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HL1 sety/settings


# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


Więcej informacji  

Rekomendowane odpowiedzi

Witam,

Mam taka prośbe, mógłby ktos przerobic te sety, żeby z dgl,ak47,m4a1,glock,usp,famas i scout wchodzily dobre banie. Najlepiej tylko z dgl,ak i m4a1 : ) Z góry Dziekuje:)





[Anti_Cheat_Protection]
Anti_Cheat_Protection.Process.0 = NULL

[Aimbot]
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 0
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
Aimbot.Kill.Delay = 80
Aimbot.Kill.CalcDrop = 0
Aimbot.PanicKey = F10

[Visuals]
Visuals.Draw.Dot = 0
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 0
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 0
Visuals.Check.Visible = 0

[bunnyHop]
BunnyHop.Active = 1

[Removals]
Removals.NoSmoke.Active = 0
Removals.NoFlash.Active = 1
Removals.NoFlash.Percentage = 200

[speedHack]
SpeedHack.Value = 10000
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = SHIFT

[ingame_Radar]
Ingame_Radar.Active = 1
Ingame_Radar.Color = 2
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0

[Weapon_Settings]
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.2,0.2,0.2
weapon.usp.bullet.control = 2,3,4
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 1,1,1
weapon.usp.fov.x = 45,30,25
weapon.usp.fov.y = 45,30,25
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 11,11,11
weapon.usp.hitbox.duck.height.correction = 3
weapon.usp.hitbox.stand.height.correction = 3
weapon.usp.norecoil.mode = 1
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 7.8,7.8,7.8

weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 0.01,0.01,0.01
weapon.glock.bullet.control = 1,1,1
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 3,3,3
weapon.glock.fov.x = 30,25,15
weapon.glock.fov.y = 30,25,15
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 0
weapon.glock.hitbox.stand.height.correction = 0
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 0
weapon.glock.norecoil.value = 10,10,10

weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.01,0.01,0.01
weapon.deagle.bullet.control = 0,0,0
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 1,1,1
weapon.deagle.fov.x = 17,17,17
weapon.deagle.fov.y = 17,17,17
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 4
weapon.deagle.hitbox.stand.height.correction = 4
weapon.deagle.norecoil.mode = 0
weapon.deagle.norecoil.inaimbot = 0
weapon.deagle.norecoil.value = 7.8,7.8,7.8

weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 1,1,1
weapon.galil.bullet.control = 1,1,1
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 2,2,2
weapon.galil.fov.x = 50,30,25
weapon.galil.fov.y = 50,30,25
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,11
weapon.galil.hitbox.duck.height.correction = 3
weapon.galil.hitbox.stand.height.correction = 3
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 0
weapon.galil.norecoil.value = 10,10,10

weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.1,0.01,0.01
weapon.famas.bullet.control = 9,6,2
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1,3,3
weapon.famas.fov.x = 19,19,19
weapon.famas.fov.y = 19,19,19
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = 3
weapon.famas.hitbox.stand.height.correction = 3
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 0
weapon.famas.norecoil.value = 7.8,7.8,7.8

weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.3
weapon.ak47.bullet.control = 4,3,2
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 2,2,2
weapon.ak47.fov.x = 19,19,19
weapon.ak47.fov.y = 19,19,19
weapon.ak47.hitbox.duck = 11,11,11
weapon.ak47.hitbox.stand = 11,11,11
weapon.ak47.hitbox.duck.height.correction = 0
weapon.ak47.hitbox.stand.height.correction = 0
weapon.ak47.norecoil.mode = 0
weapon.ak47.norecoil.inaimbot = 1
weapon.ak47.norecoil.value = 6.1,6.1,6.1

weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.15,0.08,0.05
weapon.m4a1.bullet.control = 3,3,3
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 2,2,2
weapon.m4a1.fov.x = 9,9,9
weapon.m4a1.fov.y = 9,9,9
weapon.m4a1.hitbox.duck = 10,10,10
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = 0
weapon.m4a1.hitbox.stand.height.correction = 0
weapon.m4a1.norecoil.mode = 0
weapon.m4a1.norecoil.inaimbot = 1
weapon.m4a1.norecoil.value = 7.8,7.8,7.8

