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dual1337

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Posty opublikowane przez dual1337

  1. weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.05,0.05,0.04
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1 
    weapon.ak47.smooth = 3,2,2
    weapon.ak47.fov.x = 40,40,40 
    weapon.ak47.fov.y = 30,30,30
    weapon.ak47.hitbox.duck = 11,11,11 
    weapon.ak47.hitbox.stand = 11,11,11 
    weapon.ak47.hitbox.duck.height.correction = 0 
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 1 
    weapon.ak47.norecoil.inaimbot = 1 
    weapon.ak47.norecoil.value = 10,10,10
     

     licze na +

  2. [injector]

    Injector.UserName = NULL

    Injector.Password = NULL

     

    [Anti_Cheat_Protection]

    Anti_Cheat_Protection.Process.0 = NULL

     

    [Aimbot]

    Aimbot.Active = 1

    Aimbot.Mode = 1

    Aimbot.InAttack = 0

    Aimbot.Key = MOUSE1

    Aimbot.DeathMatch = 1

    Aimbot.Mouse.Disable = 0

    Aimbot.InJump = 1

    Aimbot.InDuck = 1

    Aimbot.InStand = 1

    Aimbot.AimingDuckTargets = 1

    Aimbot.AimingJumpTargets = 1

    Aimbot.Kill.Delay = 0

    Aimbot.Kill.CalcDrop = 0

    Aimbot.PanicKey = F10

    Aimbot.NoShake = 1

    Aimbot.NoSpread = 1

     

    [Visuals]

    Visuals.Draw.Dot = 0

    Visuals.Draw.Box = 0

    Visuals.Draw.Fov = 0

    Visuals.Draw.Lock = 0

    Visuals.Draw.Teammates = 0

    Visuals.Draw.Weapon = 0

    Visuals.Fullbright = 0

    Visuals.Check.Visible = 0

     

    [bunnyHop]

    BunnyHop.Active = 0

    BunnyHop.Key = SPACE

     

    [Removals]

    Removals.NoSmoke.Active = 0

    Removals.NoFlash.Active = 0

    Removals.NoFlash.Percentage = 200

     

    [speedHack]

    SpeedHack.Value = 10000

    SpeedHack.Active.Mode = 0

    SpeedHack.Active.Key = SHIFT

     

    [ingame_Radar]

    Ingame_Radar.Active = 0

    Ingame_Radar.Color = 0

    Ingame_Radar.HideRadar = 0

    Ingame_Radar.Teammates = 0

    Ingame_Radar.DeathZone = 0

     

    [Weapon_Settings]

    weapon.usp.active = 1,1,1

    weapon.usp.autowall = 0

    weapon.usp.detection = 1,1,1

    weapon.usp.bullet.control = 1,1,1

    weapon.usp.humanize.trigger = 1

    weapon.usp.smooth = 0,0,0

    weapon.usp.fov.x = 1337,1337,1337

    weapon.usp.fov.y = 1337,1337,1337

    weapon.usp.hitbox.duck = 11,11,11

    weapon.usp.hitbox.stand = 11,11,11

    weapon.usp.hitbox.duck.height.correction = 1

    weapon.usp.hitbox.stand.height.correction = 1

    weapon.usp.norecoil.mode = 0

    weapon.usp.norecoil.inaimbot = 1

    weapon.usp.norecoil.value = 3,3,3

     

    weapon.glock.active = 1,1,1

    weapon.glock.autowall = 0

    weapon.glock.detection = 1,1,1

    weapon.glock.bullet.control = 1,1,1

    weapon.glock.humanize.trigger = 1

    weapon.glock.smooth = 0,0,0

    weapon.glock.fov.x = 1337,1337,1337

    weapon.glock.fov.y = 1337,1337,1337

    weapon.glock.hitbox.duck = 11,11,11

    weapon.glock.hitbox.stand = 11,11,11

    weapon.glock.hitbox.duck.height.correction = 2

    weapon.glock.hitbox.stand.height.correction = 2

    weapon.glock.norecoil.mode = 0

    weapon.glock.norecoil.inaimbot = 1

    weapon.glock.norecoil.value = 3,3,3

     

