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# CSH External VIP Project

Masz dosyć problemów z czynnikiem zaufania w CS2 lub notorycznymi banami?

Sprawdź CSH External VIP Project.


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Rekomendowane odpowiedzi

gdzie wkleić np te sety do hl1 ?

weapon.usp.active = 1,1,1

weapon.usp.autowall = 0

weapon.usp.detection = 0.01,0.01,0.01

weapon.usp.bullet.control = 2,2,2

weapon.usp.humanize.trigger = 1

weapon.usp.smooth = 1.9,2.1,2

weapon.usp.fov.x = 25,20,20

weapon.usp.fov.y = 25,20,20

weapon.usp.hitbox.duck = 11,11,11

weapon.usp.hitbox.stand = 11,11,11

weapon.usp.hitbox.duck.height.correction = 3

weapon.usp.hitbox.stand.height.correction = 3

weapon.usp.norecoil.mode = 0

weapon.usp.norecoil.inaimbot = 1

weapon.usp.norecoil.value = 8.2,9,7

 

weapon.glock.active = 1,1,1

weapon.glock.autowall = 0

weapon.glock.detection = 0.01,0.01,0.01

weapon.glock.bullet.control = 2,2,2

weapon.glock.humanize.trigger = 1

weapon.glock.smooth = 1.5,1.8,2

weapon.glock.fov.x = 25,20,20

weapon.glock.fov.y = 25,20,20

weapon.glock.hitbox.duck = 11,11,11

weapon.glock.hitbox.stand = 11,11,11

weapon.glock.hitbox.duck.height.correction = 1

weapon.glock.hitbox.stand.height.correction = 1

weapon.glock.norecoil.mode = 0

weapon.glock.norecoil.inaimbot = 0

weapon.glock.norecoil.value = 7,7,7

 

weapon.deagle.active = 1,1,1

weapon.deagle.autowall = 0

weapon.deagle.detection = 0.01,0.01,0.01

weapon.deagle.bullet.control = 1,1,1

weapon.deagle.humanize.trigger = 1

weapon.deagle.smooth = 1.2,1.1,1.3

weapon.deagle.fov.x = 20,15,10

weapon.deagle.fov.y = 20,15,10

weapon.deagle.hitbox.duck = 11,11,11

weapon.deagle.hitbox.stand = 11,11,11

weapon.deagle.hitbox.duck.height.correction = -1

weapon.deagle.hitbox.stand.height.correction = -1

weapon.deagle.norecoil.mode = 0

weapon.deagle.norecoil.inaimbot = 1

weapon.deagle.norecoil.value = 10,10,10

 

weapon.galil.active = 1,1,1

weapon.galil.autowall = 0

weapon.galil.detection = 0.01,0.01,0.01

weapon.galil.bullet.control = 1,1,1

weapon.galil.humanize.trigger = 1

weapon.galil.smooth = 1.1,1.2,1.1

weapon.galil.fov.x = 25,25,20

weapon.galil.fov.y = 25,25,20

weapon.galil.hitbox.duck = 11,11,11

weapon.galil.hitbox.stand = 11,11,11

weapon.galil.hitbox.duck.height.correction = -1

weapon.galil.hitbox.stand.height.correction = -1

weapon.galil.norecoil.mode = 0

weapon.galil.norecoil.inaimbot = 0

weapon.galil.norecoil.value = 10,10,10

 

weapon.famas.active = 1,1,1

weapon.famas.autowall = 0

weapon.famas.detection = 0.01,0.01,0.01

weapon.famas.bullet.control = 9,6,2

weapon.famas.humanize.trigger = 1

weapon.famas.smooth = 1.5,2,1.8

weapon.famas.fov.x = 25,20,20

weapon.famas.fov.y = 25,20,20

weapon.famas.hitbox.duck = 11,11,11

weapon.famas.hitbox.stand = 11,11,11

weapon.famas.hitbox.duck.height.correction = 2

weapon.famas.hitbox.stand.height.correction = 2

weapon.famas.norecoil.mode = 0

weapon.famas.norecoil.inaimbot = 0

weapon.famas.norecoil.value = 7.8,7.8,7.8

 

weapon.ak47.active = 1,1,1

weapon.ak47.autowall = 0

weapon.ak47.detection = 0.01,0.01,0.01

weapon.ak47.bullet.control = 1,1,1

weapon.ak47.humanize.trigger = 1

weapon.ak47.smooth = 1.5,2,1.7

weapon.ak47.fov.x = 25,20,20

weapon.ak47.fov.y = 25,20,20

weapon.ak47.hitbox.duck = 11,11,11

weapon.ak47.hitbox.stand = 11,11,11

weapon.ak47.hitbox.duck.height.correction = -1

weapon.ak47.hitbox.stand.height.correction = -1

weapon.ak47.norecoil.mode = 0

weapon.ak47.norecoil.inaimbot = 1

weapon.ak47.norecoil.value = 10,10,10

 

weapon.m4a1.active = 1,1,1

weapon.m4a1.autowall = 0

weapon.m4a1.detection = 0.01,0.01,0.01

weapon.m4a1.bullet.control = 3,3,3

weapon.m4a1.humanize.trigger = 1

weapon.m4a1.smooth = 1.6,2,1.7

weapon.m4a1.fov.x = 30,25,20

weapon.m4a1.fov.y = 30,25,20

weapon.m4a1.hitbox.duck = 11,11,11

weapon.m4a1.hitbox.stand = 11,11,11

weapon.m4a1.hitbox.duck.height.correction = -1

weapon.m4a1.hitbox.stand.height.correction = -1

weapon.m4a1.norecoil.mode = 0

weapon.m4a1.norecoil.inaimbot = 1

weapon.m4a1.norecoil.value = 7.8,7.8,7.8

 

weapon.awp.active = 1,1,1

weapon.awp.autowall = 0

weapon.awp.detection = 0.01,0.01,0.01

weapon.awp.bullet.control = 4,4,4

weapon.awp.humanize.trigger = 1

weapon.awp.smooth = 2,2,2

weapon.awp.fov.x = 100,50,50

weapon.awp.fov.y = 100,50,50

weapon.awp.hitbox.duck = 11,11,11

weapon.awp.hitbox.stand = 11,11,11

weapon.awp.hitbox.duck.height.correction = 0

weapon.awp.hitbox.stand.height.correction = 0

weapon.awp.norecoil.mode = 0

weapon.awp.norecoil.inaimbot = 0

weapon.awp.norecoil.value = 6.7,7,8

 

weapon.scout.active = 1,1,1

weapon.scout.autowall = 0

weapon.scout.detection = 0.01,0.01,0.01

weapon.scout.bullet.control = 4,4,4

weapon.scout.humanize.trigger = 1

weapon.scout.smooth = 1,1,1

weapon.scout.fov.x = 70,70,70

weapon.scout.fov.y = 70,70,70

weapon.scout.hitbox.duck = 11,11,11

weapon.scout.hitbox.stand = 11,11,11

weapon.scout.hitbox.duck.height.correction = 0

weapon.scout.hitbox.stand.height.correction = 0

weapon.scout.norecoil.mode = 0

weapon.scout.norecoil.inaimbot = 0

weapon.scout.norecoil.value = 7.8,7.8,7.8

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DAJE WIELKI + !!

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