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AbsoHack 9.1.0.15


EMO
# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


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AbsoHack 9.1.0.15
02.09.2009


Instrukcja:
1. Włącz AbsoHack.exe
2. Poczekaj aż loader się zamknie
3. Włącz CS
4. Dołącz do serwera
5. Graj

Funkcje:
ESP Weapon
ESP Distance
ESP Entity
Wallhack
White walls
Inverted lighting
Wireframe world
Wireframe models
Transparent tacticle shield
Semi transparent entities
Winamp Support
No flash
No smoke
No recoil
No Sky
View Model Glow Shells
Transparent Shield ConVar
BunnyHop

Autorzy:
Bunny771
Absolution
LanceVorgin
Azorbix
liuzewei
UNI (pie lover)
pat0
Tetsuo
PizzaPan
Xen
Da Buzz
wav
dom
Plastique
Puma
hebe
Hybrid
osGB`
Crusader
Banana
xKOREx
VsPrfctn
Tabris
goozeman
ozzeh
RunningBon
2ci
Helios
panzer
BadHAL
Pharlap
Kakarot
c0re

cs_scriptspl_absohack_91015_2009_09_02_201.zip

Odnośnik do komentarza

mi nie idzie całą klawiature obszedłem jak wchodze to mam włączone wszystkie funkcje odrazu też tak masz ? u mnie jest inaczej niz w opisie odpalam czita i odrazu odpalam cs i pisze ze 5 sekund wylaczy sie okno wylacza i mam wlaczone wszystkie funkcje insert nie dziala

Odnośnik do komentarza

Kto wie jak przestawić opcje tego cheata bo nie podobają mi się te przezroczyste sciany i te linki takie jak ktoś i nazwy np lezy m4 to napisane że m4 do du*y to

 

[ Dodano: 2009-09-05, 12:08 ]

Dalej niech ktoś powie jak to zmienić jak otworzyć menu cheata :P!(@!*P221[8o392173213217649

 

[ Dodano: 2009-09-05, 13:37 ]

Dalej powie ktoś

Odnośnik do komentarza

Ja nie widzę tu menu, ale znalazłem sposób jak zmienić opcje ;]

Wchodzimy w folder z haxem, dajemy prawym przyciskiem na NewAbsoHack.xml otwórz za pomocą wybieramy notatnik i zmienimy co chcemy a co nie ;]

To samo robimy z AbsoHack.xml

Przykład: (zostawiłem tylko bhopa)

<?xml version="1.0" encoding="utf-8" standalone="yes" ?>

<AbsoHack>
    <ColorManager>
        <Color32 name="esp" r="255" g="255" b="0" a="180" />
        <Color32 name="team0" r="0" g="255" b="0" a="200" />
        <Color32 name="team1" r="255" g="40" b="40" a="160" />
        <Color32 name="team2" r="40" g="80" b="255" a="160" />
        <Color32 name="team3" r="200" g="200" b="0" a="255" />
        <Color32 name="team4" r="20" g="222" b="100" a="255" />
    </ColorManager>
    <Teams>
        <GameTeam name="ct" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player.mdl" description="Unassigned" index="0" />
        <GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" />
        <GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="spectator" description="Spectators" index="0" />
        <GameTeam name="terrorist" description="Terrorists" index="1" />
        <GameTeam name="unassigned" description="Unassigned" index="0" />
    </Teams>
    <ConVarManager>
        <ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar>
        <ConVar name="boneEsp" min="0" max="0">0</ConVar>
        <ConVar name="cross" min="0" max="0">0</ConVar>
        <ConVar name="cvarProtection" min="0" max="0">0</ConVar>
        <ConVar name="debugEsp" min="0" max="0">0</ConVar>
        <ConVar name="duck" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLight" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar>
        <ConVar name="flash" min="0" max="0">0</ConVar>
        <ConVar name="glow" min="0" max="0">0</ConVar>
        <ConVar name="hitBoxEsp" min="0" max="0">0</ConVar>
        <ConVar name="jump" min="0" max="0">1</ConVar>
        <ConVar name="lambert" min="0" max="0">0</ConVar>
        <ConVar name="lineWidth" min="0" max="0">0</ConVar>
        <ConVar name="modelCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="modelDistance" min="0" max="0">0</ConVar>
        <ConVar name="modelName" min="0" max="0">0</ConVar>
        <ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="pistolShoot" min="0" max="0">0</ConVar>
        <ConVar name="playerCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerDistance" min="0" max="0">0</ConVar>
        <ConVar name="playerModelName" min="0" max="0">0</ConVar>
        <ConVar name="playerName" min="0" max="0">0</ConVar>
        <ConVar name="playerTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerWeapon" min="0" max="0">0</ConVar>
        <ConVar name="recoil" min="0" max="0">0</ConVar>
        <ConVar name="shield" min="0" max="0">0</ConVar>
        <ConVar name="sky" min="0" max="0">0</ConVar>
        <ConVar name="smoke" min="0" max="0">0</ConVar>
        <ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar>
        <ConVar name="triggerBot" min="0" max="0">0</ConVar>
        <ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar>
        <ConVar name="wall" min="0" max="0">0</ConVar>
        <ConVar name="wallmode" min="0" max="0">0</ConVar>
        <ConVar name="weaponZoom" min="0" max="0">0</ConVar>
        <ConVar name="wire" min="0" max="0">0</ConVar>
    </ConVarManager>
</AbsoHack>
Odnośnik do komentarza