weapon.awp.active = 1,1,1
weapon.awp.autowall = 1
weapon.awp.detection = 0.05,0.05,0.05
weapon.awp.bullet.control = 4,4,4
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 1,1,1
weapon.awp.fov.x = 1000,500,300
weapon.awp.fov.y = 1000,500,300
weapon.awp.hitbox.duck = 11,11,11
weapon.awp.hitbox.stand = 11,11,11
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 0
weapon.awp.norecoil.inaimbot = 0
weapon.awp.norecoil.value = 7.8,7.8,7.8

weapon.scout.active = 1,1,1
weapon.scout.autowall = 1
weapon.scout.detection = 0.05,0.05,0.05
weapon.scout.bullet.control = 4,4,4
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 1,1,1
weapon.scout.fov.x = 1000,500,300
weapon.scout.fov.y = 1000,500,300
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 0
weapon.scout.hitbox.stand.height.correction = 0
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 0
weapon.scout.norecoil.value = 7.8,7.8,7.8


Edytowane przez Rosol
Odnośnik do komentarza

tu masz moje prywatne

 

 

[Aimbot]

 

 

Aimbot.Active = 1

Aimbot.Mode = 1

Aimbot.InAttack = 0

Aimbot.Key = MOUSE1

Aimbot.DeathMatch = 1

Aimbot.Mouse.Disable = 1

 

 

Aimbot.InJump = 1

Aimbot.InDuck = 1

Aimbot.InStand = 1

 

Aimbot.AimingDuckTargets = 1

Aimbot.AimingJumpTargets = 1

 

Aimbot.Kill.Delay = 50

Aimbot.Kill.CalcDrop = 25

 

Aimbot.PanicKey = F5

 

[Visuals]

 

Visuals.Draw.Dot = 0

Visuals.Draw.Box = 0

Visuals.Draw.Fov = 0

Visuals.Draw.Lock = 0

Visuals.Draw.Teammates = 0

Visuals.Draw.Weapon = 0

Visuals.Fullbright = 0

Visuals.Check.Visible = 0

 

[bunnyHop]

 

BunnyHop.Active = 0

BunnyHop.Key = SPACE

 

[Removals]

 

Removals.NoSmoke.Active = 0

Removals.NoFlash.Active = 1

Removals.NoFlash.Percentage = 220

[speedHack]

 

SpeedHack.Value = 0

SpeedHack.Active.Mode = 0

SpeedHack.Active.Key = NULL

 

[ingame_Radar]

 

Ingame_Radar.Active = 1

Ingame_Radar.Color = 2

Ingame_Radar.HideRadar = 0

Ingame_Radar.Teammates = 0

Ingame_Radar.DeathZone = 0

 

[Weapon_Settings]

 

weapon.usp.active = 1,1,1

weapon.usp.autowall = 0

weapon.usp.detection = 0.03,0.03,0.03

weapon.usp.bullet.control = 2,2,2

weapon.usp.humanize.trigger = 1

weapon.usp.smooth = 1,1,1

weapon.usp.fov.x = 32,32,32

weapon.usp.fov.y = 32,32,32

weapon.usp.hitbox.duck = 11,11,11

weapon.usp.hitbox.stand = 11,11,11

weapon.usp.hitbox.duck.height.correction = -1

weapon.usp.hitbox.stand.height.correction = -1

weapon.usp.norecoil.mode = 0

weapon.usp.norecoil.inaimbot = 1

weapon.usp.norecoil.value = 7.8,7.8,7.8

 

weapon.glock.active = 1,1,1

weapon.glock.autowall = 1

weapon.glock.detection = 0.01,0.01,0.01

weapon.glock.bullet.control = 1,1,1

weapon.glock.humanize.trigger = 1

weapon.glock.smooth = 2,1,2

weapon.glock.fov.x = 35,40,23

weapon.glock.fov.y = 35,40,25

weapon.glock.hitbox.duck = 11,11,11

weapon.glock.hitbox.stand = 11,11,11

weapon.glock.hitbox.duck.height.correction = -1

weapon.glock.hitbox.stand.height.correction = -1

weapon.glock.norecoil.mode = 0

weapon.glock.norecoil.inaimbot = 0

weapon.glock.norecoil.value = 10,10,10

 

