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Dzień Dziecka z CSHacked

ZOMGHAX

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Posty opublikowane przez ZOMGHAX

  1. s.gifi.gife.gifm.gifa.gifn.gifk.gifo.gif

     
     
    Prezentuje Ruskiego cheata na zasadzie " Wbij na respa ze scoutem i pozabijaj wszystkich HS !!! " 
     
    Instrukcja:
     
    1. Uruchom 007.exe
    2. Wyszukaj hl.exe
    3. Graj !
     
     

    Cheat może pozmieniać Wasz config, tekstury będą niskiej jakości iż prawdopodobnie żeby cheat działał musi być duża wydajnośc.

     
     

    Gdy wejdziecie do gry automatycznie cheat kupi Wam broń i będziecie mogli zabijać.

     

    Na ziemi będą narysowane linie zielone, prawdopodobnie jest to "trajektorja" sh.

     

    Może Wam się zdarzyć że wyrzuci Was z serwera.

     
     
    Cheat działa na wersji cs'a v23 (nie wiem jak z innymi)
     
    Liczę na REP !

    cshacked007v21.rar

  2. Witam !

     

    Wiem że zaraz będzie na mnie spina że ciągle to samo pisze co inni, ale... Potrzebuje setów do HL1 2k13 czułość 2.1. Tak żeby banie z DGL, Ak, M4, AWP, USP i glocka szły zajebiazo. + żeby były legit ^^ Za najlepsze sety poleci duuużo plusów. Zależy mi na dobrych baniach jeden strzal - jedna bania, nie chce jakiegoś tam full auta. Zależy mi na setach od Adiego, bo wiem że On ma zawsze sety dla każdego :)

     

    Pozdrawiam, ZOMGHAX.

  3. Mam mały problem, nie działa mi strzelanie :D Mam na mouse1 chyba jak każdy ale jak klikam to w konsoli jest napisane Unknown command: +hook, a potem to samo tylko -hook :/ Czytałem o tym coś ale nie pamietam ^^

     

    @edit

     

     

    Ok wpisałem unbind mouse1 i w ustawieniach fire ustawilem na mouse1 :D Ale jeszcze jedno, czy jak strzekacie to Wam tez tak czulosc myszki nagle spada ? :/ tak powolnie chodzi

  4. Witam !

     

    Mam taki set i obawiam się że inni gracze widzą mojego aima. Strasznie mi przeskakuje. Jeśli ktoś podeśle linka do FULL LEGITA, gdzie ładnie bańki wchodzą i nie widać tego, dostanie +

    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F5
    
    Aimbot.NoShake = 1
    Aimbot.NoSpread = 0
    
    
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
    
    [BunnyHop]
    BunnyHop.Active = 1
    
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 200
    
    [SpeedHack]
    SpeedHack.Value = 1222
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = ALT
    
    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 2
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
    
    [Weapon_Settings]
    
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.08,0.08,0.08
    weapon.usp.bullet.control = 2,2,2
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 75,75,75
    weapon.usp.fov.y = 75,75,75
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.8,7.8
    
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.04,0.04,0.04
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 85,85,85
    weapon.glock.fov.y = 85,85,85
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 0
    weapon.glock.norecoil.value = 7,7,7
    
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.03,0.02,0.02
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 105,105,105
    weapon.deagle.fov.y = 105,105,105
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 1
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
    
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 50,30,25
    weapon.galil.fov.y = 50,30,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 3
    weapon.galil.hitbox.stand.height.correction = 3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 0
    weapon.galil.norecoil.value = 10,10,10
    
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,3,3
    weapon.famas.fov.x = 100,50,25
    weapon.famas.fov.y = 100,50,25
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 0
    weapon.famas.norecoil.value = 7.8,7.8,7.8
    
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.25,0.18,0.15
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 2,2,2
    weapon.ak47.fov.x = 120,100,85
    weapon.ak47.fov.y = 120,100,85
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = 0
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.8,7.8
    
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.15,0.08,0.05
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2,2,2
    weapon.m4a1.fov.x = 95,95,95
    weapon.m4a1.fov.y = 95,95,95
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.8,7.8
    