Ja nie widzę tu menu, ale znalazłem sposób jak zmienić opcje ;]

Wchodzimy w folder z haxem, dajemy prawym przyciskiem na NewAbsoHack.xml otwórz za pomocą wybieramy notatnik i zmienimy co chcemy a co nie ;]

To samo robimy z AbsoHack.xml

Przykład: (zostawiłem tylko bhopa)

<?xml version="1.0" encoding="utf-8" standalone="yes" ?>

<AbsoHack>
    <ColorManager>
        <Color32 name="esp" r="255" g="255" b="0" a="180" />
        <Color32 name="team0" r="0" g="255" b="0" a="200" />
        <Color32 name="team1" r="255" g="40" b="40" a="160" />
        <Color32 name="team2" r="40" g="80" b="255" a="160" />
        <Color32 name="team3" r="200" g="200" b="0" a="255" />
        <Color32 name="team4" r="20" g="222" b="100" a="255" />
    </ColorManager>
    <Teams>
        <GameTeam name="ct" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player.mdl" description="Unassigned" index="0" />
        <GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" />
        <GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="spectator" description="Spectators" index="0" />
        <GameTeam name="terrorist" description="Terrorists" index="1" />
        <GameTeam name="unassigned" description="Unassigned" index="0" />
    </Teams>
    <ConVarManager>
        <ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar>
        <ConVar name="boneEsp" min="0" max="0">0</ConVar>
        <ConVar name="cross" min="0" max="0">0</ConVar>
        <ConVar name="cvarProtection" min="0" max="0">0</ConVar>
        <ConVar name="debugEsp" min="0" max="0">0</ConVar>
        <ConVar name="duck" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLight" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar>
        <ConVar name="flash" min="0" max="0">0</ConVar>
        <ConVar name="glow" min="0" max="0">0</ConVar>
        <ConVar name="hitBoxEsp" min="0" max="0">0</ConVar>
        <ConVar name="jump" min="0" max="0">1</ConVar>
        <ConVar name="lambert" min="0" max="0">0</ConVar>
        <ConVar name="lineWidth" min="0" max="0">0</ConVar>
        <ConVar name="modelCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="modelDistance" min="0" max="0">0</ConVar>
        <ConVar name="modelName" min="0" max="0">0</ConVar>
        <ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="pistolShoot" min="0" max="0">0</ConVar>
        <ConVar name="playerCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerDistance" min="0" max="0">0</ConVar>
        <ConVar name="playerModelName" min="0" max="0">0</ConVar>
        <ConVar name="playerName" min="0" max="0">0</ConVar>
        <ConVar name="playerTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerWeapon" min="0" max="0">0</ConVar>
        <ConVar name="recoil" min="0" max="0">0</ConVar>
        <ConVar name="shield" min="0" max="0">0</ConVar>
        <ConVar name="sky" min="0" max="0">0</ConVar>
        <ConVar name="smoke" min="0" max="0">0</ConVar>
        <ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar>
        <ConVar name="triggerBot" min="0" max="0">0</ConVar>
        <ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar>
        <ConVar name="wall" min="0" max="0">0</ConVar>
        <ConVar name="wallmode" min="0" max="0">0</ConVar>
        <ConVar name="weaponZoom" min="0" max="0">0</ConVar>
        <ConVar name="wire" min="0" max="0">0</ConVar>
    </ConVarManager>
</AbsoHack>

Działa, thx.