    weapon.deagle.active = 1,1,1

    weapon.deagle.autowall = 0

    weapon.deagle.detection = 1,1,1

    weapon.deagle.bullet.control = 1,1,1

    weapon.deagle.humanize.trigger = 1

    weapon.deagle.smooth = 0,0,0

    weapon.deagle.fov.x = 1337,1337,1337

    weapon.deagle.fov.y = 1337,1337,1337

    weapon.deagle.hitbox.duck = 11,11,11

    weapon.deagle.hitbox.stand = 11,11,11

    weapon.deagle.hitbox.duck.height.correction = 1

    weapon.deagle.hitbox.stand.height.correction = 1

    weapon.deagle.norecoil.mode = 0

    weapon.deagle.norecoil.inaimbot = 1

    weapon.deagle.norecoil.value = 3,3,3

     

    weapon.galil.active = 1,1,1

    weapon.galil.autowall = 0

    weapon.galil.detection = 1,1,1

    weapon.galil.bullet.control = 1,1,1

    weapon.galil.humanize.trigger = 1

    weapon.galil.smooth = 0,0,0

    weapon.galil.fov.x = 1337,1337,1337

    weapon.galil.fov.y = 1337,1337,1337

    weapon.galil.hitbox.duck = 11,11,11

    weapon.galil.hitbox.stand = 11,11,11

    weapon.galil.hitbox.duck.height.correction = -1

    weapon.galil.hitbox.stand.height.correction = -1

    weapon.galil.norecoil.mode = 0

    weapon.galil.norecoil.inaimbot = 1

    weapon.galil.norecoil.value = 3,3,3

     

    weapon.famas.active = 1,1,1

    weapon.famas.autowall = 0

    weapon.famas.detection = 1,1,1

    weapon.famas.bullet.control = 3,3,3

    weapon.famas.humanize.trigger = 1

    weapon.famas.smooth = 0.0.0

    weapon.famas.fov.x = 1337,1337,1337

    weapon.famas.fov.y = 1337,1337,1337

    weapon.famas.hitbox.duck = 11,11,11

    weapon.famas.hitbox.stand = 11,11,11

    weapon.famas.hitbox.duck.height.correction = -1

    weapon.famas.hitbox.stand.height.correction = -1

    weapon.famas.norecoil.mode = 0

    weapon.famas.norecoil.inaimbot = 1

    weapon.famas.norecoil.value = 3,3,3

     

    weapon.ak47.active = 1,1,1

    weapon.ak47.autowall = 0

    weapon.ak47.detection = 1,1,1

    weapon.ak47.bullet.control = 3,3,3

    weapon.ak47.humanize.trigger = 1

    weapon.ak47.smooth = 0,0,0

    weapon.ak47.fov.x = 1337,1337,1337

    weapon.ak47.fov.y = 1337,1337,1337

    weapon.ak47.hitbox.duck = 11,11,11

    weapon.ak47.hitbox.stand = 11,11,11

    weapon.ak47.hitbox.duck.height.correction = -1

    weapon.ak47.hitbox.stand.height.correction = -1

    weapon.ak47.norecoil.mode = 0

    weapon.ak47.norecoil.inaimbot = 3

    weapon.ak47.norecoil.value = 10,10,10

     

    weapon.m4a1.active = 1,1,1

    weapon.m4a1.autowall = 0

    weapon.m4a1.detection = 1,1,1

    weapon.m4a1.bullet.control = 5,5,5

    weapon.m4a1.humanize.trigger = 1

    weapon.m4a1.smooth = 0,0,0

    weapon.m4a1.fov.x = 1337,1337,1337

    weapon.m4a1.fov.y = 1337,1337,1337

    weapon.m4a1.hitbox.duck = 11,11,11

    weapon.m4a1.hitbox.stand = 11,11,11

    weapon.m4a1.hitbox.duck.height.correction = -1

    weapon.m4a1.hitbox.stand.height.correction = -1

    weapon.m4a1.norecoil.mode = 0

    weapon.m4a1.norecoil.inaimbot = 2

    weapon.m4a1.norecoil.value = 3,3,3

     