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 800,500,300
    weapon.awp.fov.y = 800,500,300
    weapon.awp.hitbox.duck = 10,10,10
    weapon.awp.hitbox.stand = 10,10,10
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 0
    weapon.awp.norecoil.inaimbot = 0
    weapon.awp.norecoil.value = 7.8,7.8,7.8
    
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 800,500,300
    weapon.scout.fov.y = 800,500,300
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 0
    weapon.scout.norecoil.value = 7.8,7.8,7.8
    
    weapon.mp5.active = 1,1,1
    weapon.mp5.autowall = 0
    weapon.mp5.detection = 0.1,0.05,0.03
    weapon.mp5.bullet.control = 4,4,4
    weapon.mp5.humanize.trigger = 1
    weapon.mp5.smooth = 1,1,1
    weapon.mp5.fov.x = 105,85,73
    weapon.mp5.fov.y = 105,85,73
    weapon.mp5.hitbox.duck = 11,11,11
    weapon.mp5.hitbox.stand = 11,11,11
    weapon.mp5.hitbox.duck.height.correction = 0
    weapon.mp5.hitbox.stand.height.correction = 0
    weapon.mp5.norecoil.mode = 0
    weapon.mp5.norecoil.inaimbot = 1
    weapon.mp5.norecoil.value = 7.8,7.8,7.8
    
    weapon.sg552.active = 1,1,1
    weapon.sg552.autowall = 0
    weapon.sg552.detection = 0.1,0.05,0.03
    weapon.sg552.bullet.control = 4,4,4
    weapon.sg552.humanize.trigger = 1
    weapon.sg552.smooth = 2,2,2
    weapon.sg552.fov.x = 105,95,73
    weapon.sg552.fov.y = 105,85,73
    weapon.sg552.hitbox.duck = 11,11,11
    weapon.sg552.hitbox.stand = 11,11,11
    weapon.sg552.hitbox.duck.height.correction = 0
    weapon.sg552.hitbox.stand.height.correction = 0
    weapon.sg552.norecoil.mode = 0
    weapon.sg552.norecoil.inaimbot = 1
    weapon.sg552.norecoil.value = 7.8,7.8,7.8
    
    weapon.aug.active = 1,1,1
    weapon.aug.autowall = 0
    weapon.aug.detection = 0.1,0.05,0.03
    weapon.aug.bullet.control = 4,4,4
    weapon.aug.humanize.trigger = 1
    weapon.aug.smooth = 2.8,2,2.3
    weapon.aug.fov.x = 105,85,70
    weapon.aug.fov.y = 105,85,70
    weapon.aug.hitbox.duck = 11,11,11
    weapon.aug.hitbox.stand = 11,11,11
    weapon.aug.hitbox.duck.height.correction = 1
    weapon.aug.hitbox.stand.height.correction = 1
    weapon.aug.norecoil.mode = 0
    weapon.aug.norecoil.inaimbot = 1
    weapon.aug.norecoil.value = 7.8,7.8,7.8
    
    weapon.xm1014.active = 1,1,1
    weapon.xm1014.autowall = 0
    weapon.xm1014.detection = 0.1,0.05,0.03
    weapon.xm1014.bullet.control = 4,4,4
    weapon.xm1014.humanize.trigger = 1
    weapon.xm1014.smooth = 1,1,2
    weapon.xm1014.fov.x = 100,80,70
    weapon.xm1014.fov.y = 100,80,70
    weapon.xm1014.hitbox.duck = 11,11,11
    weapon.xm1014.hitbox.stand = 11,11,11
    weapon.xm1014.hitbox.duck.height.correction = 2
    weapon.xm1014.hitbox.stand.height.correction = 2
    weapon.xm1014.norecoil.mode = 0
    weapon.xm1014.norecoil.inaimbot = 1
    weapon.xm1014.norecoil.value = 7.8,7.8,7.8
    
