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legite1337

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Posty opublikowane przez legite1337

  1. Witam mam do zaprezentowania kolejne sety pod aimmode 2. ;) W setach są wysokie fovy, lecz dem_forcehltv 1 demko clear jest i 1/4 też. Jak chcecie mogę wam dać potem demko ;

    [Anti_Cheat_Protection]

    Anti_Cheat_Protection.Process.0 = NULL
     
     
    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 2
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 1
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F9
    Aimbot.NoShake = 1
    Aimbot.NoSpread = 1
     
     
    [Visuals]
    Visuals.Draw.Dot = 1
    Visuals.Draw.Box = 1
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 1
    Visuals.Fullbright = 1
    Visuals.Check.Visible = 1
     
     
    [bunnyHop]
    BunnyHop.Active = 1
     
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 180
     
     
    [speedHack]
    SpeedHack.Value = 1337666
    SpeedHack.Active.Mode = 2
    SpeedHack.Active.Key = v
     
     
    [ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone =0
     
     
    [Weapon_Settings]
     
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.2,0.2,0.2
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 3,3,2
    weapon.usp.fov.x = 45,30,20
    weapon.usp.fov.y = 45,30,30
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.04,0.04
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 55,55,55
    weapon.glock.fov.y = 55,55,55
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,6
     
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.7,0.7,0.7
    weapon.deagle.bullet.control = 0,0,0
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 2,3,3
    weapon.deagle.fov.x = 70,65,60
    weapon.deagle.fov.y = 70,65,60
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 5,8,5,3
     
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 1
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 50,30,25
    weapon.galil.fov.y = 50,30,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 3
    weapon.galil.hitbox.stand.height.correction = 3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 1,1,1
     
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 1
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,1,1
    weapon.famas.fov.x = 100,50,25
    weapon.famas.fov.y = 100,50,25
    weapon.famas.hitbox.duck = 10,10,10
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.5,7.3,7.0
     
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.07,0.07,0.08
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 4,4,3
    weapon.ak47.fov.x = 75,75,80
    weapon.ak47.fov.y = 75,75,80
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = 0
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.7,0.07,0.08
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 4,3,4
    weapon.m4a1.fov.x = 75,75,80
    weapon.m4a1.fov.y = 75,75,80
    weapon.m4a1.hitbox.duck = 11,11,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.6,7.6,7.6
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 3,3,3
    weapon.awp.fov.x = 30,25,30
    weapon.awp.fov.y = 30,25,30
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 9,9,9
    weapon.awp.hitbox.duck.height.correction = 3
    weapon.awp.hitbox.stand.height.correction = 3
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 7.8,7.8,7.8
     
     


    Aaaa, Famas może nie być clear bo zapomniałem sprawdzić. XD sorki

  2. Witam mam do zaprezentowania moje sety do hl1. Były robione wraz z neeq2. Te sety są full legit <333. Jeżeli się podobają dajcie plusa i powiedzcie ;)))

    [Anti_Cheat_Protection]

    Anti_Cheat_Protection.Process.0 = NULL
     
     
    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 2
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 1
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 1
    Aimbot.PanicKey = F9
     
     
    [Visuals]
    Visuals.Draw.Dot = 1
    Visuals.Draw.Box = 1
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 1
    Visuals.Fullbright = 1
    Visuals.Check.Visible = 1
     
     
    [bunnyHop]
    BunnyHop.Active = 1
     
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 180
     
     
    [speedHack]
    SpeedHack.Value = 1337666
    SpeedHack.Active.Mode = 2
    SpeedHack.Active.Key = V
     
     
    [ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0c
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone =0
     
     
    [Weapon_Settings]
     
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.02,0.02,0.02
    weapon.usp.bullet.control = 3,3,3
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1.4,1.4,1.4
    weapon.usp.fov.x = 3,3,3
    weapon.usp.fov.y = 3,3,3
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 2
    weapon.usp.hitbox.stand.height.correction = 1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 10,10,10
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection =0.02,0.02,0.02
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1,1,1
    weapon.glock.fov.x = 3,3,3
    weapon.glock.fov.y = 3,3,3
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 10,10,10
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.05,0.05,0.05
    weapon.deagle.bullet.control = 3,3,3
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 3,2,3
    weapon.deagle.fov.x = 9,7,9
    weapon.deagle.fov.y = 9,7,9
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = 3
    weapon.deagle.hitbox.stand.height.correction = 3
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.02,0.02,0.02
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 15,8,12
    weapon.galil.fov.y = 15,8,12
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 0
    weapon.galil.hitbox.stand.height.correction = 0
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 10,10,10
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.03,0.02,0.02
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 3,3,3
    weapon.famas.fov.x = 5,6,6
    weapon.famas.fov.y = 5,6,6
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.8,7.8,7.8
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.02,0.02,0.02
    weapon.ak47.bullet.control = 4,4,4
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 1,1,1
    weapon.ak47.fov.x = 9,9,9
    weapon.ak47.fov.y = 9,9,9
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 8.1,8.1,8.1
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.02,0.02,0.01
    weapon.m4a1.bullet.control = 6,6,4
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 1,1,1
    weapon.m4a1.fov.x = 9,9,7
    weapon.m4a1.fov.y = 9,9,7
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = -1
    weapon.m4a1.hitbox.stand.height.correction = -1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 8.1,8.1,8.1
     
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1.4,1.4,1.4
    weapon.awp.fov.x = 12,13,15
    weapon.awp.fov.y = 12,13,15
    weapon.awp.hitbox.duck = 8,8,8
    weapon.awp.hitbox.stand =8,8,8
    weapon.awp.hitbox.duck.height.correction = 3
    weapon.awp.hitbox.stand.height.correction = 3
    weapon.awp.norecoil.mode = 3
    weapon.awp.norecoil.inaimbot = 3
    weapon.awp.norecoil.value = 7.8,7.8,7.8
     
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 3,2,3
    weapon.scout.fov.x = 7,5,3
    weapon.scout.fov.y = 7,5,3
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 3
    weapon.scout.hitbox.stand.height.correction = 3
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 1
    weapon.scout.norecoil.value = 0,0,0

     

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