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Znaleziono 3 wyniki

  1. jakie polecacie skrypty do lola ale legit w miare zeby odrazu bana nie wyrwac i odrazu cena
  2. avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68 avclear;incss;recoil 1.62 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66 avclear;inccc;recoil 1.53 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70 avclear;incsss;recoil 1.62 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66 avclear;incc4;recoil 1.53 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70 avclear;inc4;recoil 1.62/ / ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96 avclear;incak;recoil 1.83 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56 avclear;incakk;recoil 1.83 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60 avclear;inc44;recoil 1.62 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56 avclear;iincc4;recoil 1.53 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56 avclear;cleo;recoil 1.53 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avdraw 0 avadd 0 20 10.1 0;" avadd 1 26.5 3 -1 avadd 2 20 10.5 4 avadd 3 20.25 9.5 -1.5 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 4 30.25 3.75 -2 avadd 5 10.75 10.75 0.5 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4 avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2 avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21 avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33 avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6 avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avclear ; init "iavclear" "avclear " avadd 0 3.000000 1.000000 0.000000 ; init "vec0" "avadd 0 3.000000 1.000000 0.000000 " avadd 1 2.600000 0.000000 0.000000 ; init "vec1" "avadd 1 2.600000 0.000000 0.000000 " // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avadd 2 ; init "vec2" "avadd 2 " avadd 3 ; init "vec3" "avadd 3 " avadd 4 ; init "vec4" "avadd 4 " avadd 5 ; init "vec5" "avadd 5 " // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rot_addavadd 1 rot_addavadd 2 rot_addavadd 3 rot_addavclear 4 rot_addaddvec 5 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rot_reset Aim Vec AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 0" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 20.98 6.32 3.12;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 26.25 2.52 3.96;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.43 7.42 3.34;" AimVecCross "avadd 1 26.4 6.43 3.66;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.53; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.83 6.95 3.6;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 26.53 5.73 3.56;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 21.129 6.2 2.89;" AimVecCross "avadd 1 23.629 5.8 2.89;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.457; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 21.192 9.205 2.958;" AimVecCross "avadd 1 27.55 4.78 3.69;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 3.4" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 21.192 9.205 2.958;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 27.55 4.78 3.69;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 22.34 5.6 7.8;avadd 0 22.34 5.6 89.8;avadd 0 22.34 5.6 1;avadd 0 22.34 2.6 1;avadd 0 22.3 5.6 1;avadd 0 24 7.5 9.7;avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 27.23 6.2 4.13;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 24.5 5.67 6.7;avadd 1 24.5 8.67 6.7;avadd 1 24.5 8.67 2.3;avadd 1 24.5 8.67 6.7;avadd 1 24.5 4.5 6.7;avadd 1 24 4.5 6.7;avadd 1 24 4.5 5.7;avadd 1 24 7.5 5.7;avadd 1 24 7.5 9.7;avadd 1 27.8 0 0;avadd 1 27.8 6.7 5;avadd 1 26.78 5.6 3" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 5.6" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 2.5" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 21.914 6.901 4.12;" AimVecCross "avadd 1 27.87 4.865 3.909;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.1; aspeed 