    weapon.m249.active = 1,1,1
    weapon.m249.autowall = 0
    weapon.m249.detection = 0.1,0.05,0.03
    weapon.m249.bullet.control = 4,4,4
    weapon.m249.humanize.trigger = 1
    weapon.m249.smooth = 1,1,2
    weapon.m249.fov.x = 100,80,70
    weapon.m249.fov.y = 100,80,70
    weapon.m249.hitbox.duck = 11,11,11
    weapon.m249.hitbox.stand = 11,11,11
    weapon.m249.hitbox.duck.height.correction = 1
    weapon.m249.hitbox.stand.height.correction = 1
    weapon.m249.norecoil.mode = 0
    weapon.m249.norecoil.inaimbot = 1
    weapon.m249.norecoil.value = 7.8,7.8,7.8
    
    weapon.m3.active = 1,1,1
    weapon.m3.autowall = 0
    weapon.m3.detection = 0.01,0.05,0.03
    weapon.m3.bullet.control = 4,4,4
    weapon.m3.humanize.trigger = 1
    weapon.m3.smooth = 1,2,1
    weapon.m3.fov.x = 100,80,70
    weapon.m3.fov.y = 100,80,70
    weapon.m3.hitbox.duck = 11,11,11
    weapon.m3.hitbox.stand = 11,11,11
    weapon.m3.hitbox.duck.height.correction = 1
    weapon.m3.hitbox.stand.height.correction = 2
    weapon.m3.norecoil.mode = 0
    weapon.m3.norecoil.inaimbot = 1
    weapon.m3.norecoil.value = 7.8,7.8,7.8
    
  5. A jeszcze jedno, jak zmniejszyć przeskakiwanie ? Bo mam straszne... Chcę aby tak nie przeskakiwało, full legit, O. Mój set:

    [Injector]
    Injector.UserName = NULL
    Injector.Password = NULL
    
    [Anti_Cheat_Protection]
    Anti_Cheat_Protection.Process.0 = NULL
    
    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 1
    Aimbot.Mouse.Disable = 1
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F10
    Aimbot.NoShake = 1
    Aimbot.NoSpread = 1
    
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
    
    [BunnyHop]
    BunnyHop.Active = 1
    BunnyHop.Key = SPACE
    
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 200
    
    [SpeedHack]
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT
    
    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
    
    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.21,0.19,0.15
    weapon.usp.bullet.control = 2,2,2
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1.9,2.1,2
    weapon.usp.fov.x = 25,20,20
    weapon.usp.fov.y = 25,20,20
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 8.2,9,7
    
    weapon.p228.active = 1,1,1
    weapon.p228.autowall = 0
    weapon.p228.detection = 0.02,0.03,0.03
    weapon.p228.bullet.control = 0,0,0
    weapon.p228.humanize.trigger = 1
    weapon.p228.smooth = 2.1,1.9,2.3
    weapon.p228.fov.x = 25,22,20
    weapon.p228.fov.y = 25,22,20
    weapon.p228.hitbox.duck = 11,11,11
    weapon.p228.hitbox.stand = 11,11,11
    weapon.p228.hitbox.duck.height.correction = -1
    weapon.p228.hitbox.stand.height.correction = -1
    weapon.p228.norecoil.mode = 0
    weapon.p228.norecoil.inaimbot = 1
    weapon.p228.norecoil.value = 7.8,7.7,7.5
    
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.05,0.04
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.5,1.8,2
    weapon.glock.fov.x = 25,20,20
    weapon.glock.fov.y = 25,20,20
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 0
    weapon.glock.norecoil.value = 7,7,7
    
    weapon.m3.active = 1,1,1
    weapon.m3.autowall = 0
    weapon.m3.detection = 0.03,0.02,0.02
    weapon.m3.bullet.control = 1,1,1
    weapon.m3.humanize.trigger = 1
    weapon.m3.smooth = 2,1,1
    weapon.m3.fov.x = 145,140,140
    weapon.m3.fov.y = 145,140,148
    weapon.m3.hitbox.duck = 11,11,11
    weapon.m3.hitbox.stand = 11,11,11
    weapon.m3.hitbox.duck.height.correction = -1
    weapon.m3.hitbox.stand.height.correction = -1
    weapon.m3.norecoil.mode = 1
    weapon.m3.norecoil.inaimbot = 1
    weapon.m3.norecoil.value = 7,7,8
    
