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Dzień Dziecka z CSHacked

Junior1337

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Posty opublikowane przez Junior1337

  1. Witam czy te sety sa clar
    i bd -b -ac?

     [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 1
    Aimbot.PanicKey = F9
    Aimbot.Sprejdown 1
    Aimbot.I_pestka_tyż_wpadnie 1
    
    
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
    
    
    [BunnyHop]
    BunnyHop.Active = 0
    
    
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 180
    
    
    [SpeedHack]
    SpeedHack.Value = 0
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = NULL
    
    
    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0c
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone =0
    
    
    [Weapon_Settings]
    
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.07,0.06,0.06
    weapon.usp.bullet.control = 3,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 2,1.6,1.6
    weapon.usp.fov.x = 12,12,11
    weapon.usp.fov.y = 12,11,11
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 2
    weapon.usp.hitbox.stand.height.correction = 1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 10,10,10
    
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection =0.04,0.04,0.04
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 2.2,1.7,1.7
    weapon.glock.fov.x = 14,9,9
    weapon.glock.fov.y = 13,10,9
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 10,10,10
    
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.08,0.08,0.08
    weapon.deagle.bullet.control = 3,3,3
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 6,4,4
    weapon.deagle.fov.x = 10,13,10
    weapon.deagle.fov.y = 11,12,10
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = 2
    weapon.deagle.hitbox.stand.height.correction = 5
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
    
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.02,0.02,0.01
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 4,4,4
    weapon.galil.fov.x = 15,8,12
    weapon.galil.fov.y = 15,8,12
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 0
    weapon.galil.hitbox.stand.height.correction = 0
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 10,10,10
    
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.07,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 4,4,4
    weapon.famas.fov.x = 11,11,11
    weapon.famas.fov.y = 11,10,11
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.8,7.8,7.8
    
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.04,0.02,0.02
    weapon.ak47.bullet.control = 4,4,4
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 4,4,4
    weapon.ak47.fov.x = 11,12,11
    weapon.ak47.fov.y = 10,12,11
    weapon.ak47.hitbox.duck = 11,11,10
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 8.1,8.1,8.1
    
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.05,0.04,0.04
    weapon.m4a1.bullet.control = 6,6,4
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 6,6,6
    weapon.m4a1.fov.x = 10,7,7
    weapon.m4a1.fov.y = 10,8,10
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = -1
    weapon.m4a1.hitbox.stand.height.correction = -2
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 8.1,8.1,8.1
    
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 1,1,1
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 25,25,25
    weapon.awp.fov.y = 25,25,25
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 9,9,9
    weapon.awp.hitbox.duck.height.correction = -1
    weapon.awp.hitbox.stand.height.correction = -1
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 6,6,6
    
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 6,6,6
    weapon.scout.fov.x = 15,15,15
    weapon.scout.fov.y = 15,15,15
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 3
    weapon.scout.hitbox.stand.height.correction = 3
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 0,0,0
    
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