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[HL1] Kolejne L3G1T Sety By MfF|y (MasterNeedKlan)


# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


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Rekomendowane odpowiedzi

Witam!

Dziś chcę wam zaprezentować kolejne sety mojego autorstwa. Zapraszam do oceniania.

 

 

[Anti_Cheat_Protection]
Anti_Cheat_Protection.Process.0 = NULL

[Aimbot]
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 0
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
Aimbot.Kill.Delay = 0
Aimbot.Kill.CalcDrop = 0
Aimbot.PanicKey = F10
Aimbot.NoShake = 1
Aimbot.NoSpread = 1

[Visuals]
Visuals.Draw.Dot = 1
Visuals.Draw.Box = 1
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 0
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 0
Visuals.Check.Visible = 1

[bunnyHop]
BunnyHop.Active = 1

[Removals]
Removals.NoSmoke.Active = 1
Removals.NoFlash.Active = 1
Removals.NoFlash.Percentage = 50

[speedHack]
SpeedHack.Value = 0
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = NULL

[ingame_Radar]
Ingame_Radar.Active = 1
Ingame_Radar.Color = 2
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0

[Weapon_Settings]
weapon.usp.active = 1,1,1
weapon.usp.autowall = 1
weapon.usp.detection = 0.04,0.0.4,0.0.5
weapon.usp.bullet.control = 2,3,4
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 3,2,2
weapon.usp.fov.x = 20,20,20
weapon.usp.fov.y = 20,20,20
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 11,11,11
weapon.usp.hitbox.duck.height.correction = 3
weapon.usp.hitbox.stand.height.correction = 3
weapon.usp.norecoil.mode = 1
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 8.6,8.6,6.6

weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 0.05,0.05,0.04
weapon.glock.bullet.control = 3,2,3
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 3,2,2
weapon.glock.fov.x = 15,25,15
weapon.glock.fov.y = 15,15,15
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 0
weapon.glock.hitbox.stand.height.correction = 0
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 1
weapon.glock.norecoil.value = 10,10,10

weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 1
weapon.deagle.detection = 0.04,0.04,0.04
weapon.deagle.bullet.control = 2,3,2
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 3,2,2
weapon.deagle.fov.x = 20,20,20
weapon.deagle.fov.y = 20,20,20
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 0
weapon.deagle.hitbox.stand.height.correction = 0
weapon.deagle.norecoil.mode = 1
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 8.6,7.6,8.6

weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.05,0.15,0.08
weapon.galil.bullet.control = 1,1,1
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 2,1,2
weapon.galil.fov.x = 15,16,15
weapon.galil.fov.y = 15,16,15
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,11
weapon.galil.hitbox.duck.height.correction = 3
weapon.galil.hitbox.stand.height.correction = 3
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 0
weapon.galil.norecoil.value = 9.8,9.8,9.8

weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.1,0.05,0.05
weapon.famas.bullet.control = 9,6,2
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1.8,1.8,2
weapon.famas.fov.x = 15,21,22
weapon.famas.fov.y = 15,22,22
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = 3
weapon.famas.hitbox.stand.height.correction = 3
weapon.famas.norecoil.mode = 1
weapon.famas.norecoil.inaimbot = 1
weapon.famas.norecoil.value = 8.8,8.8,8.8

weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.05,0.15,0.08
weapon.ak47.bullet.control = 2,3,4
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 3,3,2
weapon.ak47.fov.x = 15,25,15
weapon.ak47.fov.y = 25,15,25
weapon.ak47.hitbox.duck = 11,11,11
weapon.ak47.hitbox.stand = 11,11,11
weapon.ak47.hitbox.duck.height.correction = 0
weapon.ak47.hitbox.stand.height.correction = 0
weapon.ak47.norecoil.mode = 1
weapon.ak47.norecoil.inaimbot = 1
weapon.ak47.norecoil.value = 8.8,8.8,8.8

weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.08,0.05,0.15
weapon.m4a1.bullet.control = 2,3,3
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 3,2,2
weapon.m4a1.fov.x = 15,15,15
weapon.m4a1.fov.y = 15,15,15
weapon.m4a1.hitbox.duck = 11,11,11
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = 0
weapon.m4a1.hitbox.stand.height.correction = 0
weapon.m4a1.norecoil.mode = 1
weapon.m4a1.norecoil.inaimbot = 1
weapon.m4a1.norecoil.value = 9.8,8.8,9.8

weapon.awp.active = 1,1,1
weapon.awp.autowall = 1
weapon.awp.detection = 0.04,0.04,0.04
weapon.awp.bullet.control = 3,3,3
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 1,1,1
weapon.awp.fov.x = 50,40,50
weapon.awp.fov.y = 50,40,50
weapon.awp.hitbox.duck = 9,9,9
weapon.awp.hitbox.stand = 9,9,9
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 1
weapon.awp.norecoil.inaimbot = 1
weapon.awp.norecoil.value = 8.8,8.8,8.8

weapon.scout.active = 1,1,1
weapon.scout.autowall = 1
weapon.scout.detection = 0.04,0.04,0.04
weapon.scout.bullet.control = 3,3,4
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 1,1,1
weapon.scout.fov.x = 50,50,50
weapon.scout.fov.y = 50,50,50
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 0
weapon.scout.hitbox.stand.height.correction = 0
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 1
weapon.scout.norecoil.value = 9.8,9.8,9.8

weapon.mp5.active = 1,1,1
weapon.mp5.autowall = 1
weapon.mp5.detection = 0.14,0.09,0.05
weapon.mp5.bullet.control = 3,3,4
weapon.mp5.humanize.trigger = 1
weapon.mp5.smooth = 1.4,1.4,1.4
weapon.mp5.fov.x = 25,25,25
weapon.mp5.fov.y = 25,25,25
weapon.mp5.hitbox.duck = 11,9,9
weapon.mp5.hitbox.stand = 11,9,9
weapon.mp5.hitbox.duck.height.correction = 0
weapon.mp5.hitbox.stand.height.correction = 0
weapon.mp5.norecoil.mode = 1
weapon.mp5.norecoil.inaimbot = 1
weapon.mp5.norecoil.value = 8.7,8.7,8.7

 

Mile widziane + :)


Edytowane przez Rosol
Odnośnik do komentarza

Takie sobie.

Marzę o cof­nięciu cza­su. Chciałbym wrócić na pew­ne roz­sta­je dróg w swoim życiu, jeszcze raz przeczy­tać uważnie na­pisy na dro­gow­ska­zach i pójść w in­nym kierunku.

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