    weapon.awp.active = 1,1,1

    weapon.awp.autowall = 0

    weapon.awp.detection = 1,,1,1

    weapon.awp.bullet.control = 3,3,3

    weapon.awp.humanize.trigger = 1

    weapon.awp.smooth = 0,0,0

    weapon.awp.fov.x = 1337,1337,1337

    weapon.awp.fov.y = 1337,1337,1337

    weapon.awp.hitbox.duck = 11,11,11

    weapon.awp.hitbox.stand = 11,11,11

    weapon.awp.hitbox.duck.height.correction = 0

    weapon.awp.hitbox.stand.height.correction = 0

    weapon.awp.norecoil.mode = 0

    weapon.awp.norecoil.inaimbot = 1

    weapon.awp.norecoil.value = 3,3,3

     

    weapon.scout.active = 1,1,1

    weapon.scout.autowall = 1

    weapon.scout.detection = 1,1,1

    weapon.scout.bullet.control = 1,1,1

    weapon.scout.humanize.trigger = 1

    weapon.scout.smooth = 0,0,0

    weapon.scout.fov.x = 1337,1337,1337

    weapon.scout.fov.y = 1337,1337,1337

    weapon.scout.hitbox.duck = 11,11,11

    weapon.scout.hitbox.stand = 11,11,11

    weapon.scout.hitbox.duck.height.correction = 0

    weapon.scout.hitbox.stand.height.correction = 0

    weapon.scout.norecoil.mode = 0

    weapon.scout.norecoil.inaimbot = 1

    weapon.scout.norecoil.value = 3,3,3

     

    weapon.mp5.active = 1,1,1

    weapon.mp5.autowall = 0

    weapon.mp5.detection = 1,1,1

    weapon.mp5.bullet.control = 0,0,0

    weapon.mp5.humanize.trigger = 1

    weapon.mp5.smooth = 0,0,0

    weapon.mp5.fov.x = 1337,1337,1337

    weapon.mp5.fov.y = 1337,1337,1337

    weapon.mp5.hitbox.duck = 11,11,11

    weapon.mp5.hitbox.stand = 11,11,11

    weapon.mp5.hitbox.duck.height.correction = 0

    weapon.mp5.hitbox.stand.height.correction = 0

    weapon.mp5.norecoil.mode = 0

    weapon.mp5.norecoil.inaimbot = 3

    weapon.mp5.norecoil.value = 3,3,3
  3. [injector]

    Injector.UserName = NULL

    Injector.Password = NULL

     

    [Anti_Cheat_Protection]

    Anti_Cheat_Protection.Process.0 = NULL

     

    [Aimbot]

    Aimbot.Active = 1

    Aimbot.Mode = 1

    Aimbot.InAttack = 0

    Aimbot.Key = MOUSE1

    Aimbot.DeathMatch = 1

    Aimbot.Mouse.Disable = 0

    Aimbot.InJump = 1

    Aimbot.InDuck = 1

    Aimbot.InStand = 1

    Aimbot.AimingDuckTargets = 1

    Aimbot.AimingJumpTargets = 1

    Aimbot.Kill.Delay = 0

    Aimbot.Kill.CalcDrop = 0

    Aimbot.PanicKey = F10

    Aimbot.NoShake = 1

    Aimbot.NoSpread = 1

     

    [Visuals]

    Visuals.Draw.Dot = 0

    Visuals.Draw.Box = 0

    Visuals.Draw.Fov = 0

    Visuals.Draw.Lock = 0

    Visuals.Draw.Teammates = 0

    Visuals.Draw.Weapon = 0

    Visuals.Fullbright = 0

    Visuals.Check.Visible = 0

     

    [bunnyHop]

    BunnyHop.Active = 0

    BunnyHop.Key = SPACE

     

    [Removals]

    Removals.NoSmoke.Active = 0

    Removals.NoFlash.Active = 0

    Removals.NoFlash.Percentage = 200

     

    [speedHack]

    SpeedHack.Value = 10000

    SpeedHack.Active.Mode = 0

    SpeedHack.Active.Key = SHIFT

     

    [ingame_Radar]