Odnośnik do komentarza

Czytaj .

Jak zmienilem to w XML to wlanczam czita i pisze ze mam wlonczyc cs wlanczam widze ( tych 2 ziomkow z broniami i menu to ) to widze przez 1-3 sec i mi wychodzi z cs'a

 

( wiesz bo mi TYLKO zalezy na bhop auto reszte nie potrzebuje )

 

Ok dziala mi ale jeszcze poweidzcie jak wyjaczyc te okienko z godzina ?

Odnośnik do komentarza

Ja nie widzę tu menu, ale znalazłem sposób jak zmienić opcje ;]

Wchodzimy w folder z haxem, dajemy prawym przyciskiem na NewAbsoHack.xml otwórz za pomocą wybieramy notatnik i zmienimy co chcemy a co nie ;]

To samo robimy z AbsoHack.xml

Przykład: (zostawiłem tylko bhopa)

<?xml version="1.0" encoding="utf-8" standalone="yes" ?>

<AbsoHack>
    <ColorManager>
        <Color32 name="esp" r="255" g="255" b="0" a="180" />
        <Color32 name="team0" r="0" g="255" b="0" a="200" />
        <Color32 name="team1" r="255" g="40" b="40" a="160" />
        <Color32 name="team2" r="40" g="80" b="255" a="160" />
        <Color32 name="team3" r="200" g="200" b="0" a="255" />
        <Color32 name="team4" r="20" g="222" b="100" a="255" />
    </ColorManager>
    <Teams>
        <GameTeam name="ct" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player.mdl" description="Unassigned" index="0" />
        <GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" />
        <GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" />
        <GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" />
        <GameTeam name="spectator" description="Spectators" index="0" />
        <GameTeam name="terrorist" description="Terrorists" index="1" />
        <GameTeam name="unassigned" description="Unassigned" index="0" />
    </Teams>
    <ConVarManager>
        <ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar>
        <ConVar name="boneEsp" min="0" max="0">0</ConVar>
        <ConVar name="cross" min="0" max="0">0</ConVar>
        <ConVar name="cvarProtection" min="0" max="0">0</ConVar>
        <ConVar name="debugEsp" min="0" max="0">0</ConVar>
        <ConVar name="duck" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLight" min="0" max="0">0</ConVar>
        <ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar>
        <ConVar name="flash" min="0" max="0">0</ConVar>
        <ConVar name="glow" min="0" max="0">0</ConVar>
        <ConVar name="hitBoxEsp" min="0" max="0">0</ConVar>
        <ConVar name="jump" min="0" max="0">1</ConVar>
        <ConVar name="lambert" min="0" max="0">0</ConVar>
        <ConVar name="lineWidth" min="0" max="0">0</ConVar>
        <ConVar name="modelCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="modelDistance" min="0" max="0">0</ConVar>
        <ConVar name="modelName" min="0" max="0">0</ConVar>
        <ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="pistolShoot" min="0" max="0">0</ConVar>
        <ConVar name="playerCubeEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerDistance" min="0" max="0">0</ConVar>
        <ConVar name="playerModelName" min="0" max="0">0</ConVar>
        <ConVar name="playerName" min="0" max="0">0</ConVar>
        <ConVar name="playerTriangleEsp" min="0" max="0">0</ConVar>
        <ConVar name="playerWeapon" min="0" max="0">0</ConVar>
        <ConVar name="recoil" min="0" max="0">0</ConVar>
        <ConVar name="shield" min="0" max="0">0</ConVar>
        <ConVar name="sky" min="0" max="0">0</ConVar>
        <ConVar name="smoke" min="0" max="0">0</ConVar>
        <ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar>
        <ConVar name="triggerBot" min="0" max="0">0</ConVar>
        <ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar>
        <ConVar name="wall" min="0" max="0">0</ConVar>
        <ConVar name="wallmode" min="0" max="0">0</ConVar>
        <ConVar name="weaponZoom" min="0" max="0">0</ConVar>
        <ConVar name="wire" min="0" max="0">0</ConVar>
    </ConVarManager>
</AbsoHack>

Czyli jak ustawic na sam b hop wh i no recoil z 30 % ???

