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kris2k12

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Posty opublikowane przez kris2k12

  1.  

    weapon.deagle.active = - to ze aimbot jest aktywny na tej broni

    weapon.deagle.autowall = to ze aimbot dziala przez sciany
    weapon.deagle.detection = czas mierzenia aimbota (aimtime)
    weapon.deagle.bullet.control = kontrola pocisków po strzale
    weapon.deagle.humanize.trigger = (triggerbot, nie dziala)

    weapon.deagle.smooth = szybkość najeżdzania na głowę (więcej - mniejsza szybkość)

    weapon.deagle.fov.x = 70,70,70 - odleglosc od hitboxa w osi x
    weapon.deagle.fov.y = 70,70,70 odleglosc od hitboxa w osi y

     

    weapon.deagle.hitbox.duck = hitboxy w które trafia aim kiedy kucasz (11- głowa)

    weapon.deagle.hitbox.stand = hitboxy w które trafia aim kiedy stoisz (11- głowa)

    weapon.deagle.hitbox.duck.height.correction = poprawa wysokości aima kiedy kucasz

    weapon.deagle.hitbox.stand.height.correction = poprawa wysokości aima kiedy stoisz
    weapon.deagle.norecoil.mode = 1 - norecoil (wlaczony caly czas w tej broni)
    weapon.deagle.norecoil.inaimbot = 1 (no recoil wlączony tylko przy strzelaniu w model (nie dziala)
    weapon.deagle.norecoil.value = moc norecoila 

     

    chwila szukania na forum

  2. [Aimbot]


    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0




    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1




    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1




    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 0


    Aimbot.PanicKey = F10




    [Visuals]


    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0




    [bunnyHop]


    BunnyHop.Active = 1
    BunnyHop.Key = SPACE




    [Removals]


    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 0
    Removals.NoFlash.Percentage = 130




    [speedHack]


    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT




    [ingame_Radar]


    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0




    [Weapon_Settings]


    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.03,0.03,0.03
    weapon.usp.bullet.control = 1,1,1
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 3,3,3
    weapon.usp.fov.x = 45,30,20
    weapon.usp.fov.y = 45,30,30
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 1
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.8,7.8


    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.03,0.03
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 3,3,3
    weapon.glock.fov.x = 55,55,55
    weapon.glock.fov.y = 55,55,55
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 1
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,7


    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.5,0.5,0.05
    weapon.deagle.bullet.control = 3,3,3
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 3,3,3
    weapon.deagle.fov.x = 60,60,55
    weapon.deagle.fov.y = 70,65,60
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 1
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 7.8,7.8,7.8








    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 1
    weapon.galil.detection = 0.1,0.1,0.1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 3,3,3
    weapon.galil.fov.x = 50,30,25
    weapon.galil.fov.y = 50,30,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 2
    weapon.galil.hitbox.stand.height.correction = 2
    weapon.galil.norecoil.mode = 1
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 10,10,10








    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.1,0.1
    weapon.famas.bullet.control = 1,1,1
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 3,3,3
    weapon.famas.fov.x = 100,50,25
    weapon.famas.fov.y = 100,50,25
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 1
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.8,7.8,7.8


    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.1,0.1,0.05
    weapon.ak47.bullet.control = 4,4,4
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 3,3,3
    weapon.ak47.fov.x = 245,250,250
    weapon.ak47.fov.y = 245,250,250

     

    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 1
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.8,7.8








    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.3,0.3,0.3
    weapon.m4a1.bullet.control = 15,15,15
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 1,1,1
    weapon.m4a1.fov.x = 300,300,300
    weapon.m4a1.fov.y = 300,300,300
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = -2
    weapon.m4a1.hitbox.stand.height.correction = -2
    weapon.m4a1.norecoil.mode = 1
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.8,7.8



    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.04,0.04,0.04
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 400,400,400
    weapon.awp.fov.y = 400,350,350
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 10,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 5,2,0


    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 3,3,3
    weapon.scout.fov.x = 11000,500,300
    weapon.scout.fov.y = 11000,500,300
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 1
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 7.8,7.8,7.8

     

    ja gram na takich, gdy nie ma hltv na serwerach :P kozak do sprejuf

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