weapon.deagle.active = 1,1,1

weapon.deagle.autowall = 0

weapon.deagle.detection = 0.03,0.02,0.02

weapon.deagle.bullet.control = 1,1,1

weapon.deagle.humanize.trigger = 1

weapon.deagle.smooth = 1,1,1

weapon.deagle.fov.x = 75,75,75

weapon.deagle.fov.y = 75,75,75

weapon.deagle.hitbox.duck = 11,11,11

weapon.deagle.hitbox.stand = 11,11,11

weapon.deagle.hitbox.duck.height.correction = -1

weapon.deagle.hitbox.stand.height.correction = -1

weapon.deagle.norecoil.mode = 1

weapon.deagle.norecoil.inaimbot = 1

weapon.deagle.norecoil.value = 10,10,10

 

weapon.galil.active = 1,1,1

weapon.galil.autowall = 0

weapon.galil.detection = 1,1,1

weapon.galil.bullet.control = 1,1,1

weapon.galil.humanize.trigger = 1

weapon.galil.smooth = 2,2,2

weapon.galil.fov.x = 50,30,25

weapon.galil.fov.y = 50,30,25

weapon.galil.hitbox.duck = 11,11,11

weapon.galil.hitbox.stand = 11,11,11

weapon.galil.hitbox.duck.height.correction = 0

weapon.galil.hitbox.stand.height.correction = 0

weapon.galil.norecoil.mode = 0

weapon.galil.norecoil.inaimbot = 1

weapon.galil.norecoil.value = 10,10,10

 

weapon.famas.active = 1,1,1

weapon.famas.autowall = 1

weapon.famas.detection = 0.1,0.05,0.05

weapon.famas.bullet.control = 9,6,2

weapon.famas.humanize.trigger = 1

weapon.famas.smooth = 2,1,2

weapon.famas.fov.x = 28,27,24

weapon.famas.fov.y = 29,24,30

weapon.famas.hitbox.duck = 11,11,11

weapon.famas.hitbox.stand = 11,11,11

weapon.famas.hitbox.duck.height.correction = -1

weapon.famas.hitbox.stand.height.correction = -1

weapon.famas.norecoil.mode = 0

weapon.famas.norecoil.inaimbot = 0

weapon.famas.norecoil.value = 7.8,7.8,7.8

 

weapon.ak47.active = 1,1,1

weapon.ak47.autowall = 0

weapon.ak47.detection = 0.1,0.08,0.1

weapon.ak47.bullet.control = 4,3,2

weapon.ak47.humanize.trigger = 1

weapon.ak47.smooth = 2,2,1.35

weapon.ak47.fov.x = 25,18,18

weapon.ak47.fov.y = 20,22,19

weapon.ak47.hitbox.duck = 11,11,11

weapon.ak47.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = 0

weapon.ak47.hitbox.stand.height.correction = 0

weapon.ak47.norecoil.mode = 0

weapon.ak47.norecoil.inaimbot = 1

weapon.ak47.norecoil.value = 7.8,7.8,7.8

 

weapon.m4a1.active = 1,1,1

weapon.m4a1.autowall = 0

weapon.m4a1.detection = 0.1,0.1,0.05

weapon.m4a1.bullet.control = 6,6,4

weapon.m4a1.humanize.trigger = 1

weapon.m4a1.smooth = 2,2,1.35

weapon.m4a1.fov.x = 16,19,22

weapon.m4a1.fov.y = 18,19,20

weapon.m4a1.hitbox.duck = 11,11,11

weapon.m4a1.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = 0

weapon.ak47.hitbox.stand.height.correction = 0

weapon.m4a1.norecoil.mode = 0

weapon.m4a1.norecoil.inaimbot = 1

weapon.m4a1.norecoil.value = 7.8,7.8,7.8

 

weapon.g3sg1.active = 1,1,1

weapon.g3sg1.autowall = 0

weapon.g3sg1.detection = 0.05,0.05,0.05

weapon.g3sg1.bullet.control = 4,4,4

weapon.g3sg1.humanize.trigger = 1

weapon.g3sg1.smooth = 2,2,2

weapon.g3sg1.fov.x = 700,400,300

weapon.g3sg1.fov.y = 700,400,300

weapon.g3sg1.hitbox.duck = 11,11,11

weapon.g3sg1.hitbox.stand = 11,11,11

weapon.g3sg1.hitbox.duck.height.correction = 7

weapon.g3sg1.hitbox.stand.height.correction = 7

weapon.g3sg1.norecoil.mode = 0

weapon.g3sg1.norecoil.inaimbot = 1

weapon.g3sg1.norecoil.value = 7.8,7.8,7.8

 

