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HL1 Settings BY HOLSEN :)


# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


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Rekomendowane odpowiedzi

LEGIT SETTING BY HOLSEN

PISAĆ CZY DOBRE 

BTW JEŻELI SIE PODOBA

DAJ LIKE :) ... PISZ PW ZROBIE

JESZCZE LEPSZE :)

[Injector]
Injector.UserName = NULL
Injector.Password = NULL
 
[Anti_Cheat_Protection]
Anti_Cheat_Protection.Process.0 = NULL
 
[Aimbot]
 
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 0
 
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
 
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
 
Aimbot.Kill.Delay = 0
Aimbot.Kill.CalcDrop = 0
Aimbot.NoShake = 1
 
Aimbot.Panickey = F6
 
[Visuals]
 
Visuals.Draw.Dot = 1
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 0
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 0
Visuals.Fullbright = 0
Visuals.Check.Visible = 1
 
[BunnyHop]
 
BunnyHop.Active = 0
 
[Removals]
 
Removals.NoSmoke.Active = 0
Removals.NoFlash.Active = 0
Removals.NoFlash.Percentage = 0
 
[SpeedHack]
 
SpeedHack.Value = 10000000000
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = MOUSE4
 
[Ingame_Radar]
 
Ingame_Radar.Active = 0
Ingame_Radar.Color = 0
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0
 
[Weapon_Settings]
 
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.02,0.03,0.03
weapon.usp.bullet.control = 9,9,9
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 2,2,2
weapon.usp.fov.x = 52,52,52
weapon.usp.fov.y = 52,52,52
weapon.usp.hitbox.duck = 11,11,11
weapon.usp.hitbox.stand = 11,11,11
weapon.usp.hitbox.duck.height.correction = 1
weapon.usp.hitbox.stand.height.correction = 1
weapon.usp.norecoil.mode = 0
weapon.usp.norecoil.inaimbot = 1
weapon.usp.norecoil.value = 10,10,10
 
weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.03,0.03,0.03
weapon.deagle.bullet.control = 9,9,9
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 2,1,2
weapon.deagle.fov.x = 75,75,75
weapon.deagle.fov.y = 75,75,75
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 1
weapon.deagle.hitbox.stand.height.correction = 1
weapon.deagle.norecoil.mode = 0
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 10,10,10
 
weapon.glock.active = 1,1,1
weapon.glock.autowall = 0
weapon.glock.detection = 0.1,0.1,0.05
weapon.glock.bullet.control = 9,9,9
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 2,2,2
weapon.glock.fov.x = 35,40,33
weapon.glock.fov.y = 35,40,33
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 1
weapon.glock.hitbox.stand.height.correction = 1
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 1
weapon.glock.norecoil.value = 7,7,7
 
weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.1,0.1,0.1
weapon.galil.bullet.control = 8,8,8
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 2,2,2
weapon.galil.fov.x = 35,20,35
weapon.galil.fov.y = 35,20,35
weapon.galil.hitbox.duck = 11,11,11
weapon.galil.hitbox.stand = 11,11,11
weapon.galil.hitbox.duck.height.correction = -1
weapon.galil.hitbox.stand.height.correction = -1
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 1
weapon.galil.norecoil.value = 10,10,10
 
weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.1,0.05,0.05
weapon.famas.bullet.control = 9,6,2
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1,3,2
weapon.famas.fov.x = 100,50,25
weapon.famas.fov.y = 100,50,25
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 11,11,11
weapon.famas.hitbox.duck.height.correction = 3
weapon.famas.hitbox.stand.height.correction = 3
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 0
weapon.famas.norecoil.value = 7.8,7.8,7.8
 
weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.04,0.03,0.02
weapon.ak47.bullet.control = 9,9,9
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 2,2,2
weapon.ak47.fov.x = 25,25,25
weapon.ak47.fov.y = 25,25,25
weapon.ak47.hitbox.duck = 11,11,11
weapon.ak47.hitbox.stand = 11,11,11
weapon.ak47.hitbox.duck.height.correction = 1
weapon.ak47.hitbox.stand.height.correction = 1
weapon.ak47.norecoil.mode = 0
weapon.ak47.norecoil.inaimbot = 3
weapon.ak47.norecoil.value = 10,10,10
 
weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.04,0.03,0.05
weapon.m4a1.bullet.control = 20,30,20
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 2,2,2
weapon.m4a1.fov.x = 25,30,30
weapon.m4a1.fov.y = 25,25,30
weapon.m4a1.hitbox.duck = 11,11,11
weapon.m4a1.hitbox.stand = 11,11,11
weapon.m4a1.hitbox.duck.height.correction = 1
weapon.m4a1.hitbox.stand.height.correction = 1
weapon.m4a1.norecoil.mode = 0
weapon.m4a1.norecoil.inaimbot = 1
weapon.m4a1.norecoil.value = 7.8,7.8,7.8
 
 
weapon.awp.active = 1,1,1
weapon.awp.autowall = 0
weapon.awp.detection = 0.06,0.05,0.05
weapon.awp.bullet.control = 9,9,9
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 2,2,2
weapon.awp.fov.x = 100,75,55
weapon.awp.fov.y = 100,75,55
weapon.awp.hitbox.duck = 11,10,11
weapon.awp.hitbox.stand = 10,10,11
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 0
weapon.awp.norecoil.inaimbot = 1
weapon.awp.norecoil.value = 8,8,8
 
weapon.scout.active = 1,1,1
weapon.scout.autowall = 0
weapon.scout.detection = 0.06,0.05,0.05
weapon.scout.bullet.control = 9,9,9
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 2,2,1
weapon.scout.fov.x = 100,50,25
weapon.scout.fov.y = 100,50,25
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 1
weapon.scout.hitbox.stand.height.correction = 1
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 3
weapon.scout.norecoil.value = 10,10,10
 
weapon.p90.active = 1,1,1
weapon.p90.autowall = 0
weapon.p90.detection = 0.15,0.08,0.06
weapon.p90.bullet.control = 5,4,5
weapon.p90.humanize.trigger = 1
weapon.p90.smooth = 2.1,2.2,2.3
weapon.p90.fov.x = 35,35,35
weapon.p90.fov.y = 35,35,35
weapon.p90.hitbox.duck = 11,11,11
weapon.p90.hitbox.stand = 11,11,11
weapon.p90.hitbox.duck.height.correction = 1
weapon.p90.hitbox.stand.height.correction = 1
weapon.p90.norecoil.mode = 0
weapon.p90.norecoil.inaimbot = 1
weapon.p90.norecoil.value = 6,6,7
 
weapon.mp5.active = 1,1,1
weapon.mp5.autowall = 0
weapon.mp5.detection = 0.15,0.05,0.04
weapon.mp5.bullet.control = 4,5,5
weapon.mp5.humanize.trigger = 1
weapon.mp5.smooth = 2.1,2.2,2.3
weapon.mp5.fov.x = 35,35,35
weapon.mp5.fov.y = 35,35,35
weapon.mp5.hitbox.duck = 11,11,11
weapon.mp5.hitbox.stand = 11,11,11
weapon.mp5.hitbox.duck.height.correction = 1
weapon.mp5.hitbox.stand.height.correction = 1
weapon.mp5.norecoil.mode = 0
weapon.mp5.norecoil.inaimbot = 1
weapon.mp5.norecoil.value = 10,10,10
 
weapon.m249.active = 1,1,1
weapon.m249.autowall = 0
weapon.m249.detection = 0.15,0.08,0.05
weapon.m249.bullet.control = 3,3,3
weapon.m249.humanize.trigger = 1
weapon.m249.smooth = 2,2,2
weapon.m249.fov.x = 20,20,20
weapon.m249.fov.y = 20,20,20
weapon.m249.hitbox.duck = 11,11,11
weapon.m249.hitbox.stand = 11,11,11
weapon.m249.hitbox.duck.height.correction = 1
weapon.m249.hitbox.stand.height.correction = 1
weapon.m249.norecoil.mode = 0
weapon.m249.norecoil.inaimbot = 1
weapon.m249.norecoil.value = 6,4,3
 
weapon.g3sg1.active = 1,1,1
weapon.g3sg1.autowall = 1
weapon.g3sg1.detection = 0.05,0.05,0.04
weapon.g3sg1.bullet.control = 4,4,4
weapon.g3sg1.humanize.trigger = 1
weapon.g3sg1.smooth = 1,1,1
weapon.g3sg1.fov.x = 20,20,20
weapon.g3sg1.fov.y = 20,20,20
weapon.g3sg1.hitbox.duck = 11,11,11
weapon.g3sg1.hitbox.stand = 11,11,11
weapon.g3sg1.hitbox.duck.height.correction = 1
weapon.g3sg1.hitbox.stand.height.correction = 1
weapon.g3sg1.norecoil.mode = 0
weapon.g3sg1.norecoil.inaimbot = 1
weapon.g3sg1.norecoil.value = 7.8,7.8,7.8
 