Odnośnik do komentarza

Konfiguracja: no recoil+esp+bhop

<?xml version="1.0" encoding="utf-8" standalone="yes" ?> 
 
<AbsoHack> 
    <ColorManager> 
        <Color32 name="esp" r="255" g="255" b="0" a="180" /> 
        <Color32 name="team0" r="0" g="255" b="0" a="200" /> 
        <Color32 name="team1" r="255" g="40" b="40" a="160" /> 
        <Color32 name="team2" r="40" g="80" b="255" a="160" /> 
        <Color32 name="team3" r="200" g="200" b="0" a="255" /> 
        <Color32 name="team4" r="20" g="222" b="100" a="255" /> 
    </ColorManager> 
    <Teams> 
        <GameTeam name="ct" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player.mdl" description="Unassigned" index="0" /> 
        <GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="spectator" description="Spectators" index="0" /> 
        <GameTeam name="terrorist" description="Terrorists" index="1" /> 
        <GameTeam name="unassigned" description="Unassigned" index="0" /> 
    </Teams> 
    <ConVarManager> 
        <ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar> 
        <ConVar name="boneEsp" min="0" max="0">0</ConVar> 
        <ConVar name="cross" min="0" max="0">0</ConVar> 
        <ConVar name="cvarProtection" min="0" max="0">0</ConVar> 
        <ConVar name="debugEsp" min="0" max="0">0</ConVar> 
        <ConVar name="duck" min="0" max="0">0</ConVar> 
        <ConVar name="dynamicLight" min="0" max="0">0</ConVar> 
        <ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar> 
        <ConVar name="flash" min="0" max="0">0</ConVar> 
        <ConVar name="glow" min="0" max="0">0</ConVar> 
        <ConVar name="hitBoxEsp" min="0" max="0">0</ConVar> 
        <ConVar name="jump" min="0" max="0">1</ConVar> 
        <ConVar name="lambert" min="0" max="0">0</ConVar> 
        <ConVar name="lineWidth" min="0" max="0">0</ConVar> 
        <ConVar name="modelCubeEsp" min="0" max="0">0</ConVar> 
        <ConVar name="modelDistance" min="0" max="0">0</ConVar> 
        <ConVar name="modelName" min="0" max="0">0</ConVar> 
        <ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar> 
        <ConVar name="pistolShoot" min="0" max="0">0</ConVar> 
        <ConVar name="playerCubeEsp" min="0" max="0">1</ConVar> 
        <ConVar name="playerDistance" min="0" max="0">0</ConVar> 
        <ConVar name="playerModelName" min="0" max="0">0</ConVar> 
        <ConVar name="playerName" min="0" max="0">0</ConVar> 
        <ConVar name="playerTriangleEsp" min="0" max="0">0</ConVar> 
        <ConVar name="playerWeapon" min="0" max="0">0</ConVar> 
        <ConVar name="recoil" min="0" max="0">1</ConVar> 
        <ConVar name="shield" min="0" max="0">0</ConVar> 
        <ConVar name="sky" min="0" max="0">0</ConVar> 
        <ConVar name="smoke" min="0" max="0">0</ConVar> 
        <ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar> 
        <ConVar name="triggerBot" min="0" max="0">0</ConVar> 
        <ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar> 
        <ConVar name="wall" min="0" max="0">0</ConVar> 
        <ConVar name="wallmode" min="0" max="0">0</ConVar> 
        <ConVar name="weaponZoom" min="0" max="0">0</ConVar> 
        <ConVar name="wire" min="0" max="0">0</ConVar> 
    </ConVarManager> 
</AbsoHack>
No recoil+bhop+esp (z nazwa przeciwnika, jego bronią etc.)