weapon.m249.active = 1,1,1

weapon.m249.autowall = 0

weapon.m249.detection = 0.15,0.08,0.05

weapon.m249.bullet.control = 3,3,3

weapon.m249.humanize.trigger = 1

weapon.m249.smooth = 4,4,3

weapon.m249.fov.x = 75,75,75

weapon.m249.fov.y = 75,75,75

weapon.m249.hitbox.duck = 11,11,11

weapon.m249.hitbox.stand = 11,11,11

weapon.m249.hitbox.duck.height.correction = -3

weapon.m249.hitbox.stand.height.correction = -3

weapon.m249.norecoil.mode = 1

weapon.m249.norecoil.inaimbot = 1

weapon.m249.norecoil.value = 6,4,3

 

weapon.mp5.active = 1,1,1

weapon.mp5.autowall = 0

weapon.mp5.detection = 0.1,0.1,0.1

weapon.mp5.bullet.control = 0,0,0

weapon.mp5.humanize.trigger = 1

weapon.mp5.smooth = 2.6,2.6,2.6

weapon.mp5.fov.x = 42,48,43

weapon.mp5.fov.y = 42,48,43

weapon.mp5.hitbox.duck = 11,11,11

weapon.mp5.hitbox.stand = 11,11,11

weapon.mp5.hitbox.duck.height.correction = 7

weapon.mp5.hitbox.stand.height.correction = 7

weapon.mp5.norecoil.mode = 1

weapon.mp5.norecoil.inaimbot = 1

weapon.mp5.norecoil.value = 6,5,6

 

weapon.p90.active = 1,1,1

weapon.p90.autowall = 0

weapon.p90.detection = 0.1,0.1,0.1

weapon.p90.bullet.control = 5,4,5

weapon.p90.humanize.trigger = 1

weapon.p90.smooth = 2.6,2.6,2.6

weapon.p90.fov.x = 52,48,43

weapon.p90.fov.y = 52,48,43

weapon.p90.hitbox.duck = 11,11,11

weapon.p90.hitbox.stand = 11,11,11

weapon.p90.hitbox.duck.height.correction = -2

weapon.p90.hitbox.stand.height.correction = 0

weapon.p90.norecoil.mode = 1

weapon.p90.norecoil.inaimbot = 1

weapon.p90.norecoil.value = 6,6,7

 

weapon.awp.active = 1,1,1

weapon.awp.autowall = 1

weapon.awp.detection = 0.05,0.08,0.08

weapon.awp.bullet.control = 0,0,0

weapon.awp.humanize.trigger = 1

weapon.awp.smooth = 0,0,0

weapon.awp.fov.x = 195,175,145

weapon.awp.fov.y = 195,175,145

weapon.awp.hitbox.duck = 11,11,10

weapon.awp.hitbox.stand = 11,10,10

weapon.awp.hitbox.duck.height.correction = -1

weapon.awp.hitbox.stand.height.correction = -1

weapon.awp.norecoil.mode = 1

weapon.awp.norecoil.inaimbot = 0

weapon.awp.norecoil.value = 10,10,10

 

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.03,0.03,0.04

weapon.scout.bullet.control = 4,4,4

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 0,0,0

weapon.scout.fov.x = 1337,1337,1337

weapon.scout.fov.y = 1337,1337,1337

weapon.scout.hitbox.duck = 11,11,11

weapon.scout.hitbox.stand = 11,11,11

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 0

weapon.scout.norecoil.inaimbot = 0

weapon.scout.norecoil.value = 7.8,7.8,7.8

Odnośnik do komentarza

jeżeli chodź trochę umiesz grać jesteś kozak na serwie (nie widoczne na HLTV i na spc) :

 

 

 

 

[Aimbot]

Aimbot.Active = 1

Aimbot.Mode = 1

Aimbot.InAttack = 0

Aimbot.Key = MOUSE1

Aimbot.DeathMatch = 0

Aimbot.Mouse.Disable = 0

 

 

Aimbot.InJump = 1

Aimbot.InDuck = 1

Aimbot.InStand = 1

 

 

Aimbot.AimingDuckTargets = 1

Aimbot.AimingJumpTargets = 1

 

 

Aimbot.Kill.Delay = 80

Aimbot.Kill.CalcDrop = 0

 

 

Aimbot.PanicKey = F10

 

 

[Visuals]

 

 

