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HL1 POPRAWKI-NAGRODA


# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


Więcej informacji  

Rekomendowane odpowiedzi

SIEMKA JAK KTOŚ POMOŻE/POPRAWI MI TE USTAWIENIA TO DAM DOŁADOWANIE DO WYBRANEJ SIECI ZA 5 ZŁ 

CZYŁOŚC 5.0

 640X480

I jak by ktoś umiał to żeby ustawić żeby z m4 na dystans często w banie leciało bo ciezko z dystansu zabić z tlumikiem :P

głwonie chodzi mi o m4,ak i Usp reszte można olać lub jak macie jakies lepsze ustawienia an inną bron...Jak ktoś bardzo dobrze pomoze dam 2x doładowania

[Anti_Cheat_Protection]
 
Anti_Cheat_Protection.Process.0 = NULL
 
[injector]
Injector.UserName = NULL
Injector.Password = NULL
 
[Anti_Cheat_Protection]
Anti_Cheat_Protection.Process.0 = NULL
 
Aimbot]
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 0
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
Aimbot.Kill.Delay = 80
Aimbot.Kill.CalcDrop = 0
Aimbot.PanicKey = F9
Aimbot.NoShake = 1
Aimbot.NoSpread = 1
 
[Visuals]
Visuals.Draw.Dot = 0
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 0
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 0
Visuals.Check.Visible = 0
 
[bunnyHop]
BunnyHop.Active = 1
 
[Removals]
Removals.NoSmoke.Active = 0
Removals.NoFlash.Active = 1
Removals.NoFlash.Percentage = 230
 
 
[speedHack]
SpeedHack.Value = 10000
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = SHIFT
 
 
[ingame_Radar]
Ingame_Radar.Active = 0
Ingame_Radar.Color = 0
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0
 
 
[Weapon_Settings]
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.03,0.02,0.02
weapon.usp.bullet.control = 2,3,4
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 1,1,1
weapon.usp.fov.x = 15,15,20
weapon.usp.fov.y = 18,18,20
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 11,11,10
weapon.usp.hitbox.duck.height.correction = 1
weapon.usp.hitbox.stand.height.correction = 1
weapon.usp.norecoil.mode = 0
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 7.8,7.2,6.5
 
weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 0.01,0.01,0.01
weapon.glock.bullet.control = 1,1,1
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 1,1,2
weapon.glock.fov.x = 22,22,22
weapon.glock.fov.y = 22,22,22
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 0
weapon.glock.hitbox.stand.height.correction = 0
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 1
weapon.glock.norecoil.value = 10,10,10
 
weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.03,0.02,0.02
weapon.deagle.bullet.control = 1,1,1
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 1,1,1
weapon.deagle.fov.x = 20,20,25
weapon.deagle.fov.y = 25,25,30
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 1
weapon.deagle.hitbox.stand.height.correction = 1
weapon.deagle.norecoil.mode = 0
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 6.8,5.8,5.1
 
weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.1,0.1,0.1
weapon.galil.bullet.control = 1,1,1
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 2,2,2
weapon.galil.fov.x = 15,15,20
weapon.galil.fov.y = 20,22,25
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,11
weapon.galil.hitbox.duck.height.correction = 1
weapon.galil.hitbox.stand.height.correction = 1
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 1
weapon.galil.norecoil.value = 1,1,1
 
weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.1,0.1,0.1
weapon.famas.bullet.control = 9,6,2
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1,3,3
weapon.famas.fov.x = 15,15,20
weapon.famas.fov.y = 20,22,25
weapon.famas.hitbox.duck = 10,10,10
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = 0
weapon.famas.hitbox.stand.height.correction = 0
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 1
weapon.famas.norecoil.value = 7.5,7.2,6.8
 
 
weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 1
weapon.ak47.detection = 0.03,0.02,0.02
weapon.ak47.bullet.control = 1,1,1
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 3,3,3
weapon.ak47.fov.x = 22,18,18
weapon.ak47.fov.y = 22,18,18
weapon.ak47.hitbox.duck = 11,11,11
weapon.ak47.hitbox.stand = 11,11,11
weapon.ak47.hitbox.duck.height.correction = -1
weapon.ak47.hitbox.stand.height.correction = -1
weapon.ak47.norecoil.mode = 0
weapon.ak47.norecoil.inaimbot = 1
weapon.ak47.norecoil.value = 10,10,10
 
weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 1
weapon.m4a1.detection = 0.03,0.02,0.02
weapon.m4a1.bullet.control = 2,2,2
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 3,3,3
weapon.m4a1.fov.x = 28,24,19
weapon.m4a1.fov.y = 28,24,19
weapon.m4a1.hitbox.duck = 11,11,11
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = -1
weapon.m4a1.hitbox.stand.height.correction = -1
weapon.m4a1.norecoil.mode = 0
weapon.m4a1.norecoil.inaimbot = 1
weapon.m4a1.norecoil.value = 8.9,8.9,8.9
weapon.m4a1.norecoil.value = 7.8,7.0,6.2
 
weapon.awp.active = 1,1,1
weapon.awp.autowall = 0
weapon.awp.detection = 0.03,0.03,0.03
weapon.awp.bullet.control = 1,1,1
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 1,1,1
weapon.awp.fov.x = 60,60,60
weapon.awp.fov.y = 60,60,60
weapon.awp.hitbox.duck = 9,9,9
weapon.awp.hitbox.stand = 9,9,9
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 1
weapon.awp.norecoil.inaimbot = 1
weapon.awp.norecoil.value = 7.8,7.8,7.8
 
weapon.scout.active = 1,1,1
weapon.scout.autowall = 0
weapon.scout.detection = 0.03,0.03,0.03
weapon.scout.bullet.control = 4,4,4
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 1,1,1
weapon.scout.fov.x = 50,50,50
weapon.scout.fov.y = 50,50,50
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 0
weapon.scout.hitbox.stand.height.correction = 0
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 1
weapon.scout.norecoil.value = 7.8,7.8,7.8
 
weapon.p90.active = 1,1,1
weapon.p90.autowall = 0
weapon.p90.detection = 0.15,0.08,0.06
weapon.p90.bullet.control = 5,4,5
weapon.p90.humanize.trigger = 1
weapon.p90.smooth = 3,3,3
weapon.p90.fov.x = 35,35,35
weapon.p90.fov.y = 35,35,35
weapon.p90.hitbox.duck = 11,11,11
weapon.p90.hitbox.stand = 11,11,11
weapon.p90.hitbox.duck.height.correction = 1
weapon.p90.hitbox.stand.height.correction = 1
weapon.p90.norecoil.mode = 0
weapon.p90.norecoil.inaimbot = 1
weapon.p90.norecoil.value = 6,6,7
 
weapon.mp5.active = 1,1,1
weapon.mp5.autowall = 0
weapon.mp5.detection = 0.15,0.08,0.06
weapon.mp5.bullet.control = 4,3,2
weapon.mp5.humanize.trigger = 1
weapon.mp5.smooth = 1,1,1
weapon.mp5.fov.x = 22,22,22
weapon.mp5.fov.y = 22,22,22
weapon.mp5.hitbox.duck = 11,11,11
weapon.mp5.hitbox.stand = 11,11,11
weapon.mp5.hitbox.duck.height.correction = 0
weapon.mp5.hitbox.stand.height.correction = 0
weapon.mp5.norecoil.mode = 1
weapon.mp5.norecoil.inaimbot = 1
weapon.mp5.norecoil.value = 7.8,7.8,7.8
 
 

 

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