<?xml version="1.0" encoding="utf-8" standalone="yes" ?> 
 
<AbsoHack> 
    <ColorManager> 
        <Color32 name="esp" r="255" g="255" b="0" a="180" /> 
        <Color32 name="team0" r="0" g="255" b="0" a="200" /> 
        <Color32 name="team1" r="255" g="40" b="40" a="160" /> 
        <Color32 name="team2" r="40" g="80" b="255" a="160" /> 
        <Color32 name="team3" r="200" g="200" b="0" a="255" /> 
        <Color32 name="team4" r="20" g="222" b="100" a="255" /> 
    </ColorManager> 
    <Teams> 
        <GameTeam name="ct" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player.mdl" description="Unassigned" index="0" /> 
        <GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" /> 
        <GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" /> 
        <GameTeam name="spectator" description="Spectators" index="0" /> 
        <GameTeam name="terrorist" description="Terrorists" index="1" /> 
        <GameTeam name="unassigned" description="Unassigned" index="0" /> 
    </Teams> 
    <ConVarManager> 
        <ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar> 
        <ConVar name="boneEsp" min="0" max="0">0</ConVar> 
        <ConVar name="cross" min="0" max="0">0</ConVar> 
        <ConVar name="cvarProtection" min="0" max="0">0</ConVar> 
        <ConVar name="debugEsp" min="0" max="0">0</ConVar> 
        <ConVar name="duck" min="0" max="0">0</ConVar> 
        <ConVar name="dynamicLight" min="0" max="0">0</ConVar> 
        <ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar> 
        <ConVar name="flash" min="0" max="0">0</ConVar> 
        <ConVar name="glow" min="0" max="0">0</ConVar> 
        <ConVar name="hitBoxEsp" min="0" max="0">0</ConVar> 
        <ConVar name="jump" min="0" max="0">1</ConVar> 
        <ConVar name="lambert" min="0" max="0">0</ConVar> 
        <ConVar name="lineWidth" min="0" max="0">0</ConVar> 
        <ConVar name="modelCubeEsp" min="0" max="0">0</ConVar> 
        <ConVar name="modelDistance" min="0" max="0">0</ConVar> 
        <ConVar name="modelName" min="0" max="0">0</ConVar> 
        <ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar> 
        <ConVar name="pistolShoot" min="0" max="0">0</ConVar> 
        <ConVar name="playerCubeEsp" min="0" max="0">1</ConVar> 
        <ConVar name="playerDistance" min="0" max="0">1</ConVar> 
        <ConVar name="playerModelName" min="0" max="0">0</ConVar> 
        <ConVar name="playerName" min="0" max="0">1</ConVar> 
        <ConVar name="playerTriangleEsp" min="0" max="0">1</ConVar> 
        <ConVar name="playerWeapon" min="0" max="0">1</ConVar> 
        <ConVar name="recoil" min="0" max="0">1</ConVar> 
        <ConVar name="shield" min="0" max="0">0</ConVar> 
        <ConVar name="sky" min="0" max="0">0</ConVar> 
        <ConVar name="smoke" min="0" max="0">0</ConVar> 
        <ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar> 
        <ConVar name="triggerBot" min="0" max="0">0</ConVar> 
        <ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar> 
        <ConVar name="wall" min="0" max="0">0</ConVar> 
        <ConVar name="wallmode" min="0" max="0">0</ConVar> 
        <ConVar name="weaponZoom" min="0" max="0">0</ConVar> 
        <ConVar name="wire" min="0" max="0">0</ConVar> 
    </ConVarManager> 
</AbsoHack>
Odnośnik do komentarza

Jak wyłączyć ten syf ?

 

Dołączona grafika

 

triggerBot - to jest że samo na głowe najeżdza jak jest blisko ? czy jak to tam działa i jak dobrze ustwic ?

 

[ Dodano: 2009-09-17, 13:03 ]

no i jak ten zegarek wyłączyć ?