Visuals.Draw.Dot = 1

Visuals.Draw.Box = 1

Visuals.Draw.Fov = 0

Visuals.Draw.Lock = 0

Visuals.Draw.Teammates = 0

Visuals.Draw.Weapon = 1

Visuals.Fullbright = 0

Visuals.Check.Visible = 1

 

 

[bunnyHop]

 

 

BunnyHop.Active = 1

 

 

[Removals]

 

 

Removals.NoSmoke.Active = 0

Removals.NoFlash.Active = 0

Removals.NoFlash.Percentage = 280

 

 

 

 

 

 

[speedHack]

 

 

SpeedHack.Value = 10000

SpeedHack.Active.Mode = 0

SpeedHack.Active.Key = SHIFT

 

 

[ingame_Radar]

 

 

Ingame_Radar.Active = 1

Ingame_Radar.Color = 0

Ingame_Radar.HideRadar = 1

Ingame_Radar.Teammates = 1

Ingame_Radar.DeathZone = 0

 

 

[Weapon_Settings]

 

 

weapon.usp.active = 1,1,1

weapon.usp.autowall = 0

weapon.usp.detection = 0.3,0.2,0.1

weapon.usp.bullet.control = 2,3,4

weapon.usp.humanize.trigger = 1

weapon.usp.smooth = 1,1,1

weapon.usp.fov.x = 15,15,20

weapon.usp.fov.y = 18,18,20

weapon.usp.hitbox.duck = 11,11,11

weapon.usp.hitbox.stand = 11,11,10

weapon.usp.hitbox.duck.height.correction = 3

weapon.usp.hitbox.stand.height.correction = 3

weapon.usp.norecoil.mode = 0

weapon.usp.norecoil.inaimbot = 1

weapon.usp.norecoil.value = 7.8,7.2,6.5

 

 

weapon.glock.active = 1,1,1

weapon.glock.autowall = 0

weapon.glock.detection = 0.03,0.04,0.04

weapon.glock.bullet.control = 2,2,2

weapon.glock.humanize.trigger = 1

weapon.glock.smooth = 1.1,1.1,1.1

weapon.glock.fov.x = 10,12,15

weapon.glock.fov.y = 16,16,18

weapon.glock.hitbox.duck = 11,11,11

weapon.glock.hitbox.stand = 11,11,11

weapon.glock.hitbox.duck.height.correction = 1

weapon.glock.hitbox.stand.height.correction = 1

weapon.glock.norecoil.mode = 0

weapon.glock.norecoil.inaimbot = 1

weapon.glock.norecoil.value = 7,7,6

 

 

weapon.deagle.active = 1,1,1

weapon.deagle.autowall = 1

weapon.deagle.detection = 0.7,0.05,0.04

weapon.deagle.bullet.control = 1,1,1

weapon.deagle.humanize.trigger = 1

weapon.deagle.smooth = 1,1,1

weapon.deagle.fov.x = 20,20,25

weapon.deagle.fov.y = 25,25,30

weapon.deagle.hitbox.duck = 11,11,11

weapon.deagle.hitbox.stand = 11,11,11

weapon.deagle.hitbox.duck.height.correction = -1

weapon.deagle.hitbox.stand.height.correction = -1

weapon.deagle.norecoil.mode = 0

weapon.deagle.norecoil.inaimbot = 1

weapon.deagle.norecoil.value = 6.8,5.8,5.1

 

 

weapon.galil.active = 1,1,1

weapon.galil.autowall = 1

weapon.galil.detection = 1,1,1

weapon.galil.bullet.control = 1,1,1

weapon.galil.humanize.trigger = 1

weapon.galil.smooth = 2,2,2

weapon.galil.fov.x = 50,30,25

weapon.galil.fov.y = 50,30,25

weapon.galil.hitbox.duck = 11,11,11

weapon.galil.hitbox.stand = 11,11,11

weapon.galil.hitbox.duck.height.correction = 3

weapon.galil.hitbox.stand.height.correction = 3

weapon.galil.norecoil.mode = 0

weapon.galil.norecoil.inaimbot = 1

weapon.galil.norecoil.value = 1,1,1

 