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.07,0.05,0.05
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1.2,1.1,1.3
    weapon.deagle.fov.x = 20,15,10
    weapon.deagle.fov.y = 20,15,10
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
    
    weapon.fiveseven.active = 1,1,1
    weapon.fiveseven.autowall = 0
    weapon.fiveseven.detection = 0.03,0.02,0.02
    weapon.fiveseven.bullet.control = 1,1,1
    weapon.fiveseven.humanize.trigger = 1
    weapon.fiveseven.smooth = 2,2,1
    weapon.fiveseven.fov.x = 65,65,95
    weapon.fiveseven.fov.y = 65,65,95
    weapon.fiveseven.hitbox.duck = 11,11,11
    weapon.fiveseven.hitbox.stand = 11,11,11
    weapon.fiveseven.hitbox.duck.height.correction = -1
    weapon.fiveseven.hitbox.stand.height.correction = -1
    weapon.fiveseven.norecoil.mode = 0
    weapon.fiveseven.norecoil.inaimbot = 1
    weapon.fiveseven.norecoil.value = 10,10,10
    
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.08,0.1,0.09
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 1.1,1.2,1.1
    weapon.galil.fov.x = 25,25,20
    weapon.galil.fov.y = 25,25,20
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = -1
    weapon.galil.hitbox.stand.height.correction = -1
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 0
    weapon.galil.norecoil.value = 10,10,10
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.11,0.04,0.06
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1.5,2,1.8
    weapon.famas.fov.x = 25,20,20
    weapon.famas.fov.y = 25,20,20
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 2
    weapon.famas.hitbox.stand.height.correction = 2
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 0
    weapon.famas.norecoil.value = 7.8,7.8,7.8
    
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.1,0.15,0.09
    weapon.ak47.bullet.control = 1,1,1
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 1.5,2,1.7
    weapon.ak47.fov.x = 25,20,20
    weapon.ak47.fov.y = 25,20,20
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 10,10,10
    
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.09,0.1,0.12
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 1.6,2,1.7
    weapon.m4a1.fov.x = 30,25,20
    weapon.m4a1.fov.y = 30,25,20
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = -1
    weapon.m4a1.hitbox.stand.height.correction = -1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.8,7.8
    
    weapon.sg550.active = 1,1,1
    weapon.sg550.autowall = 0
    weapon.sg550.detection = 6.15,5.08,5.05
    weapon.sg550.bullet.control = 30,49,48
    weapon.sg550.humanize.trigger = 1
    weapon.sg550.smooth = 3,3,2
    weapon.sg550.fov.x = 60,60,45
    weapon.sg550.fov.y = 60,60,45
    weapon.sg550.hitbox.duck = 11,11,11
    weapon.sg550.hitbox.stand = 11,11,11
    weapon.sg550.hitbox.duck.height.correction = 0
    weapon.sg550.hitbox.stand.height.correction = 0
    weapon.sg550.norecoil.mode = 0
    weapon.sg550.norecoil.inaimbot = 1
    weapon.sg550.norecoil.value = 7.8,7.8,7.8
    
    weapon.sg552.active = 1,1,1
    weapon.sg552.autowall = 0
    weapon.sg552.detection = 6.06,7.06,6.05
    weapon.sg552.bullet.control = 30,49,48
    weapon.sg552.humanize.trigger = 1
    weapon.sg552.smooth = 3.6,3.5,3.8
    weapon.sg552.fov.x = 32,38,33
    weapon.sg552.fov.y = 32,38,33
    weapon.sg552.hitbox.duck = 11,11,11
    weapon.sg552.hitbox.stand = 11,11,11
    weapon.sg552.hitbox.duck.height.correction = -1
    weapon.sg552.hitbox.stand.height.correction = 0
    weapon.sg552.norecoil.mode = 0
    weapon.sg552.norecoil.inaimbot = 1
    weapon.sg552.norecoil.value = 9.3,9.1,8.9
    
