17" 
    ;alias F.SS.17 "alias F.SS.9;F.SS.18" 
    ;alias F.SS.18 "alias F.SS.10;F.SS.19" 
    ;alias F.SS.19 "alias F.SS.11" 
    ;alias F.SS.20 "weapon_awp;weapon_scout" 
    ;alias F.FX.sa.1 "slot1;F.FS.c.8" 
    ;alias F.FX.sa.2 "slot2;F.FX.sa.7" 
    ;alias F.FX.sa.3 "slot3;F.FX.sa.7" 
    ;alias F.FX.sa.4 "slot4;F.FX.sa.7" 
    ;alias F.FX.sa.5 "slot5;F.FX.sa.7" 
    ;alias F.FX.sa.6 "F.FX.q" 
    ;alias F.FX.sa.7 "bind mouse1 +attack" 
    ;alias F.FX.ss.1 "slot1;F.FS.c.11" 
    ;alias F.FX.ss.2 "slot2;F.FX.ss.7" 
    ;alias F.FX.ss.3 "slot3;F.FX.ss.7" 
    ;alias F.FX.ss.4 "slot4;F.FX.ss.7" 
    ;alias F.FX.ss.5 "slot5;F.FX.ss.7" 
    ;alias F.FX.ss.6 "F.FX.q" 
    ;alias F.FX.ss.7 "bind mouse1 +attack" 
    ;alias F.FX.ss.ON "bind 1 F.FX.ss.1;bind 2 F.FX.ss.2;bind 3 F.FX.ss.3;bind 4 F.FX.ss.4;bind 5 F.FX.ss.5;bind q F.FX.ss.6" 
    ;alias F.FX.sa.ON "bind 1 F.FX.sa.1;bind 2 F.FX.sa.2;bind 3 F.FX.sa.3;bind 4 F.FX.sa.4;bind 5 F.FX.sa.5;bind q F.FX.sa.6" 
    ;alias F.FX.OFF "bind 1 slot1;bind 2 slot2;bind 3 slot3;bind 4 slot4;bind 5 slot5;bind q lastinv" 
    ;alias F.FX.q "motdfile fast_shot.txt;motd_write ~~~~~~~~~~~~~ [!!! KLAWISZ 'Q' WYLACZONY  !] ~~~~~~~~~~~~~;F.clr;F.1;motd;F.0;motdfile motd.txt" 
    ;alias F.FS.c.1 "F.FS.c.2" 
    ;alias F.FS.c.2 "F.FS.c.6;alias F.FS.c.1 F.FS.c.13" 
    ;alias F.FS.c.3 "F.FS.c.12;motd_write ~~~~~~~~~~~~~ [FastShot V1.7FIX - AWP/SCOUT - OFF] ~~~~~~~~~~~~~;F.FS.c.4" 
    ;alias F.FS.c.4 "F.clr;F.1;motd;F.0;motdfile motd.txt;F.FS.c.5";alias F.FS.c.5 "bind mouse1 +attack;F.FX.OFF" 
    ;alias F.FS.c.6 "F.FS.c.12;motd_write ~~~~~~~~~~~~~ [FastShot V1.7FIX - AWP/SCOUT FULL-AUTO - ON] ~~~~~~~~~~~~~;F.FS.c.7" 
    ;alias F.FS.c.7 "F.clr;F.1;motd;F.0;motdfile motd.txt;F.FX.sa.ON;F.FS.c.8" 
    ;alias F.FS.c.8 "bind mouse1 +F.SA" 
    ;alias F.FS.c.9 "F.FS.c.12;motd_write ~~~~~~~~~~~~~ [FastShot V1.7FIX - AWP/SCOUT SEMI-AUTO - ON] ~~~~~~~~~~~~~;F.FS.c.10" 
    ;alias F.FS.c.10 "F.clr;F.1;motd;F.0;motdfile motd.txt;F.FX.ss.ON;F.FS.c.11" 
    ;alias F.FS.c.11 "bind mouse1 +F.SS" 
    ;alias F.FS.c.12 "motdfile fast_shot.txt" 
    ;alias F.FS.c.13 "F.FS.c.9;alias F.FS.c.1 F.FS.c.14" 
    ;alias F.FS.c.14 "F.FS.c.3;alias F.FS.c.1 F.FS.c.2" 
    ;alias F.FS.c.15 
    bind q "lastinv" 
    bind 1 "slot1" 
    bind 2 "slot2" 
    bind 3 "slot3" 
    bind 4 "slot4" 
    bind 5 "slot5" 
    bind o "F.FS.c.1" 
    bind mouse1 "+attack"
    
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