 

weapon.famas.active = 1,1,1

weapon.famas.autowall = 0

weapon.famas.detection = 0.1,0.03,0.03

weapon.famas.bullet.control = 9,6,2

weapon.famas.humanize.trigger = 1

weapon.famas.smooth = 1,3,3

weapon.famas.fov.x = 15,15,20

weapon.famas.fov.y = 20,22,25

weapon.famas.hitbox.duck = 10,10,10

weapon.famas.hitbox.stand = 11,11,11

weapon.famas.hitbox.duck.height.correction = 3

weapon.famas.hitbox.stand.height.correction = 3

weapon.famas.norecoil.mode = 0

weapon.famas.norecoil.inaimbot = 1

weapon.famas.norecoil.value = 7.5,7.2,6.8

 

 

weapon.ak47.active = 1,1,1

weapon.ak47.autowall = 1

weapon.ak47.detection = 0.15,0.08,0.05

weapon.ak47.bullet.control = 4,3,2

weapon.ak47.humanize.trigger = 1

weapon.ak47.smooth = 2,2,2

weapon.ak47.fov.x = 10,13,15

weapon.ak47.fov.y = 17,20,20

weapon.ak47.hitbox.duck = 11,10,9

weapon.ak47.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = 0

weapon.ak47.hitbox.stand.height.correction = 0

weapon.ak47.norecoil.mode = 0

weapon.ak47.norecoil.inaimbot = 1

weapon.ak47.norecoil.value = 7.8,7.5,6.8

 

 

weapon.m4a1.active = 1,1,1

weapon.m4a1.autowall = 1

weapon.m4a1.detection = 0.15,0.07,0.06

weapon.m4a1.bullet.control = 3,3,3

weapon.m4a1.humanize.trigger = 1

weapon.m4a1.smooth = 2,2,2

weapon.m4a1.fov.x = 19,20,25

weapon.m4a1.fov.y = 23,25,28

weapon.m4a1.hitbox.duck = 11,11,10

weapon.m4a1.hitbox.stand = 11,11,11

weapon.m4a1.hitbox.duck.height.correction = 0

weapon.m4a1.hitbox.stand.height.correction = 0

weapon.m4a1.norecoil.mode = 0

weapon.m4a1.norecoil.inaimbot = 1

weapon.m4a1.norecoil.value = 7.8,7.0,6.2

 

 

weapon.awp.active = 1,1,1

weapon.awp.autowall = 0

weapon.awp.detection = 0.04,0.04,0.04

weapon.awp.bullet.control = 4,4,4

weapon.awp.humanize.trigger = 1

weapon.awp.smooth = 1,1,1

weapon.awp.fov.x = 400,400,400

weapon.awp.fov.y = 400,350,350

weapon.awp.hitbox.duck = 9,9,9

weapon.awp.hitbox.stand = 10,9,9

weapon.awp.hitbox.duck.height.correction = 0

weapon.awp.hitbox.stand.height.correction = 0

weapon.awp.norecoil.mode = 1

weapon.awp.norecoil.inaimbot = 1

weapon.awp.norecoil.value = 7.0,5.5,5.5

 

 

 

 

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.05,0.05,0.05

weapon.scout.bullet.control = 4,4,4

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 1,1,1

weapon.scout.fov.x = 1000,500,300

weapon.scout.fov.y = 1000,500,300

weapon.scout.hitbox.duck = 10,10,9

weapon.scout.hitbox.stand = 10,10,10

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 0

weapon.scout.norecoil.inaimbot = 0

weapon.scout.norecoil.value = 0,0,0

 

liczę na plusik :)

Odnośnik do komentarza

mozecie testować jego cfg ale nie pod moj styl gry, moje sa bardziej legit i lepsze :)

Jeśli pomogłem daj up.png

-------------------------------------------------------------------

if(vars.iniuria.ragetrigger->("1");

gAimbot->Trigger4(Entity, Takedown, CustomerEye);

-------------------------------------------------------------------

Odnośnik do komentarza

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.01,0.03,0.05

weapon.scout.bullet.control = 4,4,4

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 0,0,0

weapon.scout.fov.x = 1337,1337,1337

weapon.scout.fov.y = 1337,1337,1337

weapon.scout.hitbox.duck = 11,11,11

weapon.scout.hitbox.stand = 11,11,11

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 0

weapon.scout.norecoil.inaimbot = 1

weapon.scout.norecoil.value = 10,10,10

Jeśli pomogłem daj up.png

-------------------------------------------------------------------

if(vars.iniuria.ragetrigger->("1");

gAimbot->Trigger4(Entity, Takedown, CustomerEye);

-------------------------------------------------------------------

Odnośnik do komentarza
Gość
Ten temat został zamknięty. Brak możliwości dodania odpowiedzi.

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