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WEsrr

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Posty opublikowane przez WEsrr

  1. Cześc, potrzebne mi sety do LEISa 08  clear hltv, esp wh radary wszystko off oprócz aima :) grałem na tych ale raz na model ściąga a raz w ogóle go nie czuc.

     

     [Aimbot]

     

    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [Esp]
    esp_Style=0
    esp_Size=2
    esp_Visible=2
    esp_Name=0
    esp_Weapon=0
    esp_3Dbox=0
    esp_Sound=0
    esp_SoundType=2
    esp_Sequence=0
    esp_GaitSequence=0
    esp_Barrel=0
    esp_Spiked=0
    esp_WorldWeapons=0
    esp_WorldSprite=0
     
    [Wallhack]
    wh_DrawPlayer=0
    wh_DrawWeapon=0
    wh_ColorPlayer=0
    wh_ColorWeapon=0
    wh_ColorGrenade=0
    wh_TransEntity=255
    wh_Wallmode=0
    wh_Wireframe=0
    wh_WireframeR=0
    wh_WireframeG=200
    wh_WireframeB=0
    wh_LocalGlow=0
    wh_LocalGlowR=0
    wh_LocalGlowG=200
    wh_LocalGlowB=0
     
    [Radar]
    rad_Active=1
    rad_Size=130
    rad_Zoom=3000
    rad_Visible=2
     
    [Removal]
    rem_RemoveSky=0
    rem_RemoveSmoke=0
    rem_RemoveFlash=0
    rem_RemoveSprite=0
    rem_RemoveDrawWeapon=0
    rem_FlashMessage=1
    rem_AmxxMessage=0
     
    [Knifebot]
    knf_Active=0
    knf_Aim=0
    knf_AimFov=180
    knf_Team=0
    knf_Attack=2
    knf_DistAttack=72
    knf_DistAttack2=64
     
    [Misc]
    misc_Bhop=0
    misc_AutoDuck=0
    misc_AutoPistol=0
    misc_ChaseCam=0
    misc_FreeLook=0
    misc_FreeLookSpeed=700
    misc_MenuColor=1
    misc_AntiScreen=1
    misc_GranadeTrail=0
     
    [Key]
    key_ToggleMenu=147
    key_TogglePanic=148
    key_NavEnter=13
    key_NavLeave=127
    key_NavUp=128
    key_NavDown=129
    key_NavLeft=130
    key_NavRight=131
     
    [glock]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [usp]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [deagle]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [ak47]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [m4a1]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [awp]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0
     
    [other]
    aim_Active=1
    aim_Deathmatch=0
    aim_Aimthrough=0
    aim_Silent=0
    aim_Smooth=10
    aim_Fov=1
    aim_FovType=1
    aim_Autoshoot=0
    aim_Mode=2
    aim_Norecoil=0
    aim_Origin=21
    aim_Bone=8
    aim_Hitbox=11
    aim_Time=0
    aim_Delay=0
    aim_Prediction=0
    aim_DrawAimspot=0
    aim_DrawFov=0

     

  2. cześc, jak ustawic setty do tego haxa? :P jestem zielony w tych sprawach a nie wiem jak to zrobic.

    Powiedzmy, że chcę sobie wkleic te sety Adiego:  http://www.cshacked.pl/1337-legit-settings-hlr-leis-07-t56643/

    Mam usunąc wszystko z pliku standard i wkleic te wyżej? 

    Może ktoś wrzuci po prostu cały ten plik z jakimiś full legit setami? za odp i dobre sety sypie plusikami :)

    Sory, nie ten dział  :blush:

  3. Witam, może mi ktoś podkręcic nieco te sety do hl1 cracked dead? Są one praktycznie niewyczuwalne :/ chciałbym aby były full legit (lub legit) ale żeby trochę pomagało przy strzelaniu i żeby hltv itp było czyste, zero szejków.

    Wiem, że w dziale "gotowe" jest dużo ustawień ale większośc testowałem i albo nie są legit albo źle się na nich gra.

     

    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 1
    Aimbot.Mouse.Disable = 1
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F10
     
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
     
    [bunnyHop]
    BunnyHop.Active = 1
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 230
     
    [speedHack]
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT
     
    [ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
     
    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.04,0.06,0.03
    weapon.usp.bullet.control = 3,3,3
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 11,11,11
    weapon.usp.fov.y = 11,11,11
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = -1
    weapon.usp.hitbox.stand.height.correction = -1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 10,10,10
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.05,0.02
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1,1,1
    weapon.glock.fov.x = 12,12,12
    weapon.glock.fov.y = 12,12,12
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 0
    weapon.glock.hitbox.stand.height.correction = 0
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 10,10,10
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.04,0.06,0.03
    weapon.deagle.bullet.control = 3,3,3
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 11,11,11
    weapon.deagle.fov.y = 11,11,11
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.1,0.05,0.05
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,1,2
    weapon.galil.fov.x = 15,8,12
    weapon.galil.fov.y = 15,8,12
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 0
    weapon.galil.hitbox.stand.height.correction = 0
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 10,10,10
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,1,1
    weapon.famas.fov.x = 15,8,12
    weapon.famas.fov.y = 15,8,12
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = -1
    weapon.famas.hitbox.stand.height.correction = -1
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.8,7.8,7.8
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.04,0.06,0.03
    weapon.ak47.bullet.control = 4,4,4
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 1,1,1
    weapon.ak47.fov.x = 9,9,9
    weapon.ak47.fov.y = 9,9,9
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 8.1,8.1,8.1
     