    weapon.aug.active = 1,1,1
    weapon.aug.autowall = 0
    weapon.aug.detection = 0.06,0.06,0.05
    weapon.aug.bullet.control = 0,0,0
    weapon.aug.humanize.trigger = 1
    weapon.aug.smooth = 3.2,3.1,3.3
    weapon.aug.fov.x = 32,38,33
    weapon.aug.fov.y = 32,38,33
    weapon.aug.hitbox.duck = 11,11,11
    weapon.aug.hitbox.stand = 11,11,11
    weapon.aug.hitbox.duck.height.correction = 0
    weapon.aug.hitbox.stand.height.correction = 0
    weapon.aug.norecoil.mode = 0
    weapon.aug.norecoil.inaimbot = 1
    weapon.aug.norecoil.value = 9.3,9.1,8.9
    
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.05,0.05,0.05
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 100,50,50
    weapon.awp.fov.y = 100,50,50
    weapon.awp.hitbox.duck = 9,10,9
    weapon.awp.hitbox.stand = 9,10,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 0
    weapon.awp.norecoil.inaimbot = 0
    weapon.awp.norecoil.value = 6.7,7,8
    
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 1000,500,300
    weapon.scout.fov.y = 1000,500,300
    weapon.scout.hitbox.duck = 11,11,11
    weapon.scout.hitbox.stand = 11,11,11
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 0
    weapon.scout.norecoil.value = 7.8,7.8,7.8
    
    weapon.g3sg1.active = 1,1,1
    weapon.g3sg1.autowall = 0
    weapon.g3sg1.detection = 6.15,5.08,5.05
    weapon.g3sg1.bullet.control = 30,49,48
    weapon.g3sg1.humanize.trigger = 1
    weapon.g3sg1.smooth = 3,3,2
    weapon.g3sg1.fov.x = 60,60,45
    weapon.g3sg1.fov.y = 60,60,45
    weapon.g3sg1.hitbox.duck = 11,11,11
    weapon.g3sg1.hitbox.stand = 11,11,11
    weapon.g3sg1.hitbox.duck.height.correction = 0
    weapon.g3sg1.hitbox.stand.height.correction = 0
    weapon.g3sg1.norecoil.mode = 0
    weapon.g3sg1.norecoil.inaimbot = 1
    weapon.g3sg1.norecoil.value = 7.8,7.8,7.8
    
    weapon.m249.active = 1,1,1
    weapon.m249.autowall = 0
    weapon.m249.detection = 0.15,0.08,0.05
    weapon.m249.bullet.control = 3,3,3
    weapon.m249.humanize.trigger = 1
    weapon.m249.smooth = 3,3,2
    weapon.m249.fov.x = 35,35,35
    weapon.m249.fov.y = 35,35,35
    weapon.m249.hitbox.duck = 11,11,11
    weapon.m249.hitbox.stand = 11,11,11
    weapon.m249.hitbox.duck.height.correction = 0
    weapon.m249.hitbox.stand.height.correction = 0 
    weapon.m249.norecoil.mode = 0
    weapon.m249.norecoil.inaimbot = 1
    weapon.m249.norecoil.value = 9,9,8
    
    weapon.tmp.active = 1,1,1
    weapon.tmp.autowall = 0
    weapon.tmp.detection = 0.06,0.05,0.06
    weapon.tmp.bullet.control = 0,0,0
    weapon.tmp.humanize.trigger = 1
    weapon.tmp.smooth = 2.2,2.3,2.1
    weapon.tmp.fov.x = 22,28,13
    weapon.tmp.fov.y = 22,18,23
    weapon.tmp.hitbox.duck = 11,11,11
    weapon.tmp.hitbox.stand = 11,11,11
    weapon.tmp.hitbox.duck.height.correction = 0
    weapon.tmp.hitbox.stand.height.correction = 0
    weapon.tmp.norecoil.mode = 0
    weapon.tmp.norecoil.inaimbot = 1
    weapon.tmp.norecoil.value = 10,10,10
    
