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hl1 legit sety,pomoc


Rekomendowane odpowiedzi

Masz nawet legit są nie szejkuje na 1/4 nie widać. Jeżeli chcesz mniejsze fovy to na PW. 

 

 

[Anti_Cheat_Protection]

 

Anti_Cheat_Protection.Process.0 = NULL

 

 

 

[Aimbot]

 

 

Aimbot.Active = 1

Aimbot.Mode = 1

Aimbot.InAttack = 0

Aimbot.Key = MOUSE1

Aimbot.DeathMatch = 0

Aimbot.Mouse.Disable = 1

Aimbot.InJump = 1

Aimbot.InDuck = 1

Aimbot.InStand = 1

Aimbot.AimingDuckTargets = 1

Aimbot.AimingJumpTargets = 1

Aimbot.Kill.Delay = 80

Aimbot.Kill.CalcDrop = 0

Aimbot.No.Shake = 1

Aimbot.NO.Spread = 1

Aimbot.PanicKey = ALT

 

 

[Visuals]

 

 

Visuals.Draw.Dot = 1

Visuals.Draw.Box = 0

Visuals.Draw.Fov = 0

Visuals.Draw.Lock = 0

Visuals.Draw.Teammates = 0

Visuals.Draw.Weapon = 0

Visuals.Fullbright = 0

Visuals.Check.Visible = 0

 

 

[bunnyHop]

 

 

BunnyHop.Active = 1

BunnyHop.Key = SPACE

 

 

[Removals]

 

 

Removals.NoSmoke.Active = 0

Removals.NoFlash.Active = 0

Removals.NoFlash.Percentage = 30

 

 

[speedHack]

 

 

SpeedHack.Value = 0

SpeedHack.Active.Mode = 0

SpeedHack.Active.Key = NULL

 

 

[ingame_Radar]

 

 

Ingame_Radar.Active = 0

Ingame_Radar.Color = 0

Ingame_Radar.HideRadar = 0

Ingame_Radar.Teammates = 0

Ingame_Radar.DeathZone = 0

 

 

[Weapon_Settings]

 

 

weapon.usp.active = 1,1,1

weapon.usp.autowall = 0

weapon.usp.detection = 0.02,0.02,0.02

weapon.usp.bullet.control = 3,3,3

weapon.usp.humanize.trigger = 1

weapon.usp.smooth = 1,1,1

weapon.usp.fov.x = 30,30,30

weapon.usp.fov.y = 30,30,30

weapon.usp.hitbox.duck = 11,11,11

weapon.usp.hitbox.stand = 11,11,11

weapon.usp.hitbox.duck.height.correction = 2

weapon.usp.hitbox.stand.height.correction = 2

weapon.usp.no.recoil.mode = 0

weapon.usp.no.recoil.inaimbot = 1

weapon.usp.no.shake.mode = 1

weapon.usp.no.recoil.value = 7.8,7.8,7.8

 

 

weapon.glock.active = 1,1,1

weapon.glock.autowall = 0

weapon.glock.detection = 0.01,0.01,0.01

weapon.glock.bullet.control = 9,9,9

weapon.glock.humanize.trigger = 1

weapon.glock.smooth = 1,1,1

weapon.glock.fov.x = 35,35,35

weapon.glock.fov.y = 35,35,35

weapon.glock.hitbox.duck = 11,11,11

weapon.glock.hitbox.stand = 11,11,11

weapon.glock.hitbox.duck.height.correction = 1

weapon.glock.hitbox.stand.height.correction = 1

weapon.glock.norecoil.mode = 0

weapon.glock.norecoil.inaimbot = 0

weapon.glock.norecoil.value = 7,7,7

 

weapon.deagle.active = 1,1,1

weapon.deagle.autowall = 0

weapon.deagle.detection = 0.01,0.02,0.02

weapon.deagle.bullet.control = 3,3,3

weapon.deagle.humanize.trigger = 1

weapon.deagle.smooth = 1,1,1

weapon.deagle.fov.x = 40,40,40

weapon.deagle.fov.y = 40,40,40

weapon.deagle.hitbox.duck = 11,11,11

weapon.deagle.hitbox.stand = 11,11,11

weapon.deagle.hitbox.duck.height.correction = 0

weapon.deagle.hitbox.stand.height.correction = 0

weapon.deagle.norecoil.mode = 0

weapon.deagle.norecoil.inaimbot = 1

weapon.deagle.norecoil.value = 10,10,10

 