2.15" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2" // -------------------------------------------------------------------------------------- AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rot_addavadd 1 rot_addavadd 2 rot_addavadd 3 rot_addavclear 4 rot_addaddvec 5 / /-------------------------------------------------------------------------------------- addvec (colt_stand_1,0,19.53,6.47,2.02) addvec (colt_stand_2,0,15.91,2.52,8.72) addvec (colt_stand_3,0,12.81,8.52,-6.28) addvec (colt_duck_1,1,24.86,5.58,1.75) addvec (colt_duck_2,1,18.82,-6.55,7.52) addvec (colt_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (ak_stand_1,0,19.74,6.68,1.94) addvec (ak_stand_2,0,15.91,2.52,8.72) addvec (ak_stand_3,0,12.81,8.52,-6.28) addvec (ak_duck_1,1,24.79,5.42,1.73) addvec (ak_duck_2,1,18.82,-6.55,7.52) addvec (ak_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (pistol_stand_1,0,19.76,6.52,1.72) addvec (pistol_stand_2,0,15.91,2.52,8.72) addvec (pistol_stand_3,0,12.81,8.52,-6.28) addvec (pistol_duck_1,1,24.82,5.45,1.52) addvec (pistol_duck_2,1,18.82,-6.55,7.52) addvec (pistol_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (shotgun_stand,0,22.419,5.913,2.61) addvec (shotgun_duck,1,26.74,4.19,3.84) // -------------------------------------------------------------------------------------- addvec (smg_stand_1,0,19.73,6.61,2.01) addvec (smg_stand_2,0,15.91,2.52,8.72) addvec (smg_stand_3,0,12.81,8.52,-6.28) addvec (smg_duck_1,1,24.52,5.48,1.98) addvec (smg_duck_2,1,18.82,-6.55,7.52) addvec (smg_duck_3,1,15.22,2.45,-8.22 // -------------------------------------------------------------------------------------- addvec (sig_stand_1,0,19.76,6.57,2.02) addvec (sig_stand_2,0,15.91,2.52,8.72) addvec (sig_stand_3,0,12.81,8.52,-6.28) addvec (sig_duck_1,1,25.34,5.32,1.82) addvec (sig_duck_2,1,18.82,-6.55,7.52) addvec (sig_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (aug_stand_1,0,19.62,6.46,1.93) addvec (aug_stand_2,0,15.91,2.52,8.72) addvec (aug_stand_3,0,12.81,8.52,-6.28) addvec (aug_duck_1,1,24.87,5.48,2.21) addvec (aug_duck_2,1,18.82,-6.55,7.52) addvec (aug_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (para_stand_1,0,19.76,6.64,1.98) addvec (para_stand_2,0,15.91,2.52,8.72) addvec (para_stand_3,0,12.81,8.52,-6.28) addvec (para_duck_1,1,24.51,5.36,1.82) addvec (para_duck_2,1,18.82,-6.55,7.52) addvec (para_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- addvec (sniper_stand_1,0,19.86,6.51,2.12) addvec (sniper_stand_2,0,15.91,2.52,8.72) addvec (sniper_stand_3,0,12.81,8.52,-6.28) addvec (sniper_duck_1,1,24.62,5.28,1.89) addvec (sniper_duck_2,1,18.82,-6.55,7.52) addvec (sniper_duck_3,1,15.22,2.45,-8.22) // -------------------------------------------------------------------------------------- avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5 avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1 avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3 avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2 / -------------------------------------------------------------------------------------- offset0 s 22.67 d 25.36 offset1 s 18.88 d 20.26 offset2 s 17.72 d 19.77 offset3 s 17.95 d 18.83 offset4 s 20.25 d 20.66 offset5 s 20.50 d 20.20 offset6 s 18.88 d 19.77 offset7 s 21.67 d 19.07 offset8 s 0.00 d 0.00 / -------------------------------------------------------------------------------------- team 0 name Terror team 0 add 01 1061 team 0 add 02 1129 team 0 add 03 1162 team 0 add 04 1230 team 0 add 05 1080 team 0 add 06 1148 team 0 add 07 1136 team 0 add 08 1204 / -------------------------------------------------------------------------------------- team 1 name Counters team 1 add 01 1158 team 1 add 02 1262 team 1 add 03 1112 team 1 add 04 1216 team 1 add 05 1054 team 1 add 06 1158 team 1 add 07 1130 team 1 add 08 1234 team 1 add 09 1030 aimbot=0 fov=0 smooth=0 bone=0 headshot=0 godmode=0.1 antiwallbang=0 mindistance=0 bhop=0 noflash=255
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