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omnix01

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Posty opublikowane przez omnix01

  1. Moja aktualne sety:

    set aim_active 1
    set aim_target 10
    set aim_height 0.20
    set aim_autowall 0
    set aim_fov 1
    set aim_distancebasedfov 0
    set aim_avdraw 0
    set aim_prediction 4
    set aim_time 800
    set aim_delay 10
    set aim_smoothness 3
    set aim_triggerbot 0
    set aim_triggerbot_fov 0 
     
    set bhop 1 
     
    // setup for weapons 
    alias wpn_glock "" 
    alias wpn_usp "set aim_fov 3; set aim_target 11; set aim_prediction 4;" 
    Alias ​​wpn_deagle "set aim_fov 3; set aim_target 11; set aim_prediction 4;" 
    Alias ​​wpn_ak47 "" 
    Alias ​​wpn_m4a1 "" 
    Alias ​​wpn_awp "set aim_fov 1; set aim_prediction 4;" 
    Alias ​​wpn_knf "" 
    Alias ​​wpn_other ""
     

    Gdzie zmienić i na jaką wartość, żeby mniej pomagało? Bo zbyt dobry aiming mam np. do m4

  2. Mam problem z tym cheatem, ściągnąłem, wrzuciłem do folderu z HL'em. Przy odpalaniu CS'a pojawia się Cracked by Dead i normalnie wchodzi do gry, tylko że nic nie działa AIM nie działa, BUNNYHOOP nie działa - nic nie działa.
     
    Ustawienia:


    [Anti_Cheat_Protection]
    Anti_Cheat_Protection.Process.0 = NULL
     
    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 2
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F7
     
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
     
    [bunnyHop]
    BunnyHop.Active = 1
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 0
    Removals.NoFlash.Percentage = 0
     
    [speedHack]
    SpeedHack.Value = 0
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = -
     
    [ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
     
    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.2,0.2,0.1
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 45,30,20
    weapon.usp.fov.y = 45,30,30
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.04,0.04
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 55,55,55
    weapon.glock.fov.y = 55,55,55
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,6
     
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.7,0.06,0.05
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 60,60,55
    weapon.deagle.fov.y = 70,65,60
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 5,8,5,3
     
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 1
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 50,30,25
    weapon.galil.fov.y = 50,30,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 3
    weapon.galil.hitbox.stand.height.correction = 3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 1,1,1
     
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 1
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,3,3
    weapon.famas.fov.x = 100,50,25
    weapon.famas.fov.y = 100,50,25
    weapon.famas.hitbox.duck = 10,10,10
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.5,7.3,7.0
     
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.10,0.10,0.10
    weapon.ak47.bullet.control = 1,1,1
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 3,3,3
    weapon.ak47.fov.x = 45,45,45
    weapon.ak47.fov.y = 45,45,45
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 1
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.8,7.8
     
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 1
    weapon.m4a1.detection = 0.15,0.06,0.05
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2,2,2
    weapon.m4a1.fov.x = 75,75,80
    weapon.m4a1.fov.y = 75,80,70
    weapon.m4a1.hitbox.duck = 11,11,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.6,7.3
     
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.04,0.04,0.04
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 400,400,400
    weapon.awp.fov.y = 400,350,350
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 10,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 5,2,0
     
     
     
     
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 1000,500,300
    weapon.scout.fov.y = 1000,500,300
    weapon.scout.hitbox.duck = 10,10,9
    weapon.scout.hitbox.stand = 10,10,10
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 0
    weapon.scout.norecoil.value = 0,0,0
     
     
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.2,0.2,0.2
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 5,5,5
    weapon.usp.fov.x = 27,25,23
    weapon.usp.fov.y = 25,24,23
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = -1
    weapon.usp.hitbox.stand.height.correction = -1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 8.2,8.3,8.3
     
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.03,0.03,0.03
    weapon.deagle.bullet.control = 9,9,9
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 4,4,4
    weapon.deagle.fov.x = 25,25,24
    weapon.deagle.fov.y = 25,27,24
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 1
    weapon.deagle.norecoil.inaimbot = 0
    weapon.deagle.norecoil.value = 9.4,9.3,9.4
     