 

weapon.famas.active = 1,1,1

weapon.famas.autowall = 0

weapon.famas.detection = 0.03,0.04,0.05

weapon.famas.bullet.control = 1,1,1

weapon.famas.humanize.trigger = 1

weapon.famas.smooth = 1,1.2,1

weapon.famas.fov.x = 70,70,70

weapon.famas.fov.y = 50,50,50

weapon.famas.hitbox.duck = 11,11,11

weapon.famas.hitbox.stand = 11,11,11

weapon.famas.hitbox.duck.height.correction = 1

weapon.famas.hitbox.stand.height.correction = 1

weapon.famas.norecoil.mode = 0

weapon.famas.norecoil.inaimbot = 0

weapon.famas.norecoil.value = 7.8,7.8,7.8

 

 

weapon.ak47.active = 1,1,1

weapon.ak47.autowall = 0

weapon.ak47.detection = 0.03,0.4,0.05

weapon.ak47.bullet.control = 1,1,1

weapon.ak47.humanize.trigger = 1

weapon.ak47.smooth = 1.2,1.1,2.1.3

weapon.ak47.fov.x = 50,50,50

weapon.ak47.fov.y = 30,30,30

weapon.ak47.hitbox.duck = 11,11,11

weapon.ak47.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = 1

weapon.ak47.hitbox.stand.height.correction = 1

weapon.ak47.norecoil.mode = 1

weapon.ak47.no.recoil.inaimbot = 1

weapon.ak47.no.shake.mode = 1

weapon.ak47.no.recoil.value = 10,10,10

 

 

weapon.m4a1.active = 1,1,1

weapon.m4a1.autowall = 0

weapon.m4a1.detection = 0.04,0.05,0.05

weapon.m4a1.bullet.control = 1.1,1.2,1.2

weapon.m4a1.humanize.trigger = 1

weapon.m4a1.smooth = 1.2,1.2,1.3

weapon.m4a1.fov.x = 50,50,50

weapon.m4a1.fov.y = 30,30,30

weapon.m4a1.hitbox.duck = 11,11,11

weapon.m4a1.hitbox.stand = 11,11,11

weapon.m4a1.hitbox.duck.height.correction = 1

weapon.m4a1.hitbox.stand.height.correction = 1

weapon.m4a1.norecoil.mode = 0

weapon.m4a1.no.recoil.inaimbot = 1

weapon.m4a1.no.shake.mode = 1

weapon.m4a1.no.recoil.value = 7.8,7.8,7.8

 

 

weapon.awp.active = 1,1,1

weapon.awp.autowall = 0

weapon.awp.detection = 0.01,0.01,0.01

weapon.awp.bullet.control = 1,1,1

weapon.awp.humanize.trigger = 1

weapon.awp.smooth = 1,1,1

weapon.awp.fov.x = 100,100,90

weapon.awp.fov.y = 100,100,90

weapon.awp.hitbox.duck = 10,10,10

weapon.awp.hitbox.stand = 11,10,10

weapon.awp.hitbox.duck.height.correction = 0

weapon.awp.hitbox.stand.height.correction = 0

weapon.awp.no.recoil.mode = 1

weapon.awp.no.recoil.inaimbot = 1

weapon.awp.no.shake.mode = 1

weapon.awp.no.recoil.value = 7.0,5.5,5.5

 

 

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.01,0.01,0.01

weapon.scout.bullet.control = 1,1,1

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 1,1,1

weapon.scout.fov.x = 110,110,70

weapon.scout.fov.y = 110,110,70

weapon.scout.hitbox.duck = 11,11,11

weapon.scout.hitbox.stand = 11,10,10

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 1

weapon.scout.norecoil.inaimbot = 1

weapon.scout.noshake.mode = 1

weapon.scout.no.recoil.value = 7.0,5.5,5.5

 

