Skocz do zawartości

HL1 sety full auto


Rekomendowane odpowiedzi

nie da się ustawić pod full auto ale spróbuj tych setów ;)

[Anti_Cheat_Protection]
 
Anti_Cheat_Protection.Process.0 = NULL
 
[Aimbot]
 
Aimbot.Active = 1
Aimbot.Mode = 2
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 1
Aimbot.Mouse.Disable = 1
 
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
 
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
 
Aimbot.Kill.Delay = 0
Aimbot.Kill.CalcDrop = 0
 
Aimbot.PanicKey = F10
 
[Visuals]
 
Visuals.Draw.Dot = 1
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 1
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 1
Visuals.Check.Visible = 1
 
[BunnyHop]
 
BunnyHop.Active = 0
BunnyHop.Key = SPACE
 
[Removals]
 
Removals.NoSmoke.Active = 1
Removals.NoFlash.Active = 1
Removals.NoFlash.Percentage = 50
 
[SpeedHack]
 
SpeedHack.Value = 0
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = 0
 
[Ingame_Radar]
 
Ingame_Radar.Active = 0
Ingame_Radar.Color = 0
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0
 
[Weapon_Settings]
 
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.03,0.03,0.03
weapon.usp.bullet.control = 2,2,2
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 1,1,1
weapon.usp.fov.x = 32,32,32
weapon.usp.fov.y = 32,32,32
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 11,11,11
weapon.usp.hitbox.duck.height.correction = 3
weapon.usp.hitbox.stand.height.correction = 3
weapon.usp.norecoil.mode = 0
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 7.8,7.8,7.8
 
weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.5,0.5,0.05
weapon.deagle.bullet.control = 3,3,3
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 1.4,1.7,1.0
weapon.deagle.fov.x = 55,55,55
weapon.deagle.fov.y = 55,55,55
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 0
weapon.deagle.hitbox.stand.height.correction = 0
weapon.deagle.norecoil.mode = 2
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 20.20.20
 
weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 0.02,0.02,0.02
weapon.glock.bullet.control = 0,0,0
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 1.7,1.3,1.5
weapon.glock.fov.x = 18,16,22
weapon.glock.fov.y = 18,16,22
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = -1
weapon.glock.hitbox.stand.height.correction = -1
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 1
weapon.glock.norecoil.value = 7,7,7
 
weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.01,0.04,0.02
weapon.galil.bullet.control = 0,0,0
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 2,3,1
weapon.galil.fov.x = 35,25,10
weapon.galil.fov.y = 35,25,10
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,10
weapon.galil.hitbox.duck.height.correction = -2
weapon.galil.hitbox.stand.height.correction = 0
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 1
weapon.galil.norecoil.value = 10,10,10
 
weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.1,0.03,0.03
weapon.famas.bullet.control = 4,4,4
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1.5,2.2,2.1
weapon.famas.fov.x = 25,25,33
weapon.famas.fov.y = 25,25,33
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = 0
weapon.famas.hitbox.stand.height.correction = 0
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 1
weapon.famas.norecoil.value = 7.8,7.8,7.8
 
 
weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.1,0.1,0.05
weapon.ak47.bullet.control = 1,1,1
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 1.5,1.5,1.5
weapon.ak47.fov.x = 45,45,45
weapon.ak47.fov.y = 45,45,45
weapon.ak47.hitbox.duck = 11,11,11
weapon.ak47.hitbox.stand = 11,11,11
weapon.ak47.hitbox.duck.height.correction = -1
weapon.ak47.hitbox.stand.height.correction = -1
weapon.ak47.norecoil.mode = 0
weapon.ak47.norecoil.inaimbot = 0
weapon.ak47.norecoil.value = 7.8,7.8,7.8
 
 
 
 
weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.1,0.1,0.1
weapon.m4a1.bullet.control = 3,3,3
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 2.6,2.6,2.6
weapon.m4a1.fov.x = 51,51,51
weapon.m4a1.fov.y = 51,51,51
weapon.m4a1.hitbox.duck = 11,11,11
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = -2
weapon.m4a1.hitbox.stand.height.correction = -2
weapon.m4a1.norecoil.mode = 1
weapon.m4a1.norecoil.inaimbot = 1
weapon.m4a1.norecoil.value = 7.8,7.8,7.8
 
weapon.awp.active = 1,1,1
weapon.awp.autowall = 0
weapon.awp.detection = 0.02,0.03,0.06
weapon.awp.bullet.control = 0,0,0
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 0,0,0
weapon.awp.fov.x = 100,80,50
weapon.awp.fov.y = 100,80,50
weapon.awp.hitbox.duck = 11,11,10
weapon.awp.hitbox.stand = 11,11,10
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 0
weapon.awp.norecoil.inaimbot = 1
weapon.awp.norecoil.value = 8,8,8
 
weapon.scout.active = 1,1,1
weapon.scout.autowall = 0
weapon.scout.detection = 0.02,0.03,0.06
weapon.scout.bullet.control = 4,4,4
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 0,0,0
weapon.scout.fov.x = 100,80,50
weapon.scout.fov.y = 100,80,50
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 0
weapon.scout.hitbox.stand.height.correction = 0
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 1
weapon.scout.norecoil.value = 10,10,10
 
weapon.mp5.active = 1,1,1
weapon.mp5.autowall = 0
weapon.mp5.detection = 0.06,0.05,0.06
weapon.mp5.bullet.control = 0,0,0
weapon.mp5.humanize.trigger = 1
weapon.mp5.smooth = 2.6,2.6,2.6
weapon.mp5.fov.x = 22,28,13
weapon.mp5.fov.y = 12,18,23
weapon.mp5.hitbox.duck = 11,11,11
weapon.mp5.hitbox.stand = 11,11,11
weapon.mp5.hitbox.duck.height.correction = 0
weapon.mp5.hitbox.stand.height.correction = 0
weapon.mp5.norecoil.mode = 0
weapon.mp5.norecoil.inaimbot = 1
weapon.mp5.norecoil.value = 10,10,10
Odnośnik do komentarza

Zarchiwizowany

Ten temat przebywa obecnie w archiwum. Dodawanie nowych odpowiedzi zostało zablokowane.

Gość
Ten temat został zamknięty. Brak możliwości dodania odpowiedzi.
×
×
  • Dodaj nową pozycję...

Powiadomienie o plikach cookie

Umieściliśmy na Twoim urządzeniu pliki cookie, aby pomóc Ci usprawnić przeglądanie strony. Możesz dostosować ustawienia plików cookie, w przeciwnym wypadku zakładamy, że wyrażasz na to zgodę. Regulamin. Polityka prywatności