weapon.sg550.active = 1,1,1
weapon.sg550.autowall = 1
weapon.sg550.detection = 0.05,0.05,0.04
weapon.sg550.bullet.control = 4,4,4
weapon.sg550.humanize.trigger = 1
weapon.sg550.smooth = 1,1,1
weapon.sg550.fov.x = 20,20,20
weapon.sg550.fov.y = 20,20,20
weapon.sg550.hitbox.duck = 11,11,11
weapon.sg550.hitbox.stand = 11,11,11
weapon.sg550.hitbox.duck.height.correction = 1
weapon.sg550.hitbox.stand.height.correction = 1
weapon.sg550.norecoil.mode = 0
weapon.sg550.norecoil.inaimbot = 1
weapon.sg550.norecoil.value = 7.8,7.8,7.8
 
weapon.m3.active = 1,1,1
weapon.m3.autowall = 0
weapon.m3.detection = 0.1,0.1,0.1
weapon.m3.bullet.control = 4,4,4
weapon.m3.humanize.trigger = 1
weapon.m3.smooth = 1,2,1
weapon.m3.fov.x = 120,110,120
weapon.m3.fov.y = 120,110,120
weapon.m3.hitbox.duck = 11,11,11
weapon.m3.hitbox.stand = 11,11,11
weapon.m3.hitbox.duck.height.correction = 1
weapon.m3.hitbox.stand.height.correction = 1
weapon.m3.norecoil.mode = 0
weapon.m3.norecoil.inaimbot = 1
weapon.m3.norecoil.value = 7.8,7.8,7.8
 
weapon.aug.active = 1,1,1
weapon.aug.autowall = 1
weapon.aug.detection = 0.1,0.05,0.03
weapon.aug.bullet.control = 4,4,4
weapon.aug.humanize.trigger = 1
weapon.aug.smooth = 2.8,2,2.3
weapon.aug.fov.x = 105,85,70
weapon.aug.fov.y = 105,85,70
weapon.aug.hitbox.duck = 11,11,11
weapon.aug.hitbox.stand = 11,11,11
weapon.aug.hitbox.duck.height.correction = 1
weapon.aug.hitbox.stand.height.correction = 1
weapon.aug.norecoil.mode = 0
weapon.aug.norecoil.inaimbot = 1
weapon.aug.norecoil.value = 7.8,7.8,7.8
 
weapon.p228.active = 1,1,1
weapon.p228.autowall = 1
weapon.p228.detection = 0.1,0.05,0.03
weapon.p228.bullet.control = 4,4,4
weapon.p228.humanize.trigger = 1
weapon.p228.smooth = 1,1,1
weapon.p228.fov.x = 105,85,73
weapon.p228.fov.y = 105,85,73
weapon.p228.hitbox.duck = 11,11,11
weapon.p228.hitbox.stand = 11,11,11
weapon.p228.hitbox.duck.height.correction = 0
weapon.p228.hitbox.stand.height.correction = 0
weapon.p228.norecoil.mode = 0
weapon.p228.norecoil.inaimbot = 1
weapon.p228.norecoil.value = 7.8,7.8,7.8
 
weapon.p90.active = 1,1,1
weapon.p90.autowall = 1
weapon.p90.detection = 0.1,0.05,0.03
weapon.p90.bullet.control = 4,4,4
weapon.p90.humanize.trigger = 1
weapon.p90.smooth = 2,1,2
weapon.p90.fov.x = 105,85,73
weapon.p90.fov.y = 105,85,73
weapon.p90.hitbox.duck = 11,11,11
weapon.p90.hitbox.stand = 11,11,11
weapon.p90.hitbox.duck.height.correction = 0
weapon.p90.hitbox.stand.height.correction = 0
weapon.p90.norecoil.mode = 0
weapon.p90.norecoil.inaimbot = 1
weapon.p90.norecoil.value = 7.8,7.8,7.8
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Sety chu.... szkoda gadać.

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*Wyślij jedną wiadomość. Nie jestem ślepy, żeby mi wysyłać 10 kopii.

Komunikator GaduGadu (GG)

* Nie pisz do mnie "siema, jesteś? mam sprawę". Napisz konkretnie o co ci chodzi.

* Nie pisz po jednym wyrazie. Zastanów się co piszesz i wtedy zacznij rozbudowywać swoją wypowiedź.

* Nie odpowiadam w sprawach setów na gg. Od tego jest forum.

* Jeżeli chcesz do mnie napisać najlepiej się przedstaw tak abym wiedział z kim piszę.

 

Kontakt:

GG:10908034

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