 

weapon.mp5.active = 1,1,1

weapon.mp5.autowall = 0

weapon.mp5.detection = 0.2,0.2,0.05

weapon.mp5.bullet.control = 1,1,1

weapon.mp5.humanize.trigger = 1

weapon.mp5.smooth = 1.5,1.5,1.7

weapon.mp5.fov.x = 40,40,40

weapon.mp5.fov.y = 30,30,30

weapon.mp5.hitbox.duck = 11,11,11

weapon.mp5.hitbox.stand = 11,11,11

weapon.mp5.hitbox.duck.height.correction = 1

weapon.mp5.hitbox.stand.height.correction = 1

weapon.mp5.norecoil.mode = 1

weapon.mp5.no.recoil.inaimbot = 1

weapon.mp5.no.shake.mode = 1

weapon.mp5.no.recoil.value = 10,10,10

 

 

weapon.galil.active = 1,1,1

weapon.galil.autowall = 0

weapon.galil.detection = 0.1,0.1,0.05

weapon.galil.bullet.control = 1,1,1

weapon.galil.humanize.trigger = 1

weapon.galil.smooth = 1.3,1.4,1.4

weapon.galil.fov.x = 30,30,30

weapon.galil.fov.y = 20,20,20

weapon.galil.hitbox.duck = 11,11,11

weapon.galil.hitbox.stand = 11,11,11

weapon.galil.hitbox.duck.height.correction = 1

weapon.galil.hitbox.stand.height.correction = 1

weapon.galil.norecoil.mode = 1

weapon.galil.no.recoil.inaimbot = 1

weapon.galil.no.shake.mode = 1

weapon.galil.no.recoil.value = 10,10,10

 

 

weapon.mac10.active = 1,1,1

weapon.mac10.autowall = 0

weapon.mac10.detection = 0.1,0.1,0.05

weapon.mac10.bullet.control = 1,1,1

weapon.mac10.humanize.trigger = 1

weapon.mac10.smooth = 1,1,1

weapon.mac10.fov.x = 30,30,30

weapon.mac10.fov.y = 25,25,25

weapon.mac10.hitbox.duck = 11,11,11

weapon.mac10.hitbox.stand = 11,11,11

weapon.mac10.hitbox.duck.height.correction = 1

weapon.mac10.hitbox.stand.height.correction = 1

weapon.mac10.norecoil.mode = 1

weapon.mac10.no.recoil.inaimbot = 1

weapon.mac10.no.shake.mode = 1

weapon.mac10.no.recoil.value = 10,10,10

 

 

weapon.p90.active = 1,1,1

weapon.p90.autowall = 0

weapon.p90.detection = 0.02,0.02,0.04

weapon.p90.bullet.control = 2,2,3

weapon.p90.humanize.trigger = 1

weapon.p90.smooth = 1.2,1.4,1.3

weapon.p90.fov.x = 40,40,40

weapon.p90.fov.y = 30,30,30

weapon.p90.hitbox.duck = 11,11,11

weapon.p90.hitbox.stand = 11,11,11

weapon.p90.hitbox.duck.height.correction = 0

weapon.p90.hitbox.stand.height.correction = 0

weapon.p90.norecoil.mode = 1

weapon.p90.norecoil.inaimbot = 1

weapon.p90.norecoil.value = 7.8,7.8,7.8

 

 

weapon.m249.active = 1,1,1

weapon.m249.autowall = 0

weapon.m249.detection = 0.02,0.02,0.05

weapon.m249.bullet.control = 1,2,2

weapon.m249.humanize.trigger = 1

weapon.m249.smooth = 1,1,2

weapon.m249.fov.x = 30,30,30

weapon.m249.fov.y = 25,25,25

weapon.m249.hitbox.duck = 11,11,11

weapon.m249.hitbox.stand = 11,11,11

weapon.m249.hitbox.duck.height.correction = 0

weapon.m249.hitbox.stand.height.correction = 0

weapon.m249.norecoil.mode = 1

weapon.m249.norecoil.inaimbot = 1

weapon.m249.norecoil.value = 7.8,7.8,7.8

 

 

weapon.knife.active = 1,1,1

weapon.knife.autowall = 0

weapon.knife.detection = 0.02,0.02,0.02

weapon.knife.bullet.control = 2,2,2

weapon.knife.humanize.trigger = 1

weapon.knife.smooth = 1,1,1

weapon.knife.fov.x = 35,35,35

weapon.knife.fov.y = 15,15,15

weapon.knife.hitbox.duck = 11,11,11

weapon.knife.hitbox.stand = 11,11,11

weapon.knife.hitbox.duck.height.correction = 1

weapon.knife.hitbox.stand.height.correction = 1

weapon.knife.norecoil.mode = 1

weapon.knife.norecoil.inaimbot = 1

weapon.knife.norecoil.value = 7.8,7.8,7.8

 

Odnośnik do komentarza

HLTV Czyste, jedne z lepszych na forum.