    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.11,0.11,0.11
    weapon.m4a1.bullet.control = 9,9,9
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 1.5,1.5,1.5
    weapon.m4a1.fov.x = 9,9,9
    weapon.m4a1.fov.y = 9,9,9
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 1
    weapon.m4a1.hitbox.stand.height.correction = 1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 3
    weapon.m4a1.norecoil.value = 10,10,10
     
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.01,0.03,0.03
    weapon.awp.bullet.control = 0,0,0
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 0,0,0
    weapon.awp.fov.x = 95,75,55
    weapon.awp.fov.y = 95,75,55
    weapon.awp.hitbox.duck = 11,11,10
    weapon.awp.hitbox.stand = 11,11,10
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 0
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 10,10,10

     

  4. cześc, mógłby mi ktoś nieco podrasowac te sety do hl1 ? chodzi mi o to że na nich dobrze mi się gra ale potrzebuje większej precyzji przy strzałach=celuje w głowę, jest hs, muszą byc legit bez przeskoków itp. 

    dobrze by było żeby z glocka wchodziły ładne baśki 

    [Aimbot]
    Aimbot.Active = 1
    Aimbot.Mode = 1
    Aimbot.InAttack = 0
    Aimbot.Key = MOUSE1
    Aimbot.DeathMatch = 1
    Aimbot.Mouse.Disable = 1
    Aimbot.InJump = 1
    Aimbot.InDuck = 1
    Aimbot.InStand = 1
    Aimbot.AimingDuckTargets = 1
    Aimbot.AimingJumpTargets = 1
    Aimbot.Kill.Delay = 0
    Aimbot.Kill.CalcDrop = 0
    Aimbot.PanicKey = F10
     
    [Visuals]
    Visuals.Draw.Dot = 0
    Visuals.Draw.Box = 0
    Visuals.Draw.Fov = 0
    Visuals.Draw.Lock = 0
    Visuals.Draw.Teammates = 0
    Visuals.Draw.Weapon = 0
    Visuals.Fullbright = 0
    Visuals.Check.Visible = 0
     
    [BunnyHop]
    BunnyHop.Active = 1
     
    [Removals]
    Removals.NoSmoke.Active = 0
    Removals.NoFlash.Active = 1
    Removals.NoFlash.Percentage = 230
     
    [SpeedHack]
    SpeedHack.Value = 10000
    SpeedHack.Active.Mode = 0
    SpeedHack.Active.Key = SHIFT
     
    [Ingame_Radar]
    Ingame_Radar.Active = 0
    Ingame_Radar.Color = 0
    Ingame_Radar.HideRadar = 0
    Ingame_Radar.Teammates = 0
    Ingame_Radar.DeathZone = 0
     
    [Weapon_Settings]
    weapon.usp.active = 1,1,1
    weapon.usp.autowall = 0
    weapon.usp.detection = 0.04,0.06,0.03
    weapon.usp.bullet.control = 3,3,3
    weapon.usp.humanize.trigger = 1
    weapon.usp.smooth = 1,1,1
    weapon.usp.fov.x = 11,11,11
    weapon.usp.fov.y = 11,11,11
    weapon.usp.hitbox.duck = 11,11,11
    weapon.usp.hitbox.stand = 11,11,11
    weapon.usp.hitbox.duck.height.correction = -1
    weapon.usp.hitbox.stand.height.correction = -1
    weapon.usp.norecoil.mode = 0
    weapon.usp.norecoil.inaimbot = 1
    weapon.usp.norecoil.value = 10,10,10
     
    weapon.glock.active = 1,1,1
    weapon.glock.autowall = 0
    weapon.glock.detection = 0.03,0.05,0.02
    weapon.glock.bullet.control = 1,1,1
    weapon.glock.humanize.trigger = 1
    weapon.glock.smooth = 1,1,1
    weapon.glock.fov.x = 12,12,12
    weapon.glock.fov.y = 12,12,12
    weapon.glock.hitbox.duck = 11,11,11
    weapon.glock.hitbox.stand = 11,11,11
    weapon.glock.hitbox.duck.height.correction = 0
    weapon.glock.hitbox.stand.height.correction = 0
    weapon.glock.norecoil.mode = 0
    weapon.glock.norecoil.inaimbot = 1
    weapon.glock.norecoil.value = 10,10,10
     