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.02,0.03,0.03
    weapon.m4a1.bullet.control = 9,9,9
    weapon.m4a1.humanize.trigger = 0
    weapon.m4a1.smooth = 5,4,4
    weapon.m4a1.fov.x = 23,24,26
    weapon.m4a1.fov.y = 22,26,24
    weapon.m4a1.hitbox.duck = 10,10,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 1
    weapon.m4a1.norecoil.inaimbot = 0
    weapon.m4a1.norecoil.value = 10.6,9.1,8.9  
     
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.04,0.05,0.04
    weapon.famas.bullet.control = 1,1,1
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 5,4,4
    weapon.famas.fov.x = 26,24,25
    weapon.famas.fov.y = 24,27,26
    weapon.famas.hitbox.duck = 11,11,10
    weapon.famas.hitbox.stand = 11,10,10
    weapon.famas.hitbox.duck.height.correction = -1
    weapon.famas.hitbox.stand.height.correction = -1
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 0
    weapon.famas.norecoil.value = 8.8,9.8,8.8
     
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.1,0.1,0.1
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 5,5,4
    weapon.glock.fov.x = 24,23,25
    weapon.glock.fov.y = 25,24,23
    weapon.glock.hitbox.duck = 11,11,10
    weapon.glock.hitbox.stand = 11,10,10
    weapon.glock.hitbox.duck.height.correction = 2
    weapon.glock.hitbox.stand.height.correction = 2
    weapon.glock.norecoil.mode = 1
    weapon.glock.norecoil.inaimbot = 0
    weapon.glock.norecoil.value = 1,1,1
     
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.04,0.04,0.04
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 2.4,2.5,2.3
    weapon.awp.fov.x = 50,60,40
    weapon.awp.fov.y = 55,70,60
    weapon.awp.hitbox.duck = 11,11,10
    weapon.awp.hitbox.stand = 11,10,10
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 8,9,7
     
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.03,0.02,0.03
    weapon.galil.bullet.control = 4,4,4
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 4,4,4
    weapon.galil.fov.x = 27,25,25
    weapon.galil.fov.y = 25,23,21
    weapon.galil.hitbox.duck = 10,10,11
    weapon.galil.hitbox.stand = 10,11,11
    weapon.galil.hitbox.duck.height.correction = -3
    weapon.galil.hitbox.stand.height.correction = -3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 0
    weapon.galil.norecoil.value = 8,9,7
     
     
    weapon.sg552.active = 1,1,1
    weapon.sg552.autowall = 0
    weapon.sg552.detection = 0.06,0.06,0.05
    weapon.sg552.bullet.control = 19,10,10
    weapon.sg552.humanize.trigger = 1
    weapon.sg552.smooth = 3,3,3
    weapon.sg552.fov.x = 23,22,24
    weapon.sg552.fov.y = 24,23,25
    weapon.sg552.hitbox.duck = 11,11,11
    weapon.sg552.hitbox.stand = 11,11,11
    weapon.sg552.hitbox.duck.height.correction = -2
    weapon.sg552.hitbox.stand.height.correction = 0
    weapon.sg552.norecoil.mode = 0
    weapon.sg552.norecoil.inaimbot = 0
    weapon.sg552.norecoil.value = 9.3,9.1,8.9

     

     

     

    @Edit

     

    Już działa, tylko nie na każdym serwerze :S

  3. Kilka pytań:

     

    - Co to jest ten "pixel or engine"?

    - Co to są te "spreje"?

    - Co to daje?

    weapon.glock.humanize.trigger = 1

    - Czy coś z tego będzie? :D

    weapon.glock.active = 1,1,1

    weapon.glock.detection = 0,0,0

    weapon.glock.bullet.control = 2,2,2

    weapon.glock.humanize.trigger = 1

    weapon.glock.smooth = 4,3,2

    weapon.glock.fov.x = 17,17,17

    weapon.glock.fov.y = 17,17,17

    weapon.glock.hitbox.duck = 11,11,11

    weapon.glock.hitbox.stand = 11,11,11

    weapon.glock.norecoil.mode = 1

    weapon.glock.norecoil.inaimbot = 1

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