    weapon.mp5.active = 1,1,1
    weapon.mp5.autowall = 0
    weapon.mp5.detection = 0.06,0.05,0.06
    weapon.mp5.bullet.control = 0,0,0
    weapon.mp5.humanize.trigger = 1
    weapon.mp5.smooth = 2.2,2.3,2.1
    weapon.mp5.fov.x = 22,28,13
    weapon.mp5.fov.y = 12,18,23
    weapon.mp5.hitbox.duck = 11,11,11
    weapon.mp5.hitbox.stand = 11,11,11
    weapon.mp5.hitbox.duck.height.correction = 0
    weapon.mp5.hitbox.stand.height.correction = 0
    weapon.mp5.norecoil.mode = 0
    weapon.mp5.norecoil.inaimbot = 3
    weapon.mp5.norecoil.value = 10,10,10
    
    weapon.ump45.active = 1,1,1
    weapon.ump45.autowall = 0
    weapon.ump45.detection = 0.07,0.06,0.05
    weapon.ump45.bullet.control = 5,4,5
    weapon.ump45.humanize.trigger = 1
    weapon.ump45.smooth = 2.2,2.3,2.1
    weapon.ump45.fov.x = 42,48,41
    weapon.ump45.fov.y = 42,41,47
    weapon.ump45.hitbox.duck = 11,11,11
    weapon.ump45.hitbox.stand = 11,11,11
    weapon.ump45.hitbox.duck.height.correction = 0
    weapon.ump45.hitbox.stand.height.correction = 0
    weapon.ump45.norecoil.mode = 0
    weapon.ump45.norecoil.inaimbot = 1
    weapon.ump45.norecoil.value = 5,5,5
    
    weapon.p90.active = 1,1,1
    weapon.p90.autowall = 0
    weapon.p90.detection = 0.07,0.06,0.05
    weapon.p90.bullet.control = 5,4,5
    weapon.p90.humanize.trigger = 1
    weapon.p90.smooth = 2.2,2.3,2.1
    weapon.p90.fov.x = 42,48,41
    weapon.p90.fov.y = 42,41,47
    weapon.p90.hitbox.duck = 11,11,11
    weapon.p90.hitbox.stand = 11,11,11
    weapon.p90.hitbox.duck.height.correction = -2
    weapon.p90.hitbox.stand.height.correction = 0
    weapon.p90.norecoil.mode = 0
    weapon.p90.norecoil.inaimbot = 1
    weapon.p90.norecoil.value = 10,10,10
    
    weapon.xm1014.active = 1,1,1
    weapon.xm1014.autowall = 0
    weapon.xm1014.detection = 1000,1000,1000
    weapon.xm1014.bullet.control = 4,4,4
    weapon.xm1014.humanize.trigger = 1
    weapon.xm1014.smooth = 1.5,1,1
    weapon.xm1014.fov.x = 45,75,53
    weapon.xm1014.fov.y = 45,75,63
    weapon.xm1014.hitbox.duck = 11,11,11
    weapon.xm1014.hitbox.stand = 11,11,11
    weapon.xm1014.hitbox.duck.height.correction = 0
    weapon.xm1014.hitbox.stand.height.correction = 0
    weapon.xm1014.norecoil.mode = 0
    weapon.xm1014.norecoil.inaimbot = 1
    weapon.xm1014.norecoil.value = 7.8,7.8,7.8
    
  6. Witam !

     

    Poszukuje bardzo dobry i legit settings do HL1 cracked by dead. Za najlepszy config'i nagrodzę +. 