    Ingame_Radar.Active = 0

    Ingame_Radar.Color = 0

    Ingame_Radar.HideRadar = 0

    Ingame_Radar.Teammates = 0

    Ingame_Radar.DeathZone = 0

     

    [Weapon_Settings]

    weapon.usp.active = 1,1,1

    weapon.usp.autowall = 0

    weapon.usp.detection = 1,1,1

    weapon.usp.bullet.control = 1,1,1

    weapon.usp.humanize.trigger = 1

    weapon.usp.smooth = 0,0,0

    weapon.usp.fov.x = 1337,1337,1337

    weapon.usp.fov.y = 1337,1337,1337

    weapon.usp.hitbox.duck = 11,11,11

    weapon.usp.hitbox.stand = 11,11,11

    weapon.usp.hitbox.duck.height.correction = 1

    weapon.usp.hitbox.stand.height.correction = 1

    weapon.usp.norecoil.mode = 0

    weapon.usp.norecoil.inaimbot = 1

    weapon.usp.norecoil.value = 3,3,3

     

    weapon.glock.active = 1,1,1

    weapon.glock.autowall = 0

    weapon.glock.detection = 1,1,1

    weapon.glock.bullet.control = 1,1,1

    weapon.glock.humanize.trigger = 1

    weapon.glock.smooth = 0,0,0

    weapon.glock.fov.x = 1337,1337,1337

    weapon.glock.fov.y = 1337,1337,1337

    weapon.glock.hitbox.duck = 11,11,11

    weapon.glock.hitbox.stand = 11,11,11

    weapon.glock.hitbox.duck.height.correction = 2

    weapon.glock.hitbox.stand.height.correction = 2

    weapon.glock.norecoil.mode = 0

    weapon.glock.norecoil.inaimbot = 1

    weapon.glock.norecoil.value = 3,3,3

     

    weapon.deagle.active = 1,1,1

    weapon.deagle.autowall = 0

    weapon.deagle.detection = 1,1,1

    weapon.deagle.bullet.control = 1,1,1

    weapon.deagle.humanize.trigger = 1

    weapon.deagle.smooth = 0,0,0

    weapon.deagle.fov.x = 1337,1337,1337

    weapon.deagle.fov.y = 1337,1337,1337

    weapon.deagle.hitbox.duck = 11,11,11

    weapon.deagle.hitbox.stand = 11,11,11

    weapon.deagle.hitbox.duck.height.correction = 1

    weapon.deagle.hitbox.stand.height.correction = 1

    weapon.deagle.norecoil.mode = 0

    weapon.deagle.norecoil.inaimbot = 1

    weapon.deagle.norecoil.value = 3,3,3

     

    weapon.galil.active = 1,1,1

    weapon.galil.autowall = 0

    weapon.galil.detection = 1,1,1

    weapon.galil.bullet.control = 1,1,1

    weapon.galil.humanize.trigger = 1

    weapon.galil.smooth = 0,0,0

    weapon.galil.fov.x = 1337,1337,1337

    weapon.galil.fov.y = 1337,1337,1337

    weapon.galil.hitbox.duck = 11,11,11

    weapon.galil.hitbox.stand = 11,11,11

    weapon.galil.hitbox.duck.height.correction = -1

    weapon.galil.hitbox.stand.height.correction = -1

    weapon.galil.norecoil.mode = 0

    weapon.galil.norecoil.inaimbot = 1

    weapon.galil.norecoil.value = 3,3,3

     

    weapon.famas.active = 1,1,1

    weapon.famas.autowall = 0

    weapon.famas.detection = 1,1,1

    weapon.famas.bullet.control = 3,3,3

    weapon.famas.humanize.trigger = 1

    weapon.famas.smooth = 0.0.0

    weapon.famas.fov.x = 1337,1337,1337

    weapon.famas.fov.y = 1337,1337,1337

    weapon.famas.hitbox.duck = 11,11,11

    weapon.famas.hitbox.stand = 11,11,11

    weapon.famas.hitbox.duck.height.correction = -1

    weapon.famas.hitbox.stand.height.correction = -1

    weapon.famas.norecoil.mode = 0

    weapon.famas.norecoil.inaimbot = 1

    weapon.famas.norecoil.value = 3,3,3

     