 

 

[Aimbot]

Aimbot.Active = 1

Aimbot.Mode = 1

Aimbot.InAttack = 0

Aimbot.Key = MOUSE1

Aimbot.DeathMatch = 0

Aimbot.Mouse.Disable = 0

Aimbot.InJump = 1

Aimbot.InDuck = 1

Aimbot.InStand = 1

Aimbot.AimingDuckTargets = 1

Aimbot.AimingJumpTargets = 1

Aimbot.Kill.Delay = 80

Aimbot.Kill.CalcDrop = 0

Aimbot.PanicKey = F10

 

 

[Visuals]

Visuals.Draw.Dot = 0

Visuals.Draw.Box = 0

Visuals.Draw.Fov = 0

Visuals.Draw.Lock = 0

Visuals.Draw.Teammates = 0

Visuals.Draw.Weapon = 0

Visuals.Fullbright = 0

Visuals.Check.Visible = 0

 

 

[bunnyHop]

BunnyHop.Active = 0

 

 

[Removals]

Removals.NoSmoke.Active = 0

Removals.NoFlash.Active = 1

Removals.NoFlash.Percentage = 50

 

 

[speedHack]

SpeedHack.Value = 10000

SpeedHack.Active.Mode = 0

SpeedHack.Active.Key = SHIFT

 

 

[ingame_Radar]

Ingame_Radar.Active = 0

Ingame_Radar.Color = 0

Ingame_Radar.HideRadar = 0

Ingame_Radar.Teammates = 0

Ingame_Radar.DeathZone = 0

 

 

[Weapon_Settings]

 

 

weapon.usp.active = 1,1,1

weapon.usp.autowall = 0

weapon.usp.detection = 0.3,0.2,0.1

weapon.usp.bullet.control = 2,3,4

weapon.usp.humanize.trigger = 1

weapon.usp.smooth = 1,1,1

weapon.usp.fov.x = 15,15,20

weapon.usp.fov.y = 18,18,20

weapon.usp.hitbox.duck = 11,11,11

weapon.usp.hitbox.stand = 11,11,10

weapon.usp.hitbox.duck.height.correction = 3

weapon.usp.hitbox.stand.height.correction = 3

weapon.usp.norecoil.mode = 0

weapon.usp.norecoil.inaimbot = 1

weapon.usp.norecoil.value = 7.8,7.2,6.5

 

 

weapon.glock.active = 1,1,1

weapon.glock.autowall = 0

weapon.glock.detection = 0.03,0.04,0.04

weapon.glock.bullet.control = 2,2,2

weapon.glock.humanize.trigger = 1

weapon.glock.smooth = 1.1,1.1,1.1

weapon.glock.fov.x = 10,12,15

weapon.glock.fov.y = 16,16,18

weapon.glock.hitbox.duck = 11,11,11

weapon.glock.hitbox.stand = 11,11,11

weapon.glock.hitbox.duck.height.correction = 1

weapon.glock.hitbox.stand.height.correction = 1

weapon.glock.norecoil.mode = 0

weapon.glock.norecoil.inaimbot = 1

weapon.glock.norecoil.value = 7,7,6

 

 

weapon.deagle.active = 1,1,1

weapon.deagle.autowall = 0

weapon.deagle.detection = 0.7,0.05,0.04

weapon.deagle.bullet.control = 1,1,1

weapon.deagle.humanize.trigger = 1

weapon.deagle.smooth = 1,1,1

weapon.deagle.fov.x = 20,20,25

weapon.deagle.fov.y = 25,25,30

weapon.deagle.hitbox.duck = 11,11,11

weapon.deagle.hitbox.stand = 11,11,11

weapon.deagle.hitbox.duck.height.correction = -1

weapon.deagle.hitbox.stand.height.correction = -1

weapon.deagle.norecoil.mode = 0

weapon.deagle.norecoil.inaimbot = 1

weapon.deagle.norecoil.value = 6.8,5.8,5.1

 