     

    Dodam że używam tego configa i nie widzę żeby ten aim był :/ Nie wiem czy jest aim, wiem że ESP jest bo widać, ale aima tak nie za bardzo 

    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 2
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 0
    Aimbot.Mouse.Disable = 0
    
    
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    
    
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    
    
    Aimbot.Kill.Delay = 80
    Aimbot.Kill.CalcDrop = 0
    
    
    Aimbot.PanicKey = F10
    
    
    [Visuals]
    
    
    Visuals.Draw.Dot = 1
    Visuals.Draw.Box = 1
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 1
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 1
    
    
    [BunnyHop]
    
    
    BunnyHop.Active = 1
    
    
    [Removals]
    
    
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 200
    
    
    
    
    
    
    [SpeedHack]
    
    
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT
    
    
    [Ingame_Radar]
    
    
    Ingame_Radar.Active = 1
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 1
    Ingame_Radar.Teammates = 1
    Ingame_Radar.DeathZone = 0
    
    
    [Weapon_Settings]
    
    
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.2,0.2,0.1
    weapon.usp.bullet.control = 2,3,4
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 45,30,20
    weapon.usp.fov.y = 45,30,30
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = 3
    weapon.usp.hitbox.stand.height.correction = 3
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 7.8,7.8,7.8
    
    
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.04,0.04
    weapon.glock.bullet.control = 2,2,2
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1.1,1.1,1.1
    weapon.glock.fov.x = 55,55,55
    weapon.glock.fov.y = 55,55,55
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 1
    weapon.glock.hitbox.stand.height.correction = 1
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 7,7,6
    
    
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.7,0.06,0.05
    weapon.deagle.bullet.control = 1,1,1
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 60,60,55
    weapon.deagle.fov.y = 70,65,60
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 5,8,5,3
    
    
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 1
    weapon.galil.detection = 1,1,1
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,2,2
    weapon.galil.fov.x = 50,30,25
    weapon.galil.fov.y = 50,30,25
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 3
    weapon.galil.hitbox.stand.height.correction = 3
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 1,1,1
    
    
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 1
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,3,3
    weapon.famas.fov.x = 100,50,25
    weapon.famas.fov.y = 100,50,25
    weapon.famas.hitbox.duck = 10,10,10
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = 3
    weapon.famas.hitbox.stand.height.correction = 3
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.5,7.3,7.0
    
    
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 1
    weapon.ak47.detection = 0.15,0.08,0.05
    weapon.ak47.bullet.control = 4,3,2
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 2,2,2
    weapon.ak47.fov.x = 45,50,50
    weapon.ak47.fov.y = 50,50,50
    weapon.ak47.hitbox.duck = 11,10,9
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = 0
    weapon.ak47.hitbox.stand.height.correction = 0
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 7.8,7.6,7.3
    
    
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 1
    weapon.m4a1.detection = 0.15,0.06,0.05
    weapon.m4a1.bullet.control = 3,3,3
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 2,2,2
    weapon.m4a1.fov.x = 75,75,80
    weapon.m4a1.fov.y = 75,80,70
    weapon.m4a1.hitbox.duck = 11,11,10
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 0
    weapon.m4a1.hitbox.stand.height.correction = 0
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 1
    weapon.m4a1.norecoil.value = 7.8,7.6,7.3
    
    
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.04,0.04,0.04
    weapon.awp.bullet.control = 4,4,4
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 1,1,1
    weapon.awp.fov.x = 400,400,400
    weapon.awp.fov.y = 400,350,350
    weapon.awp.hitbox.duck = 9,9,9
    weapon.awp.hitbox.stand = 10,9,9
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 1
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 5,2,0
    
    
    
    
    weapon.scout.active = 1,1,1
    weapon.scout.autowall = 0
    weapon.scout.detection = 0.05,0.05,0.05
    weapon.scout.bullet.control = 4,4,4
    weapon.scout.humanize.trigger = 1
    weapon.scout.smooth = 1,1,1
    weapon.scout.fov.x = 1000,500,300
    weapon.scout.fov.y = 1000,500,300
    weapon.scout.hitbox.duck = 10,10,9
    weapon.scout.hitbox.stand = 10,10,10
    weapon.scout.hitbox.duck.height.correction = 0
    weapon.scout.hitbox.stand.height.correction = 0
    weapon.scout.norecoil.mode = 0
    weapon.scout.norecoil.inaimbot = 0
    weapon.scout.norecoil.value = 0,0,0
    

    Pozdrawiam :D

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