    weapon.ak47.active = 1,1,1

    weapon.ak47.autowall = 0

    weapon.ak47.detection = 1,1,1

    weapon.ak47.bullet.control = 3,3,3

    weapon.ak47.humanize.trigger = 1

    weapon.ak47.smooth = 0,0,0

    weapon.ak47.fov.x = 1337,1337,1337

    weapon.ak47.fov.y = 1337,1337,1337

    weapon.ak47.hitbox.duck = 11,11,11

    weapon.ak47.hitbox.stand = 11,11,11

    weapon.ak47.hitbox.duck.height.correction = -1

    weapon.ak47.hitbox.stand.height.correction = -1

    weapon.ak47.norecoil.mode = 0

    weapon.ak47.norecoil.inaimbot = 3

    weapon.ak47.norecoil.value = 10,10,10

     

    weapon.m4a1.active = 1,1,1

    weapon.m4a1.autowall = 0

    weapon.m4a1.detection = 1,1,1

    weapon.m4a1.bullet.control = 5,5,5

    weapon.m4a1.humanize.trigger = 1

    weapon.m4a1.smooth = 0,0,0

    weapon.m4a1.fov.x = 1337,1337,1337

    weapon.m4a1.fov.y = 1337,1337,1337

    weapon.m4a1.hitbox.duck = 11,11,11

    weapon.m4a1.hitbox.stand = 11,11,11

    weapon.m4a1.hitbox.duck.height.correction = -1

    weapon.m4a1.hitbox.stand.height.correction = -1

    weapon.m4a1.norecoil.mode = 0

    weapon.m4a1.norecoil.inaimbot = 2

    weapon.m4a1.norecoil.value = 3,3,3

     

    weapon.awp.active = 1,1,1

    weapon.awp.autowall = 0

    weapon.awp.detection = 1,,1,1

    weapon.awp.bullet.control = 3,3,3

    weapon.awp.humanize.trigger = 1

    weapon.awp.smooth = 0,0,0

    weapon.awp.fov.x = 1337,1337,1337

    weapon.awp.fov.y = 1337,1337,1337

    weapon.awp.hitbox.duck = 11,11,11

    weapon.awp.hitbox.stand = 11,11,11

    weapon.awp.hitbox.duck.height.correction = 0

    weapon.awp.hitbox.stand.height.correction = 0

    weapon.awp.norecoil.mode = 0

    weapon.awp.norecoil.inaimbot = 1

    weapon.awp.norecoil.value = 3,3,3

     

    weapon.scout.active = 1,1,1

    weapon.scout.autowall = 1

    weapon.scout.detection = 1,1,1

    weapon.scout.bullet.control = 1,1,1

    weapon.scout.humanize.trigger = 1

    weapon.scout.smooth = 0,0,0

    weapon.scout.fov.x = 1337,1337,1337

    weapon.scout.fov.y = 1337,1337,1337

    weapon.scout.hitbox.duck = 11,11,11

    weapon.scout.hitbox.stand = 11,11,11

    weapon.scout.hitbox.duck.height.correction = 0

    weapon.scout.hitbox.stand.height.correction = 0

    weapon.scout.norecoil.mode = 0

    weapon.scout.norecoil.inaimbot = 1

    weapon.scout.norecoil.value = 3,3,3

     

    weapon.mp5.active = 1,1,1

    weapon.mp5.autowall = 0

    weapon.mp5.detection = 1,1,1

    weapon.mp5.bullet.control = 0,0,0

    weapon.mp5.humanize.trigger = 1

    weapon.mp5.smooth = 0,0,0

    weapon.mp5.fov.x = 1337,1337,1337

    weapon.mp5.fov.y = 1337,1337,1337

    weapon.mp5.hitbox.duck = 11,11,11

    weapon.mp5.hitbox.stand = 11,11,11

    weapon.mp5.hitbox.duck.height.correction = 0

    weapon.mp5.hitbox.stand.height.correction = 0

    weapon.mp5.norecoil.mode = 0

    weapon.mp5.norecoil.inaimbot = 3

    weapon.mp5.norecoil.value = 3,3,3
  4. weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 1,1,1
    weapon.usp.bullet.control = 1,1,1
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 0,0,0
    weapon.usp.fov.x = 1337,1337,1337
    weapon.usp.fov.y = 1337,1337,1337
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 1
    weapon.usp.hitbox.stand.height.correction = 1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 3,3,3
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 1,1,1
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 0,0,0
    weapon.glock.fov.x = 1337,1337,1337
    weapon.glock.fov.y = 1337,1337,1337
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 2
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 3,3,3
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 1,1,1
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 0,0,0
    weapon.deagle.fov.x = 1337,1337,1337
    weapon.deagle.fov.y = 1337,1337,1337
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = 1
    weapon.deagle.hitbox.stand.height.correction = 1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 3,3,3
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 0,0,0
    weapon.galil.fov.x = 1337,1337,1337
    weapon.galil.fov.y = 1337,1337,1337
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = -1
    weapon.galil.hitbox.stand.height.correction = -1
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 3,3,3
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 1,1,1
    weapon.famas.bullet.control = 3,3,3
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 0.0.0
    weapon.famas.fov.x = 1337,1337,1337
    weapon.famas.fov.y = 1337,1337,1337
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = -1
    weapon.famas.hitbox.stand.height.correction = -1
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 3,3,3
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 1,1,1
    weapon.ak47.bullet.control = 3,3,3
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 0,0,0
    weapon.ak47.fov.x = 1337,1337,1337
    weapon.ak47.fov.y = 1337,1337,1337
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 3
    weapon.ak47.norecoil.value = 10,10,10
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 1,1,1
    weapon.m4a1.bullet.control = 5,5,5
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 0,0,0
    weapon.m4a1.fov.x = 1337,1337,1337
    weapon.m4a1.fov.y = 1337,1337,1337
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = -1
    weapon.m4a1.hitbox.stand.height.correction = -1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 2
    weapon.m4a1.norecoil.value = 3,3,3
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 1,,1,1
    weapon.awp.bullet.control = 3,3,3
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 0,0,0
    weapon.awp.fov.x = 1337,1337,1337
    weapon.awp.fov.y = 1337,1337,1337
    weapon.awp.hitbox.duck = 11,11,11
    weapon.awp.hitbox.stand = 11,11,11
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 0
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 3,3,3
     
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 1
    weapon.scout.detection = 1,1,1
    weapon.scout.bullet.control = 1,1,1
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 0,0,0
    weapon.scout.fov.x = 1337,1337,1337
    weapon.scout.fov.y = 1337,1337,1337
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 3,3,3
     
    weapon.mp5.active = 1,1,1
    weapon.mp5.autowall = 0
    weapon.mp5.detection = 1,1,1
    weapon.mp5.bullet.control = 0,0,0
    weapon.mp5.humanize.trigger = 1
    weapon.mp5.smooth = 0,0,0
    weapon.mp5.fov.x = 1337,1337,1337
    weapon.mp5.fov.y = 1337,1337,1337
    weapon.mp5.hitbox.duck = 11,11,11
    weapon.mp5.hitbox.stand = 11,11,11
    weapon.mp5.hitbox.duck.height.correction = 0
    weapon.mp5.hitbox.stand.height.correction = 0
    weapon.mp5.norecoil.mode = 0
    weapon.mp5.norecoil.inaimbot = 3
    weapon.mp5.norecoil.value = 3,3,3
     
     

      LICZE NA ++

  5. Process=hl.exe

    aimbot=1

    aimkey=1

    sniperkey=1

    sniperchest=1

    team=0

    aimlock=0

    aimsmooth=10.00

    vec_forward=7.00

    vec_right=4.00

    vec_up=20.00

    fov_width=10.00

    fov_height=10.00

    antirecoil=1

    pistol_recoil=90

    sniper_recoil=40

    shotgun_recoil=40

    rifle_recoil=90

    antismoke=0

    antiflash=0

    flash_fadevalue=0

    wallhack=0

     

     

    Full legit , nie moje , lecz adiego , tylko trzeba bylo poszukać na forum.
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