 

weapon.galil.active = 1,1,1

weapon.galil.autowall = 0

weapon.galil.detection = 1,1,1

weapon.galil.bullet.control = 1,1,1

weapon.galil.humanize.trigger = 1

weapon.galil.smooth = 2,2,2

weapon.galil.fov.x = 50,30,25

weapon.galil.fov.y = 50,30,25

weapon.galil.hitbox.duck = 11,11,11

weapon.galil.hitbox.stand = 11,11,11

weapon.galil.hitbox.duck.height.correction = 3

weapon.galil.hitbox.stand.height.correction = 3

weapon.galil.norecoil.mode = 0

weapon.galil.norecoil.inaimbot = 1

weapon.galil.norecoil.value = 1,1,1

 

 

weapon.famas.active = 1,1,1

weapon.famas.autowall = 0

weapon.famas.detection = 0.1,0.03,0.03

weapon.famas.bullet.control = 9,6,2

weapon.famas.humanize.trigger = 1

weapon.famas.smooth = 1,3,3

weapon.famas.fov.x = 15,15,20

weapon.famas.fov.y = 20,22,25

weapon.famas.hitbox.duck = 10,10,10

weapon.famas.hitbox.stand = 11,11,11

weapon.famas.hitbox.duck.height.correction = 3

weapon.famas.hitbox.stand.height.correction = 3

weapon.famas.norecoil.mode = 0

weapon.famas.norecoil.inaimbot = 1

weapon.famas.norecoil.value = 7.5,7.2,6.8

 

 

weapon.ak47.active = 1,1,1

weapon.ak47.autowall = 0

weapon.ak47.detection = 0.15,0.08,0.05

weapon.ak47.bullet.control = 4,3,2

weapon.ak47.humanize.trigger = 1

weapon.ak47.smooth = 2,2,2

weapon.ak47.fov.x = 10,13,15

weapon.ak47.fov.y = 17,20,20

weapon.ak47.hitbox.duck = 11,10,9

weapon.ak47.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = 0

weapon.ak47.hitbox.stand.height.correction = 0

weapon.ak47.norecoil.mode = 0

weapon.ak47.norecoil.inaimbot = 1

weapon.ak47.norecoil.value = 7.8,7.5,6.8

 

 

weapon.m4a1.active = 1,1,1

weapon.m4a1.autowall = 0

weapon.m4a1.detection = 0.15,0.07,0.06

weapon.m4a1.bullet.control = 3,3,3

weapon.m4a1.humanize.trigger = 1

weapon.m4a1.smooth = 2,2,2

weapon.m4a1.fov.x = 19,20,25

weapon.m4a1.fov.y = 23,25,28

weapon.m4a1.hitbox.duck = 11,11,10

weapon.m4a1.hitbox.stand = 11,11,11

weapon.m4a1.hitbox.duck.height.correction = 0

weapon.m4a1.hitbox.stand.height.correction = 0

weapon.m4a1.norecoil.mode = 0

weapon.m4a1.norecoil.inaimbot = 1

weapon.m4a1.norecoil.value = 7.8,7.0,6.2

 

 

weapon.awp.active = 1,1,1

weapon.awp.autowall = 0

weapon.awp.detection = 0.05,0.05,0.05

weapon.awp.bullet.control = 1,1,1

weapon.awp.humanize.trigger = 1

weapon.awp.smooth = 0,0,0

weapon.awp.fov.x = 60,60,60

weapon.awp.fov.y = 60,60,60

weapon.awp.hitbox.duck = 9,9,9

weapon.awp.hitbox.stand = 9,9,9

weapon.awp.hitbox.duck.height.correction = 0

weapon.awp.hitbox.stand.height.correction = 0

weapon.awp.norecoil.mode = 1

weapon.awp.norecoil.inaimbot = 1

weapon.awp.norecoil.value = 7.8,7.8,7.8

 

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.05,0.05,0.05

weapon.scout.bullet.control = 4,4,4

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 1,1,1

weapon.scout.fov.x = 50,50,50

weapon.scout.fov.y = 50,50,50

weapon.scout.hitbox.duck = 11,11,11

weapon.scout.hitbox.stand = 11,11,11

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 0

weapon.scout.norecoil.inaimbot = 1

weapon.scout.norecoil.value = 7.8,7.8,7.8

 

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