 

w tych ustawieniach plikowych co są bo mi menu sie nie otwiera

Odnośnik do komentarza
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>

<AbsoHack>
<ColorManager>
<Color32 name="esp" r="255" g="255" b="0" a="180" />
<Color32 name="team0" r="0" g="255" b="0" a="200" />
<Color32 name="team1" r="255" g="40" b="40" a="160" />
<Color32 name="team2" r="40" g="80" b="255" a="160" />
<Color32 name="team3" r="200" g="200" b="0" a="255" />
<Color32 name="team4" r="20" g="222" b="100" a="255" />
</ColorManager>
<Teams>
<GameTeam name="ct" description="Counter-Terrorists" index="2" />
<GameTeam name="models/player.mdl" description="Unassigned" index="0" />
<GameTeam name="models/player/arcti/arcti.mdlc" description="Terrorists" index="1" />
<GameTeam name="models/player/gign/gign.mdl" description="Counter-Terrorists" index="2" />
<GameTeam name="models/player/gsg9/gsg9.mdl" description="Counter-Terrorists" index="2" />
<GameTeam name="models/player/guerilla/guerilla.mdl" description="Terrorists" index="1" />
<GameTeam name="models/player/leet/leet.mdl" description="Terrorists" index="1" />
<GameTeam name="models/player/sas/sas.mdl" description="Counter-Terrorists" index="2" />
<GameTeam name="models/player/terror/terror.mdl" description="Terrorists" index="1" />
<GameTeam name="models/player/urban/urban.mdl" description="Counter-Terrorists" index="2" />
<GameTeam name="models/player/vip/vip.mdl" description="Counter-Terrorists" index="2" />
<GameTeam name="spectator" description="Spectators" index="0" />
<GameTeam name="terrorist" description="Terrorists" index="1" />
<GameTeam name="unassigned" description="Unassigned" index="0" />
</Teams>
<ConVarManager>
<ConVar name="alwaysDrawModels" min="0" max="0">0</ConVar>
<ConVar name="boneEsp" min="0" max="0">0</ConVar>
<ConVar name="cross" min="0" max="0">0</ConVar>
<ConVar name="cvarProtection" min="0" max="0">0</ConVar>
<ConVar name="debugEsp" min="0" max="0">0</ConVar>
<ConVar name="duck" min="0" max="0">0</ConVar>
<ConVar name="dynamicLight" min="0" max="0">0</ConVar>
<ConVar name="dynamicLightRadius" min="0" max="0">300</ConVar>
<ConVar name="flash" min="0" max="0">0</ConVar>
<ConVar name="glow" min="0" max="0">0</ConVar>
<ConVar name="hitBoxEsp" min="0" max="0">0</ConVar>
<ConVar name="jump" min="0" max="0">1</ConVar>
<ConVar name="lambert" min="0" max="0">0</ConVar>
<ConVar name="lineWidth" min="0" max="0">0</ConVar>
<ConVar name="modelCubeEsp" min="0" max="0">0</ConVar>
<ConVar name="modelDistance" min="0" max="0">0</ConVar>
<ConVar name="modelName" min="0" max="0">0</ConVar>
<ConVar name="modelTriangleEsp" min="0" max="0">0</ConVar>
<ConVar name="pistolShoot" min="0" max="0">0</ConVar>
<ConVar name="playerCubeEsp" min="0" max="0">0</ConVar>
<ConVar name="playerDistance" min="0" max="0">0</ConVar>
<ConVar name="playerModelName" min="0" max="0">0</ConVar>
<ConVar name="playerName" min="0" max="0">0</ConVar>
<ConVar name="playerTriangleEsp" min="0" max="0">0</ConVar>
<ConVar name="playerWeapon" min="0" max="0">0</ConVar>
<ConVar name="recoil" min="0" max="0">1</ConVar>
<ConVar name="shield" min="0" max="0">0</ConVar>
<ConVar name="sky" min="0" max="0">0</ConVar>
<ConVar name="smoke" min="0" max="0">0</ConVar>
<ConVar name="stopTimerEspTime" min="0" max="0">0</ConVar>
<ConVar name="triggerBot" min="0" max="0">0</ConVar>
<ConVar name="viewModelGlowShell" min="0" max="0">0</ConVar>
<ConVar name="wall" min="0" max="0">0</ConVar>
<ConVar name="wallmode" min="0" max="0">0</ConVar>
<ConVar name="weaponZoom" min="0" max="0">0</ConVar>
<ConVar name="wire" min="0" max="0">0</ConVar>
</ConVarManager>
</AbsoHack>

Łap, BH + NO RECOLI,myślę ze będzie dobrze funkcjonować.
Odnośnik do komentarza
Gość
Ten temat został zamknięty. Brak możliwości dodania odpowiedzi.

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