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Łączenie haxów


# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


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Rekomendowane odpowiedzi

Witam, jako iż przed chwilą wstałem dodaje coś na odmulenie:

 

 

 

Na dzień dzisiejszy posiadam tylko i wyłącznie swój własny aiming z pomocą pixel aimbota z HL1, sety:

 

[Aimbot]

 
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 1
 
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
 
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
 
Aimbot.Kill.Delay = 0
Aimbot.Kill.CalcDrop = 0
 
Aimbot.PanicKey = F10
 
[Visuals]
 
Visuals.Draw.Dot = 0
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 0
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 1
Visuals.Check.Visible = 1
 
[bunnyHop]
 
BunnyHop.Active = 1
BunnyHop.Key = SPACE
 
[Removals]
 
Removals.NoSmoke.Active = 0
Removals.NoFlash.Active = 0
Removals.NoFlash.Percentage = 210
 
[speedHack]
 
SpeedHack.Value = 4500
SpeedHack.Active.Mode = 2
SpeedHack.Active.Key = v
 
[ingame_Radar]
 
Ingame_Radar.Active = 0
Ingame_Radar.Color = 1
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 1
Ingame_Radar.DeathZone = 1
 
[Weapon_Settings]
 
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.2,0.2,0.2
weapon.usp.bullet.control = 2,3,4
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 1.2,1.1,1.2
weapon.usp.fov.x = 11,9,9
weapon.usp.fov.y = 18,14,16
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 10,11,10
weapon.usp.hitbox.duck.height.correction = -1
weapon.usp.hitbox.stand.height.correction = -1
weapon.usp.norecoil.mode = 0
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 8.2,8.3,8.3
 
 
weapon.p228.active = 1,1,1
weapon.p228.autowall = 0
weapon.p228.detection = 0.02,0.03,0.03
weapon.p228.bullet.control = 0,0,0
weapon.p228.humanize.trigger = 1
weapon.p228.smooth = 2.1,1.9,2.3
weapon.p228.fov.x = 25,22,20
weapon.p228.fov.y = 25,22,20
weapon.p228.hitbox.duck = 11,11,11
weapon.p228.hitbox.stand = 11,11,11
weapon.p228.hitbox.duck.height.correction = -1
weapon.p228.hitbox.stand.height.correction = -1
weapon.p228.norecoil.mode = 0
weapon.p228.norecoil.inaimbot = 0
weapon.p228.norecoil.value = 7.8,7.7,7.5
 
weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.7,0.05,0.04
weapon.deagle.bullet.control = 1,1,1
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 1,1,1
weapon.deagle.fov.x = 20,20,25
weapon.deagle.fov.y = 25,25,30
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = -1
weapon.deagle.hitbox.stand.height.correction = -1
weapon.deagle.norecoil.mode = 0
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 6.8,5.8,5.1
 
weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 8.5,7.5,8.5
weapon.glock.bullet.control = 1,1,1
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 2.1,2,1.4
weapon.glock.fov.x = 25,17,9
weapon.glock.fov.y = 25,17,9
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 2
weapon.glock.hitbox.stand.height.correction = 2
weapon.glock.norecoil.mode = 1
weapon.glock.norecoil.inaimbot = 0
weapon.glock.norecoil.value = 1,1,1
 
weapon.fiveseven.active = 1,1,1
weapon.fiveseven.autowall = 0
weapon.fiveseven.detection = 0.03,0.02,0.02
weapon.fiveseven.bullet.control = 1,1,1
weapon.fiveseven.humanize.trigger = 1
weapon.fiveseven.smooth = 2,2,1
weapon.fiveseven.fov.x = 65,65,95
weapon.fiveseven.fov.y = 65,65,95
weapon.fiveseven.hitbox.duck = 11,11,11
weapon.fiveseven.hitbox.stand = 11,11,11
weapon.fiveseven.hitbox.duck.height.correction = -1
weapon.fiveseven.hitbox.stand.height.correction = -1
weapon.fiveseven.norecoil.mode = 1
weapon.fiveseven.norecoil.inaimbot = 1
weapon.fiveseven.norecoil.value = 10,10,10
 
weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.03,0.02,0.03
weapon.galil.bullet.control = 4,4,4
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 1.5,2.6,1.3
weapon.galil.fov.x = 18,19,19
weapon.galil.fov.y = 18,14,16
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,11
weapon.galil.hitbox.duck.height.correction = -1
weapon.galil.hitbox.stand.height.correction = -1
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 0
weapon.galil.norecoil.value = 8,9,7
 
weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.04,0.05,0.04
weapon.famas.bullet.control = 1,1,1
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1.2,1.5,1.4
weapon.famas.fov.x = 11,9,10
weapon.famas.fov.y = 18,14,16
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = -1
weapon.famas.hitbox.stand.height.correction = -1
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 0
weapon.famas.norecoil.value = 8.8,9.8,8.8
 
weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.02,0.03,0.03
weapon.ak47.bullet.control = 8,4,3
weapon.ak47.humanize.trigger = 0
weapon.ak47.smooth = 1.5,1.4,1.8
weapon.ak47.fov.x = 12,14,22
weapon.ak47.fov.y = 18,14,16
weapon.ak47.hitbox.duck = 10,11,9
weapon.ak47.hitbox.stand = 11,10,11
weapon.ak47.hitbox.duck.height.correction = -1
weapon.ak47.hitbox.stand.height.correction = -1
weapon.ak47.norecoil.mode = 1
weapon.ak47.norecoil.inaimbot = 0
weapon.ak47.norecoil.value = 9.5,9.4,9.3
 
weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.03,0.04,0.04
weapon.m4a1.bullet.control = 9,9,9
weapon.m4a1.humanize.trigger = 0
weapon.m4a1.smooth = 1.1,1.1,1.3
weapon.m4a1.fov.x = 11,11,11
weapon.m4a1.fov.y = 18,14,16
weapon.m4a1.hitbox.duck = 11,11,11
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = 0
weapon.m4a1.hitbox.stand.height.correction = 0
weapon.m4a1.norecoil.mode = 1
weapon.m4a1.norecoil.inaimbot = 0
weapon.m4a1.norecoil.value = 10.6,9.1,8.9  
 
weapon.sg552.active = 1,1,1
weapon.sg552.autowall = 0
weapon.sg552.detection = 6.06,7.06,6.05
weapon.sg552.bullet.control = 30,49,48
weapon.sg552.humanize.trigger = 1
weapon.sg552.smooth = 3.6,3.5,3.8
weapon.sg552.fov.x = 32,38,33
weapon.sg552.fov.y = 32,38,33
weapon.sg552.hitbox.duck = 11,11,11
weapon.sg552.hitbox.stand = 11,11,11
weapon.sg552.hitbox.duck.height.correction = -1
weapon.sg552.hitbox.stand.height.correction = 0
weapon.sg552.norecoil.mode = 0
weapon.sg552.norecoil.inaimbot = 0
weapon.sg552.norecoil.value = 9.3,9.1,8.9
 
weapon.aug.active = 1,1,1
weapon.aug.autowall = 0
weapon.aug.detection = 0.06,0.06,0.05
weapon.aug.bullet.control = 0,0,0
weapon.aug.humanize.trigger = 1
weapon.aug.smooth = 3.6,3.5,3.8
weapon.aug.fov.x = 32,38,33
weapon.aug.fov.y = 32,38,33
weapon.aug.hitbox.duck = 11,11,11
weapon.aug.hitbox.stand = 11,11,11
weapon.aug.hitbox.duck.height.correction = 0
weapon.aug.hitbox.stand.height.correction = 0
weapon.aug.norecoil.mode = 0
weapon.aug.norecoil.inaimbot = 0
weapon.aug.norecoil.value = 9.3,9.1,8.9
 
weapon.awp.active = 1,1,1
weapon.awp.autowall = 0
weapon.awp.detection = 0.02,0.03,0.06
weapon.awp.bullet.control = 0,0,0
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 0,0,0
weapon.awp.fov.x = 100,80,50
weapon.awp.fov.y = 100,80,50
weapon.awp.hitbox.duck = 11,11,10
weapon.awp.hitbox.stand = 11,11,10
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 0
weapon.awp.norecoil.inaimbot = 1
weapon.awp.norecoil.value = 8,8,8

 

 

 

Na mixach wyciskam staty 20-30/0-5.

 

Pytanie brzmi następująco:

Co dodać, jakie aimy połączyć, aby grało mi się jeszcze lepiej?

Wolałbym same pixel aimy, aby nadto się nie palić (haxy oczywiście bez ESP, ani innych visuali), z enginemode zbytnio do czynienia nie miałem, więc mógłbym chętnie spróbować.

Oczywiście wszystko legit, ewentualnie full-legit, żadnych rage, ani semi-rage setów/haxów proszę nawet nie podawać ;)

 

Windows 8, 640x480, CS 2k9.

 

Zastanawiałem się ostatnio, czy nie połączyć by hl1 z haxem Adiego, "ESP i możliwe legit aimem", lecz nie wiem jak wyciąć kod tak, aby został sam aim bez ESP.

Dodatkowo dorzucić 'markeloff and Edward userconfig'?

 

Czekam na porady łączeń haxów i ewentualne ustawienia ich.

 

Pozdrówki i miłego popołudnia ;)


Edytowane przez asdasdasdasd1
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