    weapon.deagle.active = 1,1,1
    weapon.deagle.autowall = 0
    weapon.deagle.detection = 0.04,0.06,0.03
    weapon.deagle.bullet.control = 3,3,3
    weapon.deagle.humanize.trigger = 1
    weapon.deagle.smooth = 1,1,1
    weapon.deagle.fov.x = 11,11,11
    weapon.deagle.fov.y = 11,11,11
    weapon.deagle.hitbox.duck = 11,11,11
    weapon.deagle.hitbox.stand = 11,11,11
    weapon.deagle.hitbox.duck.height.correction = -1
    weapon.deagle.hitbox.stand.height.correction = -1
    weapon.deagle.norecoil.mode = 0
    weapon.deagle.norecoil.inaimbot = 1
    weapon.deagle.norecoil.value = 10,10,10
     
    weapon.galil.active = 1,1,1
    weapon.galil.autowall = 0
    weapon.galil.detection = 0.1,0.05,0.05
    weapon.galil.bullet.control = 1,1,1
    weapon.galil.humanize.trigger = 1
    weapon.galil.smooth = 2,1,2
    weapon.galil.fov.x = 15,8,12
    weapon.galil.fov.y = 15,8,12
    weapon.galil.hitbox.duck = 11,11,11
    weapon.galil.hitbox.stand = 11,11,11
    weapon.galil.hitbox.duck.height.correction = 0
    weapon.galil.hitbox.stand.height.correction = 0
    weapon.galil.norecoil.mode = 0
    weapon.galil.norecoil.inaimbot = 1
    weapon.galil.norecoil.value = 10,10,10
     
    weapon.famas.active = 1,1,1
    weapon.famas.autowall = 0
    weapon.famas.detection = 0.1,0.05,0.05
    weapon.famas.bullet.control = 9,6,2
    weapon.famas.humanize.trigger = 1
    weapon.famas.smooth = 1,1,1
    weapon.famas.fov.x = 15,8,12
    weapon.famas.fov.y = 15,8,12
    weapon.famas.hitbox.duck = 11,11,11
    weapon.famas.hitbox.stand = 11,11,11
    weapon.famas.hitbox.duck.height.correction = -1
    weapon.famas.hitbox.stand.height.correction = -1
    weapon.famas.norecoil.mode = 0
    weapon.famas.norecoil.inaimbot = 1
    weapon.famas.norecoil.value = 7.8,7.8,7.8
     
    weapon.ak47.active = 1,1,1
    weapon.ak47.autowall = 0
    weapon.ak47.detection = 0.04,0.06,0.03
    weapon.ak47.bullet.control = 4,4,4
    weapon.ak47.humanize.trigger = 1
    weapon.ak47.smooth = 1,1,1
    weapon.ak47.fov.x = 9,9,9
    weapon.ak47.fov.y = 9,9,9
    weapon.ak47.hitbox.duck = 11,11,11
    weapon.ak47.hitbox.stand = 11,11,11
    weapon.ak47.hitbox.duck.height.correction = -1
    weapon.ak47.hitbox.stand.height.correction = -1
    weapon.ak47.norecoil.mode = 0
    weapon.ak47.norecoil.inaimbot = 1
    weapon.ak47.norecoil.value = 8.1,8.1,8.1

    weapon.m4a1.active = 1,1,1
    weapon.m4a1.autowall = 0
    weapon.m4a1.detection = 0.11,0.11,0.11
    weapon.m4a1.bullet.control = 9,9,9
    weapon.m4a1.humanize.trigger = 1
    weapon.m4a1.smooth = 1.5,1.5,1.5
    weapon.m4a1.fov.x = 9,9,9
    weapon.m4a1.fov.y = 9,9,9
    weapon.m4a1.hitbox.duck = 11,11,11
    weapon.m4a1.hitbox.stand = 11,11,11
    weapon.m4a1.hitbox.duck.height.correction = 1
    weapon.m4a1.hitbox.stand.height.correction = 1
    weapon.m4a1.norecoil.mode = 0
    weapon.m4a1.norecoil.inaimbot = 3
    weapon.m4a1.norecoil.value = 10,10,10
     
    weapon.awp.active = 1,1,1
    weapon.awp.autowall = 0
    weapon.awp.detection = 0.01,0.03,0.03
    weapon.awp.bullet.control = 0,0,0
    weapon.awp.humanize.trigger = 1
    weapon.awp.smooth = 0,0,0
    weapon.awp.fov.x = 95,75,55
    weapon.awp.fov.y = 95,75,55
    weapon.awp.hitbox.duck = 11,11,10
    weapon.awp.hitbox.stand = 11,11,10
    weapon.awp.hitbox.duck.height.correction = 0
    weapon.awp.hitbox.stand.height.correction = 0
    weapon.awp.norecoil.mode = 0
    weapon.awp.norecoil.inaimbot = 1
    weapon.awp.norecoil.value = 10,10,10
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