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Gratis42

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Posty opublikowane przez Gratis42

  1. Korzystam z tych setów:

    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F10
     
    [Visuals]
    Visuals.Draw.Dot = 1
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
     
    [BunnyHop]
    BunnyHop.Active = 0
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 0
    Removals.NoFlash.Percentage = 50
     
    [SpeedHack]
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT
     
    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
     
    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.03,0.02,0.02
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 15,15,20
    weapon.usp.fov.y = 18,18,20
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,10
    weapon.usp.hitbox.duck.height.correction = 1
    weapon.usp.hitbox.stand.height.correction = 1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.2,6.5
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.05,0.05,0.05
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 10,12,15
    weapon.glock.fov.y = 16,16,18
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 2
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,6
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.03,0.02,0.02
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 20,20,25
    weapon.deagle.fov.y = 25,25,30
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = 1
    weapon.deagle.hitbox.stand.height.correction = 1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 6.8,5.8,5.1
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.1,0.1,0.1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 15,15,20
    weapon.galil.fov.y = 20,22,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 1
    weapon.galil.hitbox.stand.height.correction = 1
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 1,1,1
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.1,0.1
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,3,3
    weapon.famas.fov.x = 15,15,20
    weapon.famas.fov.y = 20,22,25
    weapon.famas.hitbox.duck = 10,10,10
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 0
    weapon.famas.hitbox.stand.height.correction = 0
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.5,7.2,6.8
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.15,0.08,0.05
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 2,2,2
    weapon.ak47.fov.x = 10,13,15
    weapon.ak47.fov.y = 17,20,20
    weapon.ak47.hitbox.duck = 11,10,9
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = 0
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.5,6.8
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.15,0.07,0.06
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2,2,2
    weapon.m4a1.fov.x = 19,20,25
    weapon.m4a1.fov.y = 23,25,28
    weapon.m4a1.hitbox.duck = 11,11,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.0,6.2
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.03,0.03,0.03
    weapon.awp.bullet.control = 1,1,1
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 60,60,60
    weapon.awp.fov.y = 60,60,60
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 9,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 7.8,7.8,7.8
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.03,0.03,0.03
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 50,50,50
    weapon.scout.fov.y = 50,50,50
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 7.8,7.8,7.8

    Są dobre ale potrzebuje coś na awp dgl usp glock aby bańki bez przeskoków dobrze wchodziły:) 

     
    Co do wymiany możemy się dogadać. PW

  2. LEGITTTT;]



    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F10

    [Visuals]
    Visuals.Draw.Dot = 1
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0

    [BunnyHop]
    BunnyHop.Active = 0

    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 0
    Removals.NoFlash.Percentage = 50

    [SpeedHack]
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT

    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0

    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.03,0.02,0.02
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 15,15,20
    weapon.usp.fov.y = 18,18,20
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,10
    weapon.usp.hitbox.duck.height.correction = 1
    weapon.usp.hitbox.stand.height.correction = 1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.2,6.5
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.05,0.05,0.05
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 10,12,15
    weapon.glock.fov.y = 16,16,18
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 2
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,6
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.03,0.02,0.02
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 20,20,25
    weapon.deagle.fov.y = 25,25,30
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = 1
    weapon.deagle.hitbox.stand.height.correction = 1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 6.8,5.8,5.1
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.1,0.1,0.1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 15,15,20
    weapon.galil.fov.y = 20,22,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 1
    weapon.galil.hitbox.stand.height.correction = 1
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 1,1,1
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.1,0.1
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,3,3
    weapon.famas.fov.x = 15,15,20
    weapon.famas.fov.y = 20,22,25
    weapon.famas.hitbox.duck = 10,10,10
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 0
    weapon.famas.hitbox.stand.height.correction = 0
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.5,7.2,6.8
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.15,0.08,0.05
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 2,2,2
    weapon.ak47.fov.x = 10,13,15
    weapon.ak47.fov.y = 17,20,20
    weapon.ak47.hitbox.duck = 11,10,9
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = 0
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.5,6.8
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.15,0.07,0.06
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2,2,2
    weapon.m4a1.fov.x = 19,20,25
    weapon.m4a1.fov.y = 23,25,28
    weapon.m4a1.hitbox.duck = 11,11,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.0,6.2
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.03,0.03,0.03
    weapon.awp.bullet.control = 1,1,1
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 60,60,60
    weapon.awp.fov.y = 60,60,60
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 9,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 7.8,7.8,7.8
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.03,0.03,0.03
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 50,50,50
    weapon.scout.fov.y = 50,50,50
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 7